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Path Of Exile 2 Items

Server

  • Fate of the Vaal SC
  • Fate of the Vaal HC
  • Standard
  • Hardcore

  • Rare Items

  • Unique items

  • Rare Jewels

  • Magic Tablets

  • Unique(Radom)

  • Crafted Currency

  • Keys & Maps

  • Bases

  • Socketable

  • Unidentified

  • Skill Gems & Support Gems

  • Lvl 21 Gems

  • Start Bundles

  • All

  • Amulet

  • Belt

  • Body Armour

  • Boots

  • Bow

  • Buckler

  • Claw

  • Crossbow

  • Dagger

  • Flail

  • Focus

  • Gloves

  • Helmet

  • One-Handed Mace

  • One-Handed Sword

  • Quiver

  • Ring

  • Sceptre

  • Shield

  • Spear

  • Staff

  • Two-Handed Axe

  • Two-Handed Mace

  • Two-Handed Sword

  • Wand

  • Warstaff

  • All

  • Amulet

  • Belt

  • Body Armour

  • Boots

  • Bow

  • Buckler

  • Claw

  • Crossbow

  • Dagger

  • Flail

  • Focus

  • Gloves

  • Helmet

  • One-Handed Mace

  • One-Handed Sword

  • Quiver

  • Ring

  • Sceptre

  • Shield

  • Flasks

  • Spear

  • Staff

  • Two-Handed Axe

  • Two-Handed Mace

  • Two-Handed Sword

  • Wand

  • Warstaff

  • All

  • Emerald

  • Sapphire

  • Ruby

  • Diamond

  • All

  • Amulet

  • Belt

  • Body Armour

  • Boots

  • Bow

  • Buckler

  • Claw

  • Crossbow

  • Dagger

  • Flail

  • Focus

  • Gloves

  • Helmet

  • One-Handed Mace

  • One-Handed Sword

  • Quiver

  • Ring

  • Sceptre

  • Shield

  • Spear

  • Staff

  • Two-Handed Axe

  • Two-Handed Mace

  • Two-Handed Sword

  • Wand

  • Warstaff

  • All

  • Ritual Omens

  • Breach Catalysts

  • Distilled Items

  • Essences

  • All

  • Pinnacle Boss Keys

  • Random Maps

  • Trial Keys

  • Expedition Coinace & Artifacts

  • All

  • Runes

  • Soul Cores

  • Talismans

  • Gaze

  • All

  • Uncut Skill Gem

  • Uncut Support Gem

  • Uncut Spirit Gem

  • Lineage Support Gems

Warcry Skills have #% increased Area of Effect

Strikes deal Splash damage to targets within # metres

Recover # Life when Used

Projectiles Pierce all Ignited enemies

Onslaught

Minions have #% increased maximum Life

Minions gain #% of their Maximum Life as Extra Maximum Energy Shield

Minions Revive #% faster

Mana Flasks gain # charges per Second

Loads an additional bolt

Life Flasks gain # charges per Second

Leeches #% of maximum Life when you Cast a Spell

Leeches #% of Physical Damage as Mana

Leeches #% of Physical Damage as Life

Leech #% of Physical Attack Damage as Mana

Leech #% of Physical Attack Damage as Life

Iron Grip

Intelligence provides no inherent bonus to Maximum Mana

Increases and Reductions to Minion Damage also affect you

Hits against you have #% reduced Critical Damage Bonus

Hits Break # Armour

Grenade Skills Fire an additional Projectile

Grants # additional Skill Slot

Grants # Life per Enemy Hit

Gain #% to #% increased Movement Speed at random when Hit, until Hit again

Gain #% of Damage as Extra Lightning Damage

Gain #% of Damage as Extra Fire Damage

Gain #% of Damage as Extra Cold Damage

Gain # Rage on Melee Hit

Gain # Mana per Enemy Killed

Gain # Life per Enemy Killed

Gain # Life per Enemy Hit with Attacks

Every Rage also grants #% increased Armour

Energy Shield Recharge starts when you use a Mana Flask

Debuffs you inflict have #% increased Slow Magnitude

Culling Strike against Frozen Enemies

Causes Enemies to Explode on Critical kill, for #% of their Life as Physical Damage

Causes Daze buildup equal to #% of Damage dealt

Causes #% increased Stun Buildup

Blood Magic

Attacks have #% chance to cause Bleeding

Attacks Gain #% of Damage as Extra Fire Damage

Apply Fire Exposure when fully breaking enemy Armour

Always deals Critical Hits against Heavy Stunned Enemies

Allies in your Presence have #% to all Elemental Resistances

Allies in your Presence have #% increased Critical Hit Chance

Allies in your Presence have #% increased Critical Damage Bonus

Allies in your Presence have #% increased Cast Speed

Allies in your Presence have #% increased Attack Speed

Allies in your Presence have # to Accuracy Rating

Allies in your Presence deal #% increased Damage

Allies in your Presence deal # to # additional Attack Physical Damage

Allies in your Presence deal # to # additional Attack Lightning Damage

Allies in your Presence deal # to # additional Attack Fire Damage

Allies in your Presence deal # to # additional Attack Cold Damage

Allies in your Presence Regenerate # Life per second

All Damage from Hits with this Weapon Contributes to Freeze Buildup

Adds # to # Physical Damage to Attacks

Adds # to # Physical Damage

Adds # to # Lightning damage to Attacks

Adds # to # Lightning Damage

Adds # to # Fire damage to Attacks

Adds # to # Fire Damage

Adds # to # Cold damage to Attacks

Adds # to # Cold Damage

# to maximum Mana

# to Spirit

# to Level of all Minion Skill Gems

#% to all Elemental Resistances

#% to Maximum Cold Resistance

#% to Lightning Resistance

#% to Fire Resistance

#% to Critical Hit Chance

#% to Critical Damage Bonus per Power Charge

#% to Critical Damage Bonus

#% to Cold Resistance

#% to Chaos Resistance

#% to Block chance

#% reduced Shock duration on you

#% reduced Ignite Duration on you

#% reduced Freeze Duration on you

#% reduced Flask Charges used

#% reduced Chill Duration on you

#% reduced Charm Charges used

#% of Maximum Life Converted to Energy Shield

#% of Flask Recovery applied Instantly

#% of Fire Damage Converted to Cold Damage

#% of Elemental Damage Converted to Lightning Damage

#% of Elemental Damage Converted to Fire Damage

#% of Elemental Damage Converted to Cold Damage

#% less Damage taken if you have not been Hit Recently

#% increased maximum Mana

#% increased maximum Energy Shield

#% increased chance to Ignite

#% increased bonuses gained from Equipped Quiver

#% increased Weapon Damage per # Strength

#% increased Warcry Speed

#% increased Stun Duration

#% increased Strength

#% increased Spirit

#% increased Spell Physical Damage

#% increased Spell Damage

#% increased Slowing Potency of Debuffs on You

#% increased Skill Speed

#% increased Rarity of Items found

#% increased Range

#% increased Projectile Speed

#% increased Poison Duration on you

#% increased Physical Damage

#% increased Movement Speed while affected by an Ailment

#% increased Movement Speed

#% increased Mana Regeneration Rate

#% increased Mana Recovery from Flasks

#% increased Lightning Damage

#% increased Light Radius

#% increased Life Recovery from Flasks

#% increased Intelligence

#% increased Freeze Buildup

#% increased Flask Mana Recovery rate

#% increased Flask Life Recovery rate

#% increased Flask Charges gained

#% increased Fire Damage

#% increased Evasion and Energy Shield

#% increased Evasion Rating if you have been Hit Recently

#% increased Evasion Rating

#% increased Energy Shield Recharge Rate

#% increased Energy Shield

#% increased Elemental Damage with Attacks

#% increased Dexterity

#% increased Damage with Bow Skills

#% increased Critical Spell Damage Bonus

#% increased Critical Hit Chance for Spells

#% increased Critical Hit Chance for Attacks

#% increased Critical Hit Chance

#% increased Critical Damage Bonus for Attack Damage

#% increased Critical Damage Bonus

#% increased Cold Damage

#% increased Charm Effect Duration

#% increased Charm Charges gained

#% increased Charges gained

#% increased Chaos Damage

#% increased Chance to be afflicted by Ailments when Hit

#% increased Cast Speed

#% increased Bolt Speed

#% increased Block chance

#% increased Bleeding Duration on you

#% increased Attribute Requirements

#% increased Attack Speed per # Dexterity

#% increased Attack Speed

#% increased Armour, Evasion and Energy Shield

#% increased Armour and Evasion

#% increased Armour and Energy Shield

#% increased Armour

#% increased Accuracy Rating

#% chance to inflict Bleeding on Hit

#% chance to Pierce an Enemy

# to maximum Life

# to maximum Energy Shield

# to all Attributes

# to Stun Threshold

# to Strength

# to Level of all Spell Skills

# to Level of all Projectile Skills

# to Level of all Physical Spell Skills

# to Level of all Minion Skills

# to Level of all Melee Skills

# to Level of all Lightning Spell Skills

# to Level of all Fire Spell Skills

# to Level of all Cold Spell Skills

# to Level of all Chaos Spell Skills

# to Intelligence

# to Evasion Rating

# to Dexterity

# to Armour

# to Accuracy Rating

# to # Physical Thorns damage

# Physical damage taken from Projectile Attacks

# Mana gained when you Block

# Life Regeneration per second

# Intelligence Requirement

# Charm Slot

#% increased Area of Effect for Attacks per # Intelligence

# To Strencth

# Reduced Attribute Requirements

# TO LEVEL OF ALL LIGHTNING SKILLS

#% Reduced Poisonn Duration On You

#% Increased Attack Speed While On Full Mana

#% Increased Magnitude Of Chill You Inflict

#% Increased Flask Charges Used

#% Of Cold Damage Converted To Lightning Damage

Damage Penetrates # Lightning Resistance

#% Reduced Light Radius

Enemies In Your Presence Are Ignited As Though Dealt # Base Fire Damage

#% Increased Duration Of Damaging Ailments On Enemies

#% To Lichtninc Resistance

Maximum Quality Is #

#% Increased Stun Threshold

Projectiles Split Towards # Targets

# Life gained when you Block

# Physical Damage taken from Attack Hits

# Physical Damage taken on Minion Death

# to # Fire Thorns damage

# to Level of all Fire Skills

# to Level of all Skills

# to Maximum Frenzy Charges

# to Maximum Power Charges

# to Maximum Rage

# to all Attributes per Level

#% additional Physical Damage Reduction

#% chance for Energy Shield Recharge to start when you Kill an Enemy

#% chance for Flasks you use to not consume Charges

#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks

#% chance to Avoid Death from Hits

#% chance to Blind Enemies on Hit with Attacks

#% chance to Blind Enemies on hit

#% chance to Chain an additional time

#% chance to Intimidate Enemies for # seconds on Hit

#% chance to Poison on Hit

#% chance to Poison on Hit with Attacks

#% chance to be inflicted with Bleeding when Hit

#% chance to gain a Power Charge on Critical Hit

#% chance to gain a Power Charge on Hit

#% chance to not consume a bolt if you've Reloaded Recently

#% chance to not destroy Corpses when Consuming Corpses

#% faster start of Energy Shield Recharge

#% increased Accuracy Rating with Bows

#% increased Area of Effect

#% increased Area of Effect of Curses

#% increased Arrow Speed

#% increased Attack Damage

#% increased Attack Speed with Bows

#% increased Attack Speed with Crossbows

#% increased Attack Speed with Quarterstaves

#% increased Attack and Cast Speed

#% increased Bleeding Duration

#% increased Chill Duration on Enemies

#% increased Cooldown Recovery Rate

#% increased Crossbow Reload Speed

#% increased Culling Strike Threshold

#% increased Damage

#% increased Damage against Enemies with Fully Broken Armour

#% increased Damage while you have an active Charm

#% increased Damage with Bows

#% increased Damage with Crossbows

#% increased Damage with Hits against Rare and Unique Enemies

#% increased Damage with Maces

#% increased Damage with Quarterstaves

#% increased Damage with Warcries

#% increased Daze Buildup

#% increased Defences from Equipped Shield

#% increased Duration of Ignite, Shock and Chill on Enemies

#% increased Effect of your Mark Skills

#% increased Elemental Ailment Threshold

#% increased Elemental Damage

#% increased Endurance Charge Duration

#% increased Energy Shield from Equipped Focus

#% increased Evasion Rating when on Full Life

#% increased Experience gain

#% increased Flask Effect Duration

#% increased Freeze Threshold

#% increased Global Physical Damage

#% increased Knockback Distance

#% increased Life Flask Charges gained

#% increased Life Regeneration rate

#% increased Life and Mana Recovery from Flasks

#% increased Magnitude of Ailments you inflict

#% increased Magnitude of Bleeding you inflict

#% increased Magnitude of Damaging Ailments you inflict with Critical Hits

#% increased Magnitude of Ignite you inflict

#% increased Magnitude of Poison you inflict

#% increased Magnitude of Shock you inflict

#% increased Mana Regeneration Rate per Fragile Regrowth

#% increased Mana Regeneration Rate while stationary

#% increased Melee Damage

#% increased Minion Accuracy Rating

#% increased Movement Speed per Frenzy Charge

#% increased Movement Speed when on Full Life

#% increased Pin Buildup

#% increased Poison Duration

#% increased Presence Area of Effect

#% increased Projectile Damage

#% increased Rarity of Items found when on Low Life

#% increased Reload Speed

#% increased Shock Duration

#% increased Skill Effect Duration

#% increased Spell Damage per # Spirit

#% increased Stun Buildup

#% increased Stun Buildup with Maces

#% increased Stun Recovery

#% increased Stun Threshold if you haven't been Stunned Recently

#% increased Thorns damage

#% increased Totem Damage

#% increased Totem Life

#% increased Totem Placement speed

#% increased Warcry Cooldown Recovery Rate

#% increased Weapon Swap Speed

#% increased amount of Life Leeched

#% increased amount of Mana Leeched

#% increased chance to Shock

#% increased chance to inflict Ailments

#% increased maximum Life

#% more Attack Damage

#% of Damage taken Recouped as Life

#% of Damage taken Recouped as Mana

#% of Damage taken bypasses Energy Shield

#% of Fire Damage from Hits taken as Physical Damage

#% of Life Regenerated per second per Fragile Regrowth

#% of Lightning Damage Converted to Cold Damage

#% of Melee Physical Damage taken reflected to Attacker

#% of Physical Damage prevented Recouped as Life

#% of Physical Damage taken as Fire Damage

#% of Skill Mana Costs Converted to Life Costs

#% of Spell Damage Leeched as Life

#% of Spell Mana Cost Converted to Life Cost

#% of your Life Regeneration is granted to Allies in your Presence

#% reduced Effect of Chill on you

#% reduced Enemy Stun Threshold

#% reduced Mana Cost of Skills

#% reduced effect of Ignite on you

#% reduced effect of Shock on you

#% to Fire Resistance while on Low Life

#% to Maximum Chaos Resistance

#% to Maximum Fire Resistance

#% to Maximum Lightning Resistance

#% to Thorns Critical Hit Chance

#% to all Maximum Elemental Resistances

#% to maximum Block chance

+# to Level of all Minion Skill Gems

+# to Spirit

+# to maximum Mana

Adds # to # Chaos Damage to Attacks

All Damage from Hits Contributes to Poison Magnitude

Allies in your Presence have Block Chance equal to yours

Allocates #

Area contains an additional Shrine

Attacks Chain an additional time

Attacks Gain #% of Damage as Extra Cold Damage

Attacks Gain #% of Physical Damage as extra Chaos Damage

Base Critical Hit Chance for Attacks with Weapons is #%

Bleeding you inflict is Aggravated

Blind Chilled enemies on Hit

Bow Attacks fire # additional Arrows

Break #% increased Armour

Cannot be Ignited

Cannot be Poisoned

Causes Bleeding on Hit

Causes Double Stun Buildup

Chance to Ignite is doubled

Chaos Damage from Hits also Contributes to Electrocute Buildup

Chaos Damage from Hits also Contributes to Freeze Buildup

#% Reduced Dexterity

#% Reduced Intelligence

Causes Increased Stun Buildup

#% To Black Chance

#% Increased Skin Speed

#% Reduced Damage

#% Increased Life Recovery From Fiasks

Monsters Have #% Increased Accuracy Rating

Area Contains # Additional Packs Of Beasts

#% Increased Magic Monsters

#% MONSTER ELEMENTAL RESISTANCES

#% More Monster Life

#% Increased Number Of Rare Monsters

Monsters Deal #% Of Damage As Extra Fire

Monster Damage Penetrates #% Elemental Resistances

Enemies In Your Presence Are Igniter As Though Dealt # Base Fire Damage

# Charm Slots

Item Level

#% Reduced Attack And Cast Speed

Attacks Per Second

Skills Have # Seconds To Cooldown

Attacks Per Second #

#% Of Fire Damage Convertedto Cold Damage

Take # Fire Damage When You Ignite An Enemy

#% Increased Duration

Deals #% Of Current Mana As Chaos Damace To You When Effect Ends

Every #% Seconds During Effect, Deal #% Of Mana Spent In Those Seconds As Chaos Damage To Enemies Within

#% Increased Bonuses Gained From Equipped Rings

#% Increased Effect Of Socketed Souicores

Adds # To # Lightning Damage To Attacks Per # Ntelligence

#% Increased Gold Found In This Area

Adds # To # Lightning Damage To Attacks Per # Jntelligence

Of Elemental Damage Convertedto Fire Damage

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What Are POE 2 Items?

POE 2 Items serve as a character's equipment and encompass various game features.

In Path of Exile 2, there are 700 unique equipment base types, each with its own distinct item waiting to be discovered. You can enhance your arsenal with a variety of new weapons like Spears, Crossbows, and Flails, along with supplementary items such as Focuses, Traps, and redesigned Sceptres. Each base type will have a Unique version upon release, closely aligned with the visual identity of the base item.


What Types Of Items Are There In Path Of Exile 2?

Path of Exile 2, a sequel to the original game, introduces new item types and adjustments to existing ones:

  • Equipment: POE 2 Items now feature a Quality attribute affecting base stats, upgradeable with specific currency items.
  • Currency: Used for item modification or trading, some currency items like Orb of Annulment now remove a random influence, while Orb of Binding links all sockets on an item.
  • Divination Cards: Collectible items exchangeable for specific items, some have been altered to align with new Path of Exile 2 Items & mechanics.
  • Quest Items: Obtainable through quests, some have been altered or removed, like Maligaro's Map, no longer necessary for accessing Chamber of Sins.
  • Skill Gems: These gems, granting skills when socketed, are now independent of equipment sockets, offering greater flexibility and customization.
  • Prophecies: These items still foretell future events and can be sealed or activated; some reflect new content and mechanics in Path of Exile 2.
  • Maps: Granting access to end-game areas, maps now feature different rarities and mods reflecting the updated storyline and endgame.

References:

  1. Path Of Exile 2: How To Use Crafting Currency To Enhance Gears?
  2. Path Of Exile 2 Unique Jewels: How To Get All Of These Items?
  3. Path Of Exile 2 Waystones Farming: How To Sustain Mapping?
  4. Path Of Exile 2 Level 1 Support Gems: What Effects Do The Top 10 Have?


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Path Of Exile 2 Patch 0.4.0 Raging Fissure Bear Build | How To Craft It? - Skills & Gear

Path Of Exile 2 Patch 0.4.0 Raging Fissure Bear Build | How To Craft It? - Skills & Gear

Path of Exile 2 Patch 0.4.0 introduces the new Druid class, which features three transformation forms, each with its own unique skills and combat style. You can switch between these forms at any time during combat.

Of these three forms, the bear form excels at utilizing Rage resource to increase damage output and create synergistic effects between multiple skills. This form also possesses tank-like characteristics, allowing it to withstand damage.

Based on this, we will introduce a build that focuses on transforming into a bear and creating fissures to damage enemies in combat - Raging Fissure Bear Build.

Path Of Exile 2 Patch 0.4.0 Raging Fissure Bear Build | How To Craft It? - Skills & Gear

Raging Fissure Bear Build Overview

The bear form of Druid is characterized by its slow speed but extremely high defense and survivability, making it suitable for melee combat. Although it's not as fast as the wolf or wyvern forms, with the right build, it can clear groups of enemies with AoE damage.

For example, Raging Fissure Bear Build is crafted based on one of the key bear form skills, Fury of the Mountain.

Fissure Warrior playstyle has always been quite powerful in PoE 2, but now the bear form combined with this skill can achieve similar, or even better, results.

This skill unlocks at Tier 5 and requires equipping Animal Talismans. You will transform into a bear and repeatedly pound the ground to create lava fissures.

These fissures convert 80 physical damage into fire damage, granting 3 Rage for each enemy hit and creating another fissure, with a maximum of 12 fissures active simultaneously.

Due to the accumulation of Rage, this makes your attacks much more powerful than normal attacks in bear form, as the multiple fissures allow you to create three branching fissures with each ground pound, and Rage generated by the fissures triggers totems.

Other Bear Form Skills

While Fury of the Mountain is the foundation, it needs to be used in conjunction with other bear form skills to meet your damage output needs. These mainly include:

  • Maul: As the main attack method in bear form, it performs a powerful sweeping attack, accumulating Rage with each enemy hit.
  • Furious Slam: Creates a shockwave by slamming the ground, and can consume Rage to increase the shockwave's power, leaving behind jagged ground. This ground can interact with other skills to deal additional damage.
  • Rampage: This skill guides you forward, continuously slamming the ground, suitable for clearing groups of enemies and for quick movement. Consuming Rage can also extend its duration.
  • Ferocious Roar: As a Warcry skill, it instantly generates Rage when there are enemies nearby and empowers subsequent attacks to break through enemy armor. It can also be triggered in human form by equipping a supporting gem.
  • Walking Calamity: As the ultimate skill in bear form, it triggers when your Rage reaches its maximum, summoning a meteor shower that deals fire damage to enemies and restores Rage over its duration.

Overall, Raging Fissure Bear Build relies on slam and fissure damage. Therefore, in each battle, you should use Fury of the Mountain at least once or twice, then sequentially cast Maul and Furious Slam as a combo.

Properly Combining Human Form Skills

After transforming into a bear, you can still use your human form Druid skills, and they are an important part of crafting any Druid build. For Raging Fissure Bear Build, the essential human skill is Volcano.

The skill's damage itself isn't impressive, but after using Fury of the Mountain or Rampage, Volcano can help accumulate damage and ignite enemies, making them more susceptible to your sustained damage.

More importantly, if you later unlock Invigorating Hate passive node, it transforms Volcano into a healing skill, restoring your health by consuming Rage, 1% for every point of Rage consumed.

Considering that you will constantly accumulate Rage, either actively or passively, while using this build, this passive node will significantly enhance your survivability and self-healing capabilities as a bear, allowing you to survive even in boss battles.

POE 2 Currency Giveaway At IGGM Discord During Patch 0.4.0

How To Choose Your Ascendancy Class?

Druid has two Ascendancy Classes: Shaman and Oracle. Here, we recommend unlocking the former, because Shaman has two passive abilities that are very important for accumulating and using Rage: Druidic Champion and Furious Wellspring.

As we've emphasized multiple times in the previous sections, Raging Fissure Bear Build is a build that relies on Rage. Druidic Champion can increase your spell damage by accumulating Rage, and Furious Wellspring helps restore the consumed Rage.

It's worth noting that to fully utilize the advantage of increased spell damage, we recommend equipping Tornado skill gem.

This skill creates a tornado that continuously damages surrounding enemies. You can also utilize projectiles to collide with the tornado as it moves forward to deal even more damage.

If the tornado covers elemental ground, it will absorb nearby debuffs for 4 seconds and apply that effect to enemies within the tornado. This is also expected to work very well in conjunction with the wyvern form.

How To Choose Gear?

Since the skill switching and usage suggestions are already quite complex and comprehensive, this build doesn't have very high gear requirements, especially in the early stages of the league.

Of course, if you have the time to farm rarer gear, or any PoE 2 currency that allows you to modify gear affixes, we recommend choosing gear according to the following guidelines:

  • Weapons: Prioritize Talismans with fixed damage and attack speed bonuses.
  • Armor: While striving to stack defensive attributes, also consider your elemental weaknesses. Having energy shields would be even better.
  • Other: Anything that increases damage output or elemental resistance is good.

That's all the information about Raging Fissure Bear Build that we have for you today. If the bear form is your preferred playstyle, then why not try Raging Fissure Bear Build using our guide? You're sure to gain something from it!

Path Of Exile 2 Patch 0.4.0 Top 4 Druid Builds Guide: Which Is The Best Choice For You In The Endgame?

Path Of Exile 2 Patch 0.4.0 Top 4 Druid Builds Guide: Which Is The Best Choice For You In The Endgame?

Druid, a new class introduced in Path of Exile 2 Patch 0.4.0, boasts one of the most flexible and sustainable combat cycles in the game, encouraging players to be creative and experiment with new build layouts. However, as a new class, many players are not yet fully familiar with Druid, and blindly starting a league journey with an unfamiliar build carries considerable risk.

If you want to know if Druid is advantageous in the late game and worth trying, this guide might provide the answers. We're sharing some unique Druid build playstyles here, hoping to bring you more exciting new inspiration in POE 2!

Path Of Exile 2 Patch 0.4.0 Top 4 Druid Builds Guide: Which Is The Best Choice For You In The Endgame?

Tornado Shaman Druid Build

First, we'll mention Tornado Shaman build. This Shaman utilizes Advancing Storm Support and Ground Surfaces debuffs to transform tornadoes into devastating whirlwinds.

Notably, tornadoes absorb any elemental Ground effects they encounter, enhancing the tornado's power and dealing extra damage. Since Druid's Wolf form can easily freeze enemies, this means we can use this support skill to create Chilled Ground, freezing enemies standing in it, reducing their movement speed for a default duration of 6 seconds.

Furthermore, we've also set up a curse skill to create Burning Ground, and equipped a unique pair of boots that generate Shocked Ground, fully utilizing these Ground debuffs.

For Shaman Ascendancy passive, we chose Wisdom of the Maji node, which unlocks new affixes for runes and idols, gaining additional bound affix bonuses. Additionally, it synergizes well with the new Idol item: Idol of Maxarius, increasing our storm cap for maximum damage.

Flame Breath Wyvern Druid Build

If you don't like the tornado playstyle, Wyvern's Flame Breath might offer you ideal damage and the most spectacular visual effects.

Flame Breath, as the ultimate skill of Wyvern form, is incredibly powerful, especially for ignite builds. This is because it has a unique mechanism: each attack stacks the ignite effect, and the ignite damage increases rapidly over time. 

Flame Breath boasts a base attack speed of 800% and a Magnitude of Ignite of 750%, making it a devastating DoT (Damage over Time) skill. Once Ignite is fully stacked, it can deal hundreds of times your attack damage per second.

However, Flame Breath is a Rage-dependent skill, so we need sufficient Rage to sustain flight and unleash our fury.

To accelerate Rage generation, we utilize the new Persistent Buff Skill Support Gem, Eternal Rage. When linked to a skill, it significantly increases Rage regeneration, allowing Druid players to continuously cast devastating skills such as shapeshifting and channeling.

We also use Primal Hunger Passive, which restores one Rage per second for every four Rage consumed in the past 4 seconds, while also increasing our maximum Rage by 100%.

Additionally, don't forget to unlock all Ignite and Rage nodes in the skill tree's Jewel area. With all of this, we can simply take to the skies, ready to unleash flames and destroy all enemies.

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Plants Spellcaster Druid Build

The next build setup revolves around Oracle Ascendancy, utilizing plant power as the primary means of output, and using spell totems to generate automated plant explosion effects.

The core of this build is Wildsurge Incantation keystone, which allows all storm and plant spells to deal higher damage and consume fewer resources, but at the cost of significantly shorter spell duration. However, since we are automating the process, duration isn't a major issue.

In addition, the new unique item Voll's Protector is an indispensable key element in this plant-based build, ensuring we always have enough energy charges to summon totems. Once we generate the initial charges, the totems can sustain themselves.

If we place Entangle skill on a spell totem, we can also create roots to trap enemies in place. Combined with Accelerated Growth and Thrashing Vines, this can create a true plant-based catastrophe, allowing you to escape even the toughest monsters and bosses.

Wolf Druid Build

If you're not interested in plant power and prefer to destroy enemies with a pack of minion friends, then this Wolf Druid build is a good starting point. To support a large army of wolf minions, you can choose Lord of the Wilds keystone, allowing you to equip a scepter while using Animal Talismans. This will empower your minions and provide you with a powerful pack of eight wolves. As they leap across the map, they deal enough damage to shred enemies and attract even more wolves to join the pack.

Additionally, Lunar Assault helps clear and freeze enemies, and empowers your wolves, resulting in higher damage.

This build also utilizes rage in several ways. It uses Commanding Rage to allow your rage stacks to affect your wolf pack's damage. Rage also extends the duration of Lunar Blessing, a skill that provides more frost damage to the entire party and creates devastating moonlight beams with each attack.

In short, these are all Druid endgame builds worth trying right now, with even more details waiting for you to explore. As you can see, Druid class in PoE 2 0.4.0 offers many options, whether you're sweeping across the map with storms, raining down deadly fire from the heavens, unleashing the destructive power of plants, or rampaging across the continent of Wraeclast with your loyal wolf companions, there's a build to suit your primal combat style.

You can seamlessly switch between various playstyles such as tanking, burst damage, or ranged attacks, complemented by powerful elemental skills, allowing for deep customization and creating builds that could potentially disrupt the game balance, making it a highly anticipated and exciting build!

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