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  • Dune Awakening Tax Avoidance Guide | How To Build A Low-Consumption Base?

    Posted: Nov 17, 2025

    While the number of players in Dune Awakening has been declining rapidly recently, the development team is working to improve the situation and avoid potential negative impacts. Meanwhile, some players, like you, may still be addicted to the game!

    If you're still playing Dune Awakening and want to continue expanding your base after the server merge, or take a break before then, you'll need to master some tax avoidance techniques - this can help you save more Solari!

    In the game, the recipients of your tax payments depend on your faction. Therefore, this article will introduce how to avoid taxes as a House Atreides member and provide information you should know about tax in Dune Awakening.

    Dune Awakening Tax Avoidance Guide | How To Build A Low-Consumption Base?

    What Is Tax In The Game?

    If you have sufficient social experience in the real world, you should know the meaning and function of taxes. In fact, it's basically the same as in Dune Awakening, only the definition is simpler in the game, relating only to your base construction.

    As you know, Dune Awakening lore features multiple factions, but House Atreides and Harkonnen are the main ones. As a player, you must choose one to join. After that, your taxes will naturally be paid to your faction.

    Taxes in Dune Awakening are given every two weeks by the Imperial Tax Representative in Arrakeen or Harko Village. If you fail to pay taxes on time for an extended period, your base shield will be deactivated, and your base will become a public area.

    How To Avoid Taxes?

    Due to the game's inherent mechanics, you cannot achieve 100% tax avoidance, but you can minimize taxes by reducing base maintenance consumption to save Solari.

    In other words, the tax avoidance solution we provide is actually a simple base construction plan that strives to reduce base consumption. The following principles must be adhered to:

    • Limit base size
    • Build a small sub-fief
    • Keep buildings localized and do not expand

    As for more specific construction methods, let's see how to do it!

    Starting From The Bottom Layer

    After determining the map where you want to build your base, select any set and begin placing your regular sub-fief. Here, you need to use the foundation trick to raise the sub-fief two blocks off the ground to gain sufficient top space.

    Next, build a 5x5 base, then remove a 2x1 opening in front to install a ramp. A reminder: use the foundation trick again on the base: only use foundations on the exterior, and use regular ceilings inside to save resources.

    Meanwhile, ensure the base's front is as far away from the territory boundary as possible and not too close to the ground.

    After the base is complete, build two layers of walls around the perimeter, ensuring both walls are one block high. Then gradually build the internal layout. If your base is on flat ground, you can choose to level this layer to gain more space.

    After completing this section of walls, remember to add stairs and a garage, keeping the stairs open. When building the second set of walls, install windows on the front; you can add more windows as needed later.

    First Floor Layout

    First, build a half-wall gable roof on the left extension of the base, then add a roof on top. For the walls, simply use regular walls, but don't forget to add a door leading to the single-block balcony.

    Next, build another gable roof on the north side of the base, and construct a simple roof structure on the first two blocks. Then, add a ceiling, hatch frame, and a ladder one by one to provide direct access to the hangar.

    How To Build The Hangar?

    As a place to store vehicles and resources, the hangar's design principle is to be large enough and easy to access. First, build it using regular walls, leaving a space at the back for windows.

    If you want to create an open roof, you can use roof panels and half-walls at the back, then finish it flat.

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    Finishing Touches

    At this point, the optimal tax haven base is basically complete, but you need to continue optimizing it to make it more functional.

    First, adjust the 2x2 ceiling above the garage on the first floor. Move them down one block, then extend them above the ramp below, and add a window, a door, and a staircase leading to the upper level to create a recessed storage area and a balcony.

    If you want more storage space, you can build a storage shelf on the first floor or develop the area under the stairs.

    Next, you'll need to place two Pentashields each in the hangar and garage. Note that to reduce fuel consumption and ensure the entire base can run on just one generator, you need to carefully control the size of Pentashields.

    It's worth mentioning that to make your storage space look neater and to plan all usable space effectively, you can build shelves made of iron, aluminum, or any other material to store items.

    More Tax Avoidance Tips

    Now your base is a qualified tax haven! But upon closer inspection, you'll find many details that can further improve tax avoidance efficiency!

    Because our goal is to reduce consumption to avoid taxes, no workbenches are placed inside this base to reduce power consumption. However, if you want to use it as a more practical base, you'll need to leave space to add additional generators.

    If you do this, remember to turn off some workbenches when leaving the game or having other tasks to reduce overall power consumption. This will reduce the amount of power generation materials you need to store, making your gameplay smoother.

    It's worth mentioning that if you're a Harkonnen player, this basic tax haven setup is also suitable; you only need to make minor adjustments - it's a very versatile approach.

    In fact, not only for tax havens, but if you don't plan to play Dune Awakening for a while, this base can also maintain its continuous operation while reducing resource consumption, ensuring you don't return to find your buildings completely looted.

    That concludes this introduction. We hope it helps you on your following Dune Awakening journey!

  • Dune Awakening 1.2.20.0 Update | Base Backup Tool, Vehicle Transport System & Major QoL Improvements Explained

    Posted: Nov 07, 2025

    Dune Awakening has released 1.2.20.0 Public Test Client Patch, with the full version expected to go live in November. This update is crucial for both combat and survival in Dune Awakening.

    The core of this patch includes two highly anticipated features: Base Backup Tool and improved Carrier Ornithopters transport, along with a series of other optimizations and fixes. These features are still in testing; let's take a look at their effects and performance.

    Dune Awakening 1.2.20.0 Update | Base Backup Tool, Vehicle Transport System & Major QoL Improvements Explained

    Carrier Ornithopter Vehicle Transport

    Players can now use Carrier Ornithopters to move other vehicles from Hagga Basin to Deep Desert, or vice versa. This feature is especially beneficial for solo players, saving significant time traveling between Hagga Basin and Deep Desert.

    Towable vehicles include Harvester, Buggy, Assault Ornithopter, and even a Sandbike bike. The only vehicle that cannot be towed is another Carrier Ornithopter. Inventory within the towed vehicle remains intact during transport and is not lost.

    Restrictions

    Currently, towed vehicles cannot carry passengers. The driver must operate Ornithopter alone, while other players must find their own destination to meet up. However, passenger transport functionality may be added later.

    Additionally, after towing a vehicle to Arrakeen or Harko Village in Deep Desert, the vehicle will spawn normally, but players cannot access its inventory at the local CHOAM Exchange.

    Base Backup Tool

    Base Backup Tool is a new Iron Tier item that requires only 10 Iron Ingots to craft. It allows players to pack and store an entire base building and its internal items into a single tool for easy relocation. Currently, the following areas can be packed:

    • Every wall, every workstation, and base.
    • Every storage box and all items inside.
    • Electrical configurations, plumbing, and all other details.

    Base Backup Tool Limitations

    Note that only items entirely inside the building will be stored. Items outside the building will not be stored. Additionally, vehicles within the base will not be automatically stored. You can back up the base by taking it apart and placing it in a crate.

    Only the base owner can use this Base Backup Tool. Co-owners, regardless of their permissions, cannot use it. Furthermore, when the base is packed and repositioned, all items and crafting queues are perfectly preserved, as if nothing happened; however, permissions are cleared, requiring the player to reset permissions for the base and its internal crates.

    Currently, this tool can only be used in Hagga Basin; backing up or placing a base in Deep Desert is not allowed. This is to prevent players from using zone lines to duplicate bases. If it cannot be returned to its original location, the system will attempt to automatically add foundations and support structures to help the base adapt to the new terrain.

    Players can place backup bases between different zones on the same server or any Hagga Basin zone on a target server during server transfers. However, if a backed-up base is swallowed by a Sandworm, BBT and your entire base stored within it will be lost.

    Each Sub-File console can only use BBT once every 3 weeks. You can back up and store multiple bases simultaneously (without affecting the active base count), but placement is still limited by the total active territory count.

    BBTs cannot be traded, stored in banks or storage boxes, and can only be placed in the player's personal inventory. They can be manually destroyed, but this will permanently result in the loss of the base.

    UI And Quality Of Life Updates

    • A news subscription feature has been added to the main menu, displaying details of developer updates and patches.
    • Research UI has been optimized for performance, making keyword searches smoother and more responsive.
    • The icons for Fuel Cell items have been updated, with a yellow bar added to align with other menus.
    • The UI of the trade pop-up has been significantly improved, aligning colors and icons, and fixing issues such as overlapping price inputs and warnings.
    • Spice Wars Symphonics radio station has been added, featuring new ambient background music. Some tracks will also be available on Atreides Radio. Intermittent playback.
    • Adjusted controller input for player-to-player trading; preparing to trade now requires holding down the X button instead of the right analog stick.
    • Fixed an inconsistent behavior issue with automatic running while walking; now, enabling it allows continuous movement while the map is open, consistent with vehicle behavior.
    • When a player's health is full, attempting to use a healing item will display a HUD alert.

    Bug Fixes

    • Fixed an issue where projectile weapons were damaging incorrect vehicle modules.
    • When players do not have enough Dune Awakening Solari, the currency prediction text will be displayed in red.
    • Fixed a bug that could potentially restore vehicle component durability.
    • Fixed an issue where the laser turret on Buggy remained active after switching seats (but the laser firing position still has a bug).
    • Fixed an issue where invisible colliders were generated when using a Carrier Ornithopter to tow a vehicle, preventing Carrier Ornithopter from landing properly.
    • Fixed an issue where vehicles destroyed by storms did not have their inventory cleared.
    • Fixed an issue where shields pushed vehicles; now, when a vehicle intersects with the shield's placement area, it will show that the placement is blocked by another object.
    • Vehicle backup tool's recycling mode UI now clearly indicates that it will consume 15% of the vehicle's maximum durability.

    These changes are clearly preparation for future server merges and population consolidation, as server meshing is no longer implemented. After these changes are complete, at least Deep Desert's population may increase again, which should be beneficial for boosting player enthusiasm.

  • Dune Awakening Player Decline Explained | PvP Vs PvE Problems And How To Fix The MMO?

    Posted: Oct 31, 2025

    Dune: Awakening is undoubtedly in trouble right now. Compared to its initial launch glory, player numbers are steadily declining, averaging only 11,000–12,000 concurrent players. Most servers are underpopulated. The once bustling and chaotic Deep Desert now feels empty, and trade routes are quiet. The world now feels lifeless.

    This is a fatal problem for an MMO—no players. As a sandbox game built on tension and survival, it cannot function when the desert itself is lifeless. So what exactly happened to Dune: Awakening? This goes back to the initial problem: the conflict between PvP and PvE.

    Dune: Awakening Player Decline Explained | PvP Vs PvE Problems And How To Fix The MMO?

    Why Are Players Leaving?

    The key reason for the player exodus in Dune: Awakening is the huge disconnect between PvE and PvP content. In the first few dozen hours, players primarily spent time in Hagga Basin learning base building and resource gathering, which accounted for approximately 90% of their playtime.

    However, once the endgame arrives, almost all players are left with only one option: to enter Deep Desert to find the highest-level Dune: Awakening items and equipment. This essentially forces all players who want to continue playing to enter PvP.

    The frustration of PvE players stems from being harassed, ambushed, or having their content blocked by guilds when they simply want to progress and enjoy limited content. This frustration is entirely justified.

    PvP players, on the other hand, are mostly motivated by challenge, the thrill of real combat, and fair competition, rather than simply causing trouble. They are equally frustrated by the current state of the game.

    But the current game framework forces players into this conflict. When the mechanics encourage random encounters rather than meaningful ones, the tension quickly turns into toxicity.

    What Do Players Really Need?

    PvE Players

    PvE players primarily feel they have no choice. While gathering, farming, or completing quests, they are ambushed by groups specifically hunting them, and they are often unprepared for combat. The best rewards and materials are locked in areas guaranteed to see PvP encounters, creating constant anxiety.

    PvE players don't want absolute safety; they want meaningful progression without relying on the mercy of others. They need breathing room to focus on crafting and exploration, without fear of every outing becoming a potential ambush.

    PvP Players

    PvP players primarily feel that combat feels aimless. Dune: Awakening lacks a defined reward system for PvP players; combat is random, and even defeating any opponent doesn't provide much excitement, failing to satisfy either side.

    PvP players crave skill-based gameplay, not cheap kills. They want contested areas, meaningful duels, and rewards based on strategy rather than simple ambushes or outnumbered attacks.

    Official Solution

    Shrinking The PvP Area

    The developers made many changes to address this issue, their biggest initial adjustment being to reduce the PvP area by half. This allows PvP players to establish bases in the central PvE area of the map and safely access spice fields, rendering raiding mechanisms ineffective. This change has undoubtedly angered a large number of PvE players, leading to a mass exodus.

    Instanced Loot

    The official patch 1.2.10.0 added PvP Instanced Loots, meaning every player can obtain items from chests instead of having them snatched first. This is a positive step, effectively reducing the gap between players.

    However, introducing this feature after the game population declines will cause S-tier loot locations that naturally attract PvP players to compete for to disappear, significantly reducing the already limited interest of PvP players.

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    How To Solve This?

    Short-term Solution

    Since the player population on each server is relatively small, Deep Desert areas could be connected to create a unified environment. This would allow players from different servers to coexist, trade, and fight without losing their progress.

    This could revitalize Dune: Awakening, restarting the game world's economy and allowing players to trade items using their Dune: Awakening Solari.

    Furthermore, this would rekindle the enthusiasm of PvP players, restoring a sense of danger to Deep Desert and bringing value back to the land.

    For PvE players, a larger player base would create more opportunities for cooperation, alliances, and trade.

    Long-term Solution

    The developers could try dividing the game ecosystem into dedicated PvE servers and dedicated PvP servers, allowing players to choose based on their desired experience.

    Players on PvE servers could focus on progress, crafting, and exploration without worrying about their progress being destroyed by PvP players popping up anywhere. This would provide a tense but non-punitive experience.

    The developers could also make specific adjustments to the PvP servers, such as faster respawn times, higher rewards, and more realistic objectives. This would separate purposeful warfare from opportunistic hunting.

    This approach can be combined with Deep Desert Instanced Loot, allowing multiple PvE servers to share one Deep Desert and multiple PvP servers to share another, ensuring each community has an active world. This isn't particularly complex for the developers, as they've successfully implemented it in their previous game, Conan Exiles.

    In short, neither PvE nor PvP players are inherently bad. Both sides want a Dune: Awakening that rewards their time and effort. It's the system design that pushes both groups towards unwanted conflict without providing the structure or incentives to make these encounters meaningful. The real issues to address are the lack of clear objectives, poor reward balance, and the absence of a framework that makes conflict worthwhile.

  • Dune Awakening Abandoned Bases: How To Loot Them?

    Posted: Aug 30, 2025

    In Dune Awakening, your base is the starting point for all your adventures: it's where you rest, store and process resources, and, when necessary, protect you from the elements.

    The game doesn't impose many limits on the number of bases you can build, so you'll see other players' bases in many areas. Generally, in non-PvP zones, you can't do anything about other people's bases.

    However, the game has been online for over two months now, and some players may have stopped playing or simply haven't had the time to log in, leaving their bases effectively unowned.

    If no one else enters, these abandoned bases will gradually decay in the game, but honestly, this is a bit of a waste, as they likely contain Dune Awakening items left behind by their owners.

    To make these unused resources available again, you can loot these bases as an active player! Even if the original owner re-enters the game later, they'll be out of luck.

    For this reason, this article will explain how to loot other people's abandoned bases and other related information.

    Dune Awakening Abandoned Bases: How To Loot Them?

    Which Bases Can Be Looted?

    "Abandoned" is just our general definition of a base that's no longer in use, but not all abandoned bases can be looted - only bases that are unowned and without power are allowed.

    Maintaining power ensures your base has a shield against invaders. You can also maintain the safety of your assets by pre-setting specific access permissions for your base.

    On the other hand, if you're just unable to always play Dune Awakening for personal reasons,not leaving it entirely, you can periodically refuel your base's generators online to maintain power and prevent it from being looted.

    How Do Bases Decay?

    Generally speaking, bases in Dune Awakening decay naturally over a long period. They typically decay starting at the center and working their way down.

    If you return to the game after a long time and your base hasn't been looted, you can replace and repair base components, observing their decay rate and health.

    If a facility or entire base eventually decays, the items stored within will also disappear, but these bases are often haunted by thieves.

    Usually, as a player, you can't directly eliminate thieves, but you can summon monsters or enemies to eliminate them. Then, you can kill these later enemies to obtain the remaining supplies within the abandoned base.

    How To Loot?

    First, as mentioned above, you need to observe whether the abandoned base has lost power to determine your looting target. Then, approach the base and locate the thieves and the nearest monsters you can find.

    Next, you need to agitate the monsters as much as possible to lure them towards the target base. However, due to different monster types having different characteristics, not all are easily lured.

    Generally, melee monsters that are easier to focus fire on and have a longer range than other monsters are suitable targets - unless they can't reach you, they will always engage in melee.

    So, you can use the ornithopter to keep a distance from the monsters and gradually lead them to your destination until they can begin to attack the thieves.

    Once the original thieves are eliminated, you must immediately release your own thieves to take over the base, as abandoned bases without access permissions can be taken over by anyone at any time.

    So, while you're targeting a base, there's a good chance others are nearby, waiting to defeat your thieves and take over the base - the world of Dune Awakening is always unforgiving.

    After eliminating the original thieves and ensuring that no one else is likely to attack you, you can begin looting the abandoned base's facilities for any remaining resources.

    If you're lucky, you might find many items left behind by the previous owner. While these items are a "free lunch," you should only loot valuable or urgently needed items, as the more you have, the more you'll have to transport.

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    How To Protect Your Base?

    If you have to temporarily leave the game but don't want to lose your hard-built base, in addition to finding ways to power your base yourself or with friends, as we've already mentioned, there are other methods that can help.

    Manage Permissions

    Set your doors and containers to "Owner" or "Co-Owner" through the base's Sub-Fief console to prevent unauthorized access.

    You can also grant friends access to your base this way, allowing them to refuel your generators when you're busy, preventing power outages and shield damage.

    Build Your Base In PvE Zones Whenever Possible

    If your base is located in Hagga Basin or the southern PvE portion of Deep Desert, it will be invulnerable to raids or destruction by other players.

    Even if you previously built a base in a PvP zone for some reason, you can retrieve the resources stored there before leaving the game to minimize losses.

    Be Mindful Of Guild Members

    If your character has previously joined a guild, be aware of your base's default permissions, as they may allow higher-level guild members to access your base.

    While this is generally unacceptable, who knows? After all, you might even be tempted to plunder someone else's base!

    While plundering someone else's base may seem unethical, if the original owner is truly no longer online, it's better to plunder the resources for your own use and maximize their value rather than letting them rot.

  • Dune Awakening Has Three Big News! - Free Trial, Chapter 2, And New Expansion

    Posted: Aug 22, 2025

    As an MMO game, Dune Awakening has garnered significant attention from players since its release. In less than three months since its launch, the game's developers have already made numerous updates and improvements based on player feedback.

    Recently, the game developer of Dune: Awakening announced that the game plans to launch a second narrative chapter and the first paid DLC Lost Harvest in September, aiming to bring players a richer Arrakis adventure experience. Dune Awakening Has Three Big News! – Free Trial, Chapter 2, And New Expansion

    And for those players who have never played this type of survival MMO, Dune Awakening provides them with a 10-hour free trial. It can be expected that the upcoming major content updates and new expansion will make the game world of Dune Awakening even more vast, and players' exploration and survival challenges in the desert will become even more exciting.

    Next, this article will introduce the specific details of the game's upcoming major content update and the free trial version that is already available on Steam.

    Chapter 2: Multiple Contract Missions And New Character Re-Customization Feature

    Dune: Awakening Chapter 2 is expected to be released on September 10, 2025. It is the first major content update for the game and will bring important plot updates to the game.

    Chapter 2 not only continues the story of Chapter 1, but also reveals more complex imperial conspiracies and character backgrounds. In this chapter, players will delve into their own origins and uncover the dark secrets hidden behind the dune world.

    During this process, players will have the opportunity to interact with more NPCs, explore new locations, and accept various contract missions challenges. At the same time, players will also face more intense dynamic encounters.

    In addition, Chapter 2 also introduces a character re-customization feature, which allows players to change the appearance of their characters, try new hairstyles and tattoos, and even recreate the overall image of their characters. This will undoubtedly bring players a better visual experience.

    In short, the updates brought by Chapter 2 enhance the game's personalized choices and strategy, while the new multiple contract missions and adventure elements full of Dune Awakening characteristics further enhance the game's playability.

    Lost Harvest DLC: New Journeys And Unique Loot

    Along with Chapter 2, the game's first paid DLC, Lost Harvest, is also released. This DLC has a completely independent plot and will bring players a brand-new story journey.

    Specifically, an airlifted harvester was shot down, and the contents of the secret cargo could overturn the entire empire. In this DLC, players will explore new locations and face more severe survival challenges.

    Lost Harvest not only brings rich narrative content to the game, but also introduces a brand new vehicle, Treadwheel, a flexible means of transportation suitable for moving around in the desert.

    Treadwheel will allow players to traverse the vast desert of Arrakis more freely, allowing them to explore new areas and enjoy a unique driving experience.

    After seeing images of Treadwheel, I think it's a much more practical vehicle than any other in the game. Not only does it solve the player's most pressing problem of slow movement in the desert, which consumes too much energy, but it also provides a degree of protection. Furthermore, its seemingly bulky appearance will surely make it incredibly durable in the game.

    Additionally, this expansion brings three Imperial Testing Stations, four weapons and two armor skins, five base decorations, Dune Man building pieces, and Thumper emote to the game.

    In short, this paid expansion is worth looking forward to, it will provide players with more collection and decoration fun, enriching the player's game choices. And all this new content will greatly enrich the playability and visual effects of the game.Dune Awakening Solari Hot Sale At IGGM.com

    Free Trial Version: Get It Or Not And Free Stuff

    To attract new players, Dune: Awakening is offering a 10-hour free trial. Before August 24th, players can download the game on Steam and play for ten hours. Players can experience the exciting content of this game through this free trial version and then decide whether it is worth getting.

    It should be noted that the characters in the trial version are separate from the player characters in the retail version, which means that players of the trial version will not be able to play with friends who own the retail version.

    However, the progress and backpack items of the trial version can be inherited to the retail version, which means that if you decide to get the game after the trial, you can continue your unfinished adventure directly in the game without having your progress cleared and starting over.

    What's more, when you get the game, you'll also receive some extra materials for building your base and a Desert Mechanic cosmetic for free.

    As for Desert Mechanic cosmetic, it was added in patch 1.1.20.0 and is usually obtained in exchange for 20,000 Dune Awakening Solari from either Soha Sirrendrin in Arrakeen or Ormuna Laaks in Harko Village.

    In short, if you are interested in this game but haven't bought it yet, you can take this opportunity to try it out through the free trial version.

    That's all for this article. Finally, let me remind you again that Chapter 2 Update and Lost Harvest DLC will be officially launched on September 10, 2025. If you're curious about this game but have never experienced it, this update will be the best time for you to step into the world of Dune.

  • Dune Awakening 2026 Roadmap Analysis: When Will Endgame Content Changes Be Received?

    Posted: Aug 19, 2025

    Despite player complaints about Dune Awakening's endgame content, most who made it to the finale wouldn't deny they'd sunk dozens of hours into it before finally entering Deep Desert to battle other players, giant sandworms, and bugs.

    Dune Awakening had virtually no new content throughout July, and even August was similar, with the developers either fixing bugs or taking vacation. Fortunately, the project isn't completely stopped; they've released a roadmap revealing their update plans through 2026.

    Dune Awakening 2026 Roadmap Analysis: When Will Endgame Content Changes Be Received?

    Dune Awakening Roadmap Content

    September 2025

    Chapter 2 (Free)

    • Continuation of the Main Story
    • Dynamic Encounters,
    • Deep Desert Layout Adjustments
    • New Hairstyles and Tattoos, etc.

    The Lost Harvest DLC (Free Unlock with Deluxe Edition)

    • New Vehicles
    • New Building Pieces
    • New Decorations
    • New Weapon and Armor Skins

    January To March 2026

    • Chapter 3 (Free)
    • Endgame Adjustments
    • Raider of the Broken Land (DLC)

    April To June 2026

    • Chapter 4 (Free)
    • The Water Wars DLC
    • Dune Awakening Roadmap Explanation

    Players of Deluxe or Ultimate version owner can activate Lost Harvest DLC directly, while players of Standard version will need to unlock it separately.

    Both Chapter 2 and the DLCs are essentially content that doesn't impact the endgame, as it was decided before the game's release. Major adjustments to the endgame content won't be made until early 2026. The Lost Harvest won't add a new faction, but it will offer a new area to explore and a story that explores Arrakis's ancient history.

    Raider of the Broken Land revolves around a shattered plain of broken rock. While it may not be threatened by giant sandworms, it is infested with raiders. This DLC will offer a host of new cosmetics for these raiders.

    Water Wars will focus on PvP, depicting the struggle between clans for control of Arrakis's polar ice caps. It will add a new northern region centered on the polar caps, which may introduce a new environmental threat: hypothermia.

    Recent Updates

    The most recent major update was the September Episode 2 story update, but this part of the story won't affect the endgame. This means you'll still have to venture into Deep Desert's PVP zone if you want to get other valuable materials like Dune Awakening spices. Besides the September Episode 2 story, which are still a long way off, the developers have stated that they're currently working on some much-requested quality-of-life changes.

    Player Logs

    This feature allows players to understand what happened to their Dune Awakening items. Besides being eaten by giant sandworms, server instability, and being killed by other players can also cause you to lose your items.

    This feature allows you to understand exactly what happened to your items, understand why they're lost, and monitor your base to see if any members are stealing items from your stash.

    Vehicle Salvage System

    If you've lost your vehicle because of quicksand, sandworms, or other unexpected events, this new feature may help you recover it.

    Cobalt Paste And Vehicle Inventory

    Assault ornithopters and transport ornithopters will now be able to carry more items, and the size of Cobalt Paste will be reduced to increase transport capacity.

    Offline Notifications

    To eliminate the need for players to check their electricity and tax balances online, offline players will be notified of their base status via email.

    Deep Desert Imperial Testing Station

    Some players are waiting at Deep Desert Imperial Testing Station and looting it as soon as items spawn, resulting in other players consistently seeing an empty Imperial Testing Station. The developers have promised to address this.

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    Deep Desert Update Plans

    While the developers have made no major changes to Deep Desert yet, they have many ideas for renovating the area. They mentioned that Deep Desert isn't their envisioned end-game content, but the Landsraad. Deep Desert will be transformed into a sandbox for resource storage, with no-fly zones, forcing players to fight on the ground.

    The developers plan to add new features to Landsraad that tie it into the endgame content:

    • Assassinations
    • Races
    • Construction Challenges
    • Duels
    • Faction vs. Faction Maps
    • Improved Control Points
    • Scavenger Hunts
    • Temporary Crafting Challenges
    • Treasure Maps

    This content won't be reworked until Chapter 3. If you're not satisfied with the current end-game content, you'll have to endure it for about four more months.

    Dune Awakening In 2026

    While many are dissatisfied with the current game environment, Dune Awakening has only been in public beta since early June. It's only been a little over two months, and it's still a long way from a fully developed game.

    Players won't be able to see more of Arrakis until 2026, which isn't too slow compared to Conan Exiles. However, 2026 also presents a challenge, as many blockbuster games are expected to release next year (such as Grand Theft Auto 6, Resident Evil 9, and Pragma).

    2026 will be a year of celebration for players, but for Dune Awakening, breaking out from the shadows of these games will undoubtedly be a daunting challenge.

    This concludes Dune Awakening's latest roadmap. While player numbers have declined recently, this is normal for an MMO without new content. While its current endgame content may not be up to par, the rest of the game can be considered excellent.

  • Dune Awakening A New Beginning Guide: How To Complete This Main Quest?

    Posted: Aug 12, 2025

    Before you embark on your serious resource farming journey and the endgame, Dune Awakening will release several main quests to ensure you master all the knowledge and skills needed to survive in the desert.

    Some of these quests introduce you to the game's main story through a combination of story and combat, while others provide a step-by-step introduction to basic combat controls across different regions.

    The latter type of quest consists of six quests:

    • The Fall of the Proteus
    • A New Beginning
    • Vermillius Gap
    • Jabal Eifrit & Hagga Rift
    • Shield Wall & O'odham
    • The Sheol

    Quest A New Beginning primarily teaches you how to gather materials to build a base and add a few basic amenities, providing a relatively complex process. To help you master the techniques needed to complete this quest, we've provided a guide.

    Dune Awakening A New Beginning Guide: How To Complete This Main Quest?

    Step 1: Getting Equipped

    A New Beginning begins immediately after completing the quest "The Fall of the Proteus." You'll learn how to acquire enough Dune Awakening items to begin building your first base in the hostile environment.

    To do this, stay as close to nearby rock formations as possible to avoid being killed by sandworms in the open desert. You can also farm any resources you see around the rock formations (if your level allows), but be wary of bandits.

    After obtaining 15 pieces of fiber from scavenger camps or bushes, you can craft temporary clothing and obtain a full set of gear using "Makeshift Clothing" option in the research menu.

    Next, you can get 65 pieces of metal by destroying metal deposits with a Cutteray. Then, by researching Maula Pistol Kit in the research menu again, you can craft Improvised Maula Pistol and Light Darts.

    Step 2: The Attitude Of The Knife

    This step will require you to learn how to craft and utilize more items. Continue collecting 20 metals to craft a Respawn Beacon, then place it somewhere secluded and safe, as it will serve as your respawn point upon death.

    Once you've crafted enough metal to obtain binoculars, equip them and use their zoom function to scan the surroundings to find a scavenger camp - marked by a small campfire icon.

    Next, use any skill at the camp to kill bandits, then open the skill menu again and select a new skill to complete Step 2.

    Related: Will You Really Be Hunted Down For Not Paying Taxes In Dune Awakening?

    Step 3: Shelter And Shields

    As the name suggests, this step primarily teaches you how to build a shelter and its associated shields. To do this, you'll need the following resources:

    • Granite Stone x150
    • Salvage Metal x125
    • Salvage Fuel Cells x24

    Next, open the research menu and craft a construction tool from Basic Construction Kit option. Utilize it to obtain a Sub-Fire Console, which will serve as the centerpiece of your base.

    Use the construction tool to continue selecting foundation tiles, wall pieces, roof pieces, wall pieces, and a door to complete your initial base construction. You can also use the construction tool to move Sub-Fief Console at any time.

    Finally, place a small storage container and a fuel-powered generator within your initial base. Interact with the generator to place more fuel cells inside to activate your base's shield.

    It's worth noting that the entire base construction process can be completed with teammates to reduce the construction burden, but you'll feel more accomplished if you stick to it alone.

    Step 4: Water From Blood

    First, collect 110 salvaged metal and 25 fiber to craft a blood extractor and a small blood sack. Then, find some random enemies, kill them, and use the blood extractor to collect their blood.

    Next, return to your base and craft a Blood Purifier. Place it in a convenient location. Place the collected blood into the machine to purify it and create water.

    Step 5: Echoes Of The Past

    This step essentially requires you to complete First Trial of Aql. Its primary purpose is to teach you how to rehydrate and craft Scavenger Stillsuit set. More detailed quest locations and completion instructions can be found in Trials of Aql guides.

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    Step 6: A Touch Of Civilization

    This step first requires you to master the crafting and utilization of the small ore refinery, which will then yield 12 Refined Copper. The second tool you'll need is Survey Probe, which can reveal hidden resources in the surrounding area.

    After completing these steps, travel to Griffin's Reach Tradepost, which will need 40 copper to complete Scrap Mettle: Copper Required quest. You can then exchange for a Hajra Literjon Mk1 at the nearby merchant by 500 Solari.

    Step 7: The Wreck Of The Alcyon

    No need to return to base, continue to Wreck of the Alcyon and defeat any enemies you encounter along the way. Open as many chests as possible in the wreckage until you obtain 10 Plasteel Microflora Fiber and 2 Mechanical Parts.

    Once you're done, head outside the wreckage to collect another 25 fiber and 160 copper. Then return to your base craft Scavenger Rags, Karpov 38, Kindjal, and smelt some copper ore.

    Step 8: Across The Gap

    Travel to His Imperial Majesty's Desert Botanical Testing Station and collect 6 Particle Capacitors and 13 Advanced Servoks. Return to base to learn how to craft Sandbike Mk1 components. Then, use the fabricator to craft the following items:

    • Sandbike PSU Mk1
    • Sandbike Tread Mk1 x3
    • Sandbike Engine Mk1
    • Sandbike Chassis Mk1
    • Sandbike Hull Mk1

    Afterwards, use the small chemical refinery and construction tool to refine a small or medium vehicle fuel cell. Continue using the fabricator to craft a Welding Torch Mk1 to assemble Sandbike.

    Refuel Sandbike and ride it to complete this step. Then, you can always use your new vehicle to quickly traverse rock formations, but be careful of sandworms.

    After completing all the above steps, it means you have completed quest A New Beginning. If you still have time, start the next part of the quest line: Vermillius Gap immediately! Good luck!

  • Dune Awakening Impact Of Version 1.1.20.0 On Resources: Why Does It Change The Deep Desert?

    Posted: Aug 11, 2025

    Dune Awakening will receive a free major update, Version 1.1.20.0, on August 12th. After a period of testing, players have already gotten a general understanding of this patch. The content of this patch is actually quite limited, aside from the addition of some new cosmetic items.

    This patch primarily adjusts various aspects of the game, with some significant changes to resources in particular. Let's take a look at the impact these changes will have.

    Dune Awakening Impact Of Version 1.1.20.0 On Resources: Why Does It Change The Deep Desert?

    Resource Changes In Deep Desert

    After Version 1.1.20.0, several rocky islands will be added to both the PVE and PVP areas of Deep Desert. You can find some resources on these rocky islands, but their primary use is to avoid sandworms or to establish a safe base in these areas.

    Another significant change to Deep Desert is the removal of Solari from all resources in the PVP area, while the PVE area remains unchanged. This is a rather strange change: players in the PVP area can no longer directly farm Solari unless they want to sell their resources and items. Players in the PvP area can still earn a lot, but with an additional step.

    Titanium And Stravidium Will Appear In PvE Areas

    Titanium and Stravidium, as Tier 6 resources, have always been controlled by guilds in Deep Desert. For solo players, obtaining these two resources requires stealth, venturing into PvP areas to secretly mine them. If you were discovered by guild members, you would be hunted down. If you die, not only will you lose the resources you've collected, but worse still, your Ornithopter and Buggy may be destroyed.

    After Version 1.1.20.0, these two resources will appear in PVE areas, and you can even find them in Western and Eastern Shield Wall areas. This means that guild players will lose their monopoly on these two resources, and their value will inevitably decline. To protect their own interests, guilds will more strictly control the only resource they can control: spice, which may lead spice to be sold for more Dune Awakening Solari in Version 1.1.20.0.

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    Spice Fields

    Spice Fields have also received some minor adjustments. More small and medium-sized spice fields will appear in Deep Desert. This is a significant benefit for PvE players, as guild players generally focus on large spice fields and don't bother searching for medium and small ones unless they're close to their base.

    For solo players, a single medium-sized spice field can be all they need, making these changes a win for PvE players.

    New Decorations And Vehicles

    This update primarily features updated decorations and a new Sandbike. The new decorations are part of Desert Mechanic set, which includes wall decorations, lights, and other items. Six pieces in total are designed to be inconspicuous in Dune Awakening, and note that these items are cosmetic only and have no practical use.

    • Desert Mechanic Glowglobe
    • Desert Mechanic Sandbike Track
    • Desert Mechanic Bike Components
    • Desert Mechanic Sandbike Solid
    • Desert Mechanic Dismantled Sandbike
    • Desert Mechanic Sandbike Painting

    The new sandbike, Desert Mechanic Dirk Variant, is also part of Desert Mechanic series. It's available from vendors in Social Hubs for 20,000 Dune Awakening Solari.

    Sandworm Animation

    As mentioned previously, sandworms in deep desert areas have a 50% chance of appearing with a shorter breakout animation. This means that when you see the warning on your screen, you should immediately stop what you're doing and take off in your ornithopter, or you'll be eaten.

    This change doesn't mean the sandworms are more aggressive; if you're using quiet equipment, you'll still be able to attract them after more than ten minutes, as before.

    This adjustment simply changes the animation, shortening the breakout time. High player counts in an area make it more likely that sandworms with shorter breakout times will trigger. Therefore, you shouldn't be too concerned about sandworms while gathering spice sand. However, in shipwreck areas or open areas, sandworms will appear more quickly, which may catch some players off guard.

    XP Changes

    This change is particularly important for new players or those creating new accounts. Players used to earn XP by picking up items on the ground, allowing them to quickly level up in the early stages of the game by picking up more trash. However, with Version 1.1.20.0, you can no longer earn XP by picking up trash with your bare hands. However, you can still earn XP from gathering resources with tools.

    While this may seem like bad news, there's also good news. Version 1.1.20.0 fixes an issue where players couldn't earn EXP when arriving at a new location in a vehicle. As long as you have an Ornithopter, you can earn XP by visiting new resource points, and this mechanic allows you to quickly level up early on.

    Vehicle Speed

    Version 1.1.20.0 includes several vehicle upgrades. Besides reduced durability loss, the most significant feature is increased speed. The boosters on assault and carrier ornithopters have been improved, allowing assault ornithopters to reach speeds of up to 170 kilometers per hour, significantly faster than before.

    The above is a summary of the important changes in Version 1.1.20.0. Hopefully, despite the limited content, these adjustments will have a significant impact on gameplay and, overall, they are more beneficial for PVE players.

  • Dune Awakening Trooper Tank Build: What Gear And Skills Makes You Invulnerable?

    Posted: Aug 08, 2025

    Combat in Dune Awakening can be roughly divided into ranged gun attacks and melee sword attacks, which can be further subdivided. But for an MMO, this kind of combat seems to be lacking something. So, where are the tanks?

    In a sci-fi MMORPG like Dune Awakening, even the strongest man can be easily killed by gun, and players can attack from behind vehicles. Therefore, the tank class in typical MMOs has been neutered.

    But this neutering isn't a complete loss. If you focus entirely on defense, you can become a tank. Dune Awakening provides more than enough armor to survive enemy rockets. Below, we'll introduce a tank build and see what skills and Dune Awakening items it requires.

    Dune Awakening Trooper Tank Build: What Gear And Skills Makes You Invulnerable?

    Equipment

    Weapons

    • Regis Disruptor Pistol (Tier 6)
    • Regis Tripleshot Repeating Rifle (Tier 6)
    • Shellburster (Tier 6)
    • Static Needle (Tier 6)
    • The Ancient Way (Tier 6)

    Tools

    • Bandages
    • Long Range Scanner (Tier 5)
    • Holtzman Shield MK5 (Tier 5)
    • Power Pack MK6 (Tier 6)

    Armor

    • Executor's Helmet (Tier 6)
    • Power Harness (Tier 6)
    • Executor's Pants (Tier 6)
    • Circuit Gauntlets (Tier 6)
    • Executor's Boots (Tier 6)

    This set provides up to 78% damage reduction. Power Pack MK6 provides 890 power. Circuit Gauntlets not only doesn't consume power but also replenishes it, allowing Holtzman Shield lasts longer.

    This armor set offers little protection against blades, so you'll need weapons to keep enemies at bay. Regis Disruptor Pistol is your primary weapon. After charging, this pistol deals over 400 damage, making it a formidable weapon for your foes. This set is primarily composed of Tier 6 items, requiring a significant number of Dune Awakening items, so crafting them all may take time.

    Tank Build Skills

    Abilities

    • Shigawire Claw
    • Suspensor Blast
    • Gravity Mine

    Techniques

    • Thrive on Danger
    • Battle Hardened
    • Center of Mass

    Bene Gesserit

    Weirding Way

    Bindu Sprint (Ability)-Level 1

    • Cooldown: 20
    • Stamina Start Consumption: 15
    • Stamina Drain: 40

    Body Control

    Recovery (Passive)-Level 3

    • Healing Regen Limit: 120%

    Sun Tolerance (Passive)-Level 3

    • Sun Stroke Rate: 70%

    Trauma Recovery (Technique)-Level 3

    • Healing Regen Limit: 130%
    • Healing Regen Rate: 20%

    Vitality (Passive)-Level 3

    • Max Health: 55

    Self-Healing (Passive)-Level 3

    • Healing Effectiveness: 30%

    Poison Tolerance (Passive)-Level 1

    • No additional benefits.

    Prana-Bindu Stability (Technique)-Level 3

    • Reduce Poise Damage: 20%

    Mentat

    Mental Calculus

    The Sentinel (Ability)-Level 1

    • Cooldown: 22
    • Stamina Consumption: 30
    • Duration: 15
    • Damage: 14

    Garment Keeper (Passive)-Level 1

    • Reduce Durability Loss: 15%

    Ranged Damage (Passive)-Level 3

    • Ranged Damage: 9%

    Pistol Damage (Passive)-Level 3

    • Pistol Damage: 15%

    Exploit Weakness (Technique)-Level 1

    • Duration: 10
    • Ranged Damage: 30%

    Rifle Damage (Passive)-Level 3

    • Rifle Damage: 15%

    Shield Overcharge (Passive)-Level 1

    • Duration: 10
    • Power Drain: 30%

    Assassination

    Poison Capsule (Ability)-Level 1

    • Cooldown: 20
    • Stamina Consumption: 30
    • Duration: 9
    • Damage: 3

    Headshot Damage (Passive)-Level 1

    • Headshot Damage: 5%

    Assassins Shot (Passive)-Level 1

    • Ranged Damage: 5%

    Tactician

    Shield Wall (Ability)-Level 1

    • Cooldown: 22
    • Stamina Consumption: 15
    • Duration: 25

    Gravity Mine (Ability)-Level 1

    • Cooldown: 30
    • Stamina Consumption: 15
    • Duration: 17
    • Power drain: 2%

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    Planetologist

    Scientist

    Cutteray Mining (Passive)-Level 1

    • Cutteray Yield: 10%

    Rerouting (Passive)-Level 3

    • Power Regeneration: 10%

    Overcharge (Passive)-Level 1

    • Maximum Power: 20

    Conservation of Energy (Technique)-Level 2

    • Power Usage: -6%

    Mechanic

    Vehicle Repair (Passive)-Level 1

    • Reduce Max Durability Loss: 15%

    Swordmaster

    The Will

    Deflection (Ability)-Level 1

    • Cooldown: 12

    Stamina Consumption: 2

    • Bleed Tolerance (Passive)-Level 1

    Bleed Tolerance: 15

    • Solid Stance (Passive)-Level 3
    • Reduce Poise Damage: 9%

    Thrive on Danger (Technique) -Level 1

    • Stamina Consumptions: -30%
    • Increase Health Regeneration: 200%
    • Reduce Poise Damage: 50%
    • Health Regen Delay: -75%

    The Way

    Knee Charge (Ability)-Level 1

    • Cooldown: 15
    • Stamina Consumption: 15
    • Damage: 50
    • Poise Damage: 120

    Field Medicine (Passive)-Level 3

    • Healkit Instant Restoration Bonus: 20%

    Optimized Hydration (Passive)-Level 2

    • Hydrated Stamina Bonus: 20%

    Crippling Strike (Ability)-Level 1

    • Cooldown: 20
    • Stamina Consumption: 30
    • Damage: 50
    • Dash Consumption Multiplier: 2
    • Duration: 7

    General Conditioning (Passive)-Level 3

    • Max Stamina: 25
    • Trooper
    • Gunnery

    Ranged Damage (Passive)-Level 3

    • Ranged Damage: 9%

    Center of Mass (Technique)-Level 3

    • Body Damage: 20%
    • Headshot Damage: -10%

    Scattergun Damage (Passive)-Level 1

    • Scattergun Damage: 5%

    Field Maintenance (Passive)-Level 1

    • Reduce Durability Loss: 15%
    • Suspensor Training

    Anti-gravity Field (Ability)-Level 1

    • Cooldown: 25
    • Stamina Consumption: 15
    • Duration: 12

    Gravity Field (Ability)-Level 1

    • Cooldown: 30

    Stamina Consumption: 15

    • Duration: 8
    • Power Drain: 2%

    Suspensor Efficiency (Passive)-Level 3

    • Suspensor Power Drain: -20%

    Collapse Grenade (Ability)-Level 1

    • Cooldown: 35
    • Stamina Consumption: 30
    • Duration: 1

    Suspensor Blast (Ability)-Level 1

    • Cooldown: 20
    • Damage: 35
    • Duration: 6

    Tactical Tech

    Shigawire Claw (Ability)-Level 3

    • Cooldown (Terrain): 8
    • Cooldown (Enemy): 25
    • Stamina Consumption: 15
    • Range: 2520

    Battle Hardened (Technique)-Level 3

    • Ability Cooldowns: -30%

    Attractor Field (Ability)-Level 1

    • Cooldown: 25

    Stamina Consumption: 30

    • Duration: 8

    This skill set is centered on Trooper. Besides increasing the damage of ranged weapons, Trooper Its skills are also very flexible, allowing you to both track enemies and quickly distance yourself from them.

    The above is a brief overview of the tank build. Because of the difficulty of crafting the required equipment and the large amount of Dune Awakening materials required, this build is not recommended for non-guild players. However, if you are part of a guild, this set of equipment will make you a formidable boss in battles with other players.

  • Dune Awakening Ways To Deal With Shields: How To Break Enemy Defenses?

    Posted: Aug 07, 2025

    Generally speaking, Dune Awakening PvE enemies have their own unique mechanics, allowing you to master their attack and defense patterns and ensure you have sufficient abilities to deal with them.

    However, upon entering Deep Desert PvP zone, you’ll find that because of the uncertainty of actual players, your failures are often due to your inability to understand how to deal with them, rather than the differences in character abilities themselves.

    For example, you might know how to use a shield to protect yourself, but rarely consider how to break it. However, this knowledge is essential in PvP combat; otherwise, you’ll struggle to effectively inflict damage.

    This article will introduce several ways to deal with enemy shields in PvP, improving your win rate and playability in PvP.

    Dune Awakening Ways To Deal With Shields: How To Break Enemy Defenses?

    What Are Dune Awakening Shields?

    As a Dune Awakening item, a shield is a defensive weapon that protects you from incoming projectiles by preventing molecules from traveling beyond a set maximum speed. Because its working principle is related to Holtzman Effect, it is also called Holtzman Shield.

    While shields provide protection in all combat modes, it’s important to note that using them can attract sandworms. Therefore, in PvE, it may be safer to use ranged weapons directly rather than activating a shield.

    Currently available shield types include:

    • Personal shields
    • Demi/Half shields
    • Vehicular shields
    • Base shields

    This article will focus on the shield-breaking methods of the first two.

    Disruptor Pistol

    This type of pistol operates by charging. After charging, use it to fire high-damage darts at shielded enemies, destroying their shields with just one or two blasts, making it very effective in combat.

    Note that the specific damage effect varies depending on the version of Disruptor Pistol, and each version also has different drop locations and crafting materials. Currently known versions of Disruptor Pistol include:

    • Artisan Disruptor Pistol (Tier 3)
    • House Disruptor Pistol (Tier 4)
    • Adept Disruptor Pistol (Tier 5)
    • Regis Disruptor Pistol (Tier 6)

    As long as you keep charging and repeat the same cycle of aiming, charging, and firing, you can use this weapon to break enemy shields and quickly kill them. As you can see, different versions of Disruptor Pistol have different tiers, so you can strive for higher-tier ones.

    Disruptor M11

    Although it requires a lot of darts to break shields with this weapon, firing enough darts will definitely break them. If you don’t know more about how to obtain or use other weapons, this is definitely the easiest choice.

    There’s not much to say about its use; simply keep firing darts until the enemy’s shield is broken. While this may make it less effective than other weapons, its “no-brainer” gameplay is also an advantage.

    • Standard Disruptor M11 (Tier 2)
    • Artisan Disruptor M11 (Tier 3)
    • House Disruptor M11 (Tier 4)
    • Adept Disruptor M11 (Tier 5)
    • Regis Disruptor M11 (Tier 6)

    Drillshot

    A rechargeable melee weapon, Drillshot fires drilling darts at NPC shields. While it can be dodged, it can still deal significant damage if avoided successfully. Note that Drillshot recharges quickly, but reloads slowly.

    To utilize it in combat, first create some distance from the enemy and charge, then fire. The needle will then penetrate the shield, and the drilling darts will then break the shield or knock the enemy down.

    • House Drillshot FK7 (Tier 4)
    • House Burst Drillshot (Tier 4)
    • Adept Drillshot FK7 (Tier 5)
    • Adept Burst Drillshot (Tier 5)
    • Regis Drillshot FK7 (Tier 6)
    • Regis Burst Drillshot (Tier 6)

    Explosive Darts

    While this dart can only be attached to the unique, modified battle rifle Pipecleaner, it can be used to add explosive powder to the dart, giving the rifle a surprising combat effect.

    Generally speaking, most players will prefer to use this dart and Pipecleaner to deal with ordinary enemies, but with persistence, it can also be used like a disruptor to break enemy shields.

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    Swords

    Having already introduced the available firearms, swords are actually another effective way to break shields in Dune Awakening. While both short swords and long swords can do the same, long swords offer greater range and are superior for attacking, dodging, and even blocking.

    The general strategy for sword combat is to first grab the enemy and block, then perform a charging attack to either break their shield or simply drive through it to kill them.

    More specifically, before blocking, right-click in a small window to block smoothly. Then, hold down the left button to perform a charging attack to penetrate the enemy’s shield, as stabbing directly into the shield consumes a lot of stamina.

    Mastering The Hop Technique

    No matter how powerful your weapon is, breaking an enemy’s shield with its attacks is always a laborious task. This technique effectively disables the enemy shield in a special way.

    For example, if you encounter a fast melee enemy who approaches you to block your shot, you can immediately jump onto a piece of furniture or a box, forcing them to use their secondary weapon to damage you, which will disable their shield.

    Poisoning

    If you have a spit dart and a skill that deals poison damage, you can actually use it to poison an enemy through their shields, knocking them down. After hitting an enemy with a spit dart and dealing poison damage, continue using another weapon or applying poison.

    While this method can be time-consuming, it’s well worth it given the constant nature of battles in the dangerous Deep Desert. The key point is that many players seem to be unaware that poison can penetrate shields, which it can.

    We’d be honored if this information helped you complete combat in the game! Have fun!

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