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  • CoD BO7 Infestation Mastery Camo Guide | Fast Unlock Strategies, Perks, And Challenge Tips

    Posted: Dec 16, 2025

    In Call of Duty: Black Ops 7, the most telling sign of a veteran player isn't their rank, but their weapon camouflage. The annoying thing is that unlocking camouflage in this game is quite tedious, and you have to unlock one camouflage before you can unlock the next.

    Let's take a look at Black Ops 7's coolest and most troublesome camouflage, Infestation Mastery Camo, and how to unlock it as quickly as possible.

    CoD BO7 Infestation Mastery Camo Guide | Fast Unlock Strategies, Perks, And Challenge Tips

    Base Camo Challenges

    Most weapons' basic camouflage challenges are relatively straightforward, but with the right techniques, you can unlock Infestation Mastery Camo within a day. The most time-consuming part is completing 1000 Critical Kills for each weapon. Weapons like shotguns, melee weapons, and launchers might be faster, while pistols and sniper rifles are very slow.

    Deadshot Daiquiri is the most important skill in the entire game. It automatically locks onto zombie heads, somewhat like aimbot, allowing you to easily complete challenges. Double Tap Perk speeds up challenges with relatively difficult weapons like sniper rifles and pistols.

    To complete challenges quickly, focus on Survival and Directed modes. The recommended map for Survival is Diner. You can camp at the entrance and kill zombies, and enabling Rampage Inducer will speed up zombie spawning, further improving efficiency.

    Directed mode is easy, because the zombies are weaker, move slower, and have round caps, making it more relaxed but monotonous. It's best suited for completing some challenging tasks.

    You need always participate in T.E.D.D. Tasks, and even if you don't complete the task, the infinite spawning of extra zombies will speed up camouflage unlocking. Completing tasks also rewards Perks, Aether Tools, Salvage, and points needed to upgrade weapons.

    The basic challenges for launchers and melee weapons only require killing enemies, making them quite simple in zombie mode. Of course, you can also farm these tasks in multiplayer and Warzone.

    The basic camouflage challenges for shotguns require close-range kills. Deadshot Daiquiri has enhancements that increase close-range damage. You can stand on objects that zombies need to climb or jump onto, causing them to swarm towards you, making close-range kills easier.

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    Special Camo Challenges

    Fireworks Ammo Mod

    Fireworks Ammo Mod, when activated, kills all nearby zombies, and each kill adds to your camouflage progress, except for headshot challenges. This method works with all weapons and is the simplest way to complete camouflage challenges in the game.

    Combined with Elemental Pop skill, even melee weapons become incredibly easy; you simply need to guide the zombies through the fireworks' blast radius. Note that when using the launcher, always equip PhD Flopper perks to prevent self-inflicted damage.

    How To Complete Special Camo Challenges?

    Some Special Camo Challenges are the most time-consuming, requiring you to equip different elemental ammo mods to complete them.

    You need to gather zombies into hordes and intermittently fire at them. Your goal isn't to kill them, but simply to trigger the ammo mod's effect to gain kill progress. Elemental Pop increases the trigger frequency. Lower weapon power reduces the likelihood of accidentally killing zombies, making it easier to trigger the mod.

    Additionally, equipping Vulture Aid skill and Suppressor Muzzle Attachment will cause zombies to drop more Salvage, allowing for faster unlocking and upgrading of ammo modules. Completing T.E.D.D. Tasks also yields a large number of parts.

    Decoy Grenades are the best choice for completing "Kills Affected by Tactical Gear" challenges, as they attract zombies to cluster together. If you have Vulture Aid skill, zombies will also drop additional tactical gear you currently possess.

    For challenges involving "Kills Affected by Field Upgrades," Tesla Storm is recommended. It immobilizes and weakens zombies, charges quickly, and lasts a long time. If unavailable, Frenzy Guard is a better choice. Speed Cola has an Augment that increases the charging speed of Field Upgrade.

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    Mastery Camo Challenges

    Gold Dragon Camo

    Unlocking this camouflage requires completing 10 quick kills, which is very easy in zombie mode and almost impossible to complete. The only potentially slightly difficult situations are when there are insufficient zombies in early rounds or in very high rounds.

    Bloodstone Camouflage

    This challenge requires unlocking Gold Dragon camouflage on all weapons in a category and achieving 200 kills without taking damage.

    Currently, this challenge has a benign bug where you can complete it by getting 200 kills with each weapon, even while taking damage. Once fixed, it will require truly achieving kills without taking damage, which is easier to complete in Directed mode. You can use Fireworks Ammo mod to speed this up, as long as you don't take damage while holding the weapon.

    Doom Steel Camouflage

    You need to unlock Bloodstone camouflage on 30 weapons first. The challenge is to kill 10 elite zombies with each weapon; this is the final and most tedious part.

    The fastest way to unlock this camouflage is by being in Ashes of the Damned in Single Player Directed mode. You need to follow the prompts until you turn on the power, reach the 7th round limit, and receive the quest to retrieve items from Uber Klaus.

    When Uber Klaus first spawns, you can kill him, and this counts as one elite kill. After he dies, a special zombie will spawn. Do not kill it, and you can save and quit.

    Then, reload the game. Uber Klaus will revive, but you cannot save and quit now. You need to clear all the zombies to reset round 7. When you can save and exit again, only kill Uber Klaus, then save and quit again.

    Repeat this process until your weapon achieves 10 elite enemy kills. After completing one weapon, you can continue by using a mystery box or exchanging for a new weapon with a Wall Weapon. Make sure to pack-a-punching your weapon for faster kills. For weaker weapons, you can use other weapons to weaken Uber Klaus first, then switch to the weaker weapon to finish him off and gain progress.

    Unlocking camouflage from scratch is a huge waste of time, and since it's in the early stages of the game, there's not much of an effective way to do it right now. You can use Double XP Tokens to speed things up a bit.

  • Black Ops 7 Cursed Mode All Tier 1 Relics Guide | How To Unlock Them?

    Posted: Dec 15, 2025

    While Call of Duty Black Ops 7 hasn't received overwhelmingly positive reviews, it must be acknowledged that it does bring some appealing new gameplay features compared to its predecessors, such as Cursed Mode.

    This mode is part of the entire Zombies mode, and its novelty and challenge lie in the fact that you only have a Jager 45 pistol as your weapon at the start.

    You then need to complete various trials to find hidden relics that serve as new gear or buffs, helping you complete the remaining trials to unlock the final reward.

    Below, we will introduce the entire relic system and provide a detailed guide on how to unlock all Tier 1 relics.

    Black Ops 7 Cursed Mode All Tier 1 Relics Guide | How To Unlock Them?

    How To Unlock The Relic System?

    First, you need to know that the entire Cursed mode includes three tiers, from lowest to highest: Tier 1 Grim, Tier 2 Sinister, and Tier 3 Wicked. Each tier has three relics waiting to be found.

    Next, you need to complete Ashes of the Damned main quest at least once in standard mode to begin unlocking and using the relics. Here are all the relics and their tiers:

    • Tier 1: Lawyer's Pen
    • Tier 1: Dragon Wings
    • Tier 1: Teddy Bear
    • Tier 2: Vril Sphere
    • Tier 2: Pending
    • Tier 2: Focusing Stone
    • Tier 3: Bus
    • Tier 3: Dragon
    • Tier 3: Blood Vials

    You must unlock all Tier 1 relics and at least two Tier 2 relics to start unlocking Tier 3 relics. To obtain Zombies mode camo, you need to unlock and use the corresponding relic to complete a Zombies mode game.

    How To Find Lawyer's Pen?

    After completing 20 rounds in Zombies mode in any way, you can begin searching for Tier 1 relic, Lawyer's Pen. Before you start, remember to obtain a napalm grenade or Molotov cocktail and equip it to your weapon; you will need it for the following steps.

    • Step 1: Travel from Ashwood to Blackwater Lake. Lost Cabins will appear on the left side of the road.
    • Step 2: Throw any item to attract the attention of nearby zombies, then enter the cabin and find the first candle on the dressing table.
    • Step 3: Return to Ashwood and find the second candle behind Jugger-nog vending machine on the first floor of Rusty Rabbit bar on the west side of town.
    • Step 4: Travel to Vandorn Farm and find the third candle on the nightstand in the upstairs bedroom.
    • Step 5: Light all the candles, then go downstairs at Vandorn Farm to redeem a Brain Rot upgrade.
    • Step 6: Find a green portal on the west side of the farm and interact with it to enter another dimension.
    • Step 7: Defeat all enemies and survive four waves of attacks in Grim Trial in this dimension to unlock Lawyer's Pen.

    Carrying items like Molotov cocktails is necessary because only they can hit and light the candles in this trial, while Brain Rot upgrade causes Shock Mimic zombies in Grim Trial to attack each other, reducing your combat pressure.

    How To Find Dragon Wings?

    The only prerequisite for unlocking this relic is to complete 20 rounds of Zombies mode, then return to Vandorn Farm, turn on the power, and from the farm, hit the following three portals in one time to travel to Janus Towers Plaza:

    • 1. The central power line tower on the left side of the plaza
    • 2. The center of the Janus Towers building
    • 3. Near the wreckage on the right side of the plaza

    Afterward, you will successfully land on the plaza. Then return to the north of Vandorn Farm to find the green portal belonging to Dragon Wings, enter it, and complete the trial to obtain the relic.

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    How To Find Teddy Bear?

    The prerequisite for finding this relic is to complete 20 rounds of combat and unlock Aether Shroud Field Upgrade and Necrofluid Gauntlet.

    Then you need to activate Aether Shroud Field Upgrade to make attacking teddy bears appear throughout the map. Equip Necrofluid Gauntlet and kill all 10 of them. You can determine their locations by their names:

    • Janus Towers Teddy Bear
    • Blackwater Lake Teddy Bear
    • Lost Cabins Teddy Bear
    • Ashwood Church Teddy Bear
    • Ashwood Rabbit Alley Teddy Bear
    • Grounded Ship Teddy Bear
    • Vandorn Farm Teddy Bear
    • Zarya Cosmodrome Teddy Bear
    • Zarya Cosmodrome Support Systems Teddy Bear
    • Exit 115 Teddy Bear

    After completing this part of the challenge, return to Vandorn Farm again, find and enter the new green portal on the wall to the left outside the garage to unlock this trial.

    This challenge also has four rounds of combat, with the first and third rounds featuring regular zombies, and the second and fourth rounds featuring respawning special enemies.

    After defeating all enemies and completing the battle, you will unlock the third Tier 1 relic, Teddy Bear.

    During combat, the two weapons you unlocked earlier will prioritize consuming essence when firing, before using bullets. Essence can also be used to exchange armor or ammunition.

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    After unlocking all three Tier 1 relics, you can activate them to begin farming for Tier 2 relics and utilize their effects to more easily handle subsequent battles.

    This concludes the introduction to the relic system and how to unlock Tier 1 relics. If you haven't started collecting them yet, this guide will be helpful!

  • CoD BO7 Scout Combat Specialty Overpowered Analysis: Has It Really Broken Game Balance?

    Posted: Dec 03, 2025

    Recently, Scout Combat Specialty in Call of Duty: Black Ops 7 has sparked heated discussion, with many players believing it's currently too powerful. Here, we'd like to share our personal opinions and explain this specialty in detail. Let's get straight to the point.

    How Does It Work?

    First, let's start with the basics and mechanics. Scout Combat Specialty requires a combination of the red (Offense) perk and the blue (Stealth) perk; its description is a combination of offense and stealth. When you kill an enemy with a bullet, you will completely disappear from the enemy mini-map for 5 seconds. Killing another enemy during this time resets the timer.

    It's actually quite simple. Even if you're using an unsuppressed weapon, once you kill an enemy, for the next 5 seconds, even if you continue firing with that unsuppressed gun, you will completely disappear from the enemy mini-map.

    In most cases, this seems perfectly fine, and it's not particularly powerful. This is because it theoretically only works when the enemy doesn't have reconnaissance aircraft like UAVs; you can equip your gun with a suppressor to hide your position on radar.

    However, if there are UAVs in the air, you can use Ghost Perk, which allows you to remain radar-invisible except in specific areas. This is one of the reasons why Scout Combat Specialty is controversial.

    CoD BO7 Scout Combat Specialty Overpowered Analysis: Has It Really Broken Game Balance?

    Does Scout Completely Suppress H.A.R.P. Scorestreak?

    It's worth noting that Scout, when activated, can completely suppress H.A.R.P. Scorestreak.

    Specifically, if you have Ghost Perk activated, and an enemy uses H.A.R.P. Scorestreak, it won't appear as a real-time directional arrow on the minimap; instead, it will appear as a frequently updating dot. In other words, even with Ghost activated, the enemy can still see them on the minimap.

    This is quite normal in Call of Duty games for Scorestreaks like H.A.R.P. or SR-71 Blackbird. However, what's unusual is that if enemies have both Scout Combat Specialty and Ghost Perk activated, yet they don't appear on the minimap at all, it simply won't work.

    Is The Existence Of Scout Justified?

    We believe opinions on the validity of this question will obviously vary depending on how frequently H.A.R.P. is used.

    This is completely understandable, because at least in my opinion, Scorestreaks have always been sacrosanct in Black Ops series. Its key feature, and the reason it's more expensive than UAVs, is that it guarantees you can see all enemies on the minimap, which always allows you to easily control the battle.

    Now, Scout Combat Specialty completely prevents you from seeing enemies, meaning that even if you activate H.A.R.P. Scorestreak, you can no longer be completely certain you can see all enemies; there will always be some doubt in your mind.

    Therefore, I believe the key reason Scout is so controversial is that its design largely contradicts the original intent of high-tier scorestreaks. Not to mention it's the third most expensive scorestreak in the entire BO7 series, and I believe most players wouldn't want to waste their money on a questionable mechanic.

    Initially, the only way to counter H.A.R.P. was to call them in games with counter UAVs or EMPs. However, in recent years, they've started allowing players to directly shoot down HARP.

    Over time, the difficulty of H.A.R.P. has been gradually reduced, but most players aren't even entirely opposed to this approach, because as long as it's not too easy to shoot down, it's acceptable for the enemy to at least have the potential to shoot it down. This is fair, because players should always have some way to counter high-difficulty scorestreaks, not just sweep everything away in CoD Black Ops 7 bot lobbies. Otherwise, you're just cannon fodder.

    That said, this doesn't mean that Scout Combat Specialty completely hiding your location is supported by players. As we mentioned before, this completely contradicts the meaning of H.A.R.P.

    When using H.A.R.P., you'll feel a mix of doubt and false confidence, believing you have the location of all enemies, given you've summoned the third-highest number of streaks in the game. However, due to Scout's presence, you don't actually know the location of every single enemy. This false confidence often leads to your demise.

    Some players argue that Scout itself isn't deadly; it can't directly kill enemies because you still need to eliminate them yourself. It simply allows you to confidently face anything because you know you can see all enemies on the minimap.

    If enemies try to shoot down your Scout, or if they happen to have a counter-UAV ready, that's okay too; you still have countermeasures and can take some action. They consider this a fair and reasonable balance. Moreover, this state only lasts for 5 seconds after a kill, and to completely suppress H.A.R.P., you must continuously kill enemies. This is undesirable in the perilous Zombie Mode.

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    Scout Bug

    However, Scout Combat Specialty does seem to have some bugs, which is likely the main reason why many people frequently encounter this problem and have begun to hate it so much.

    Many players have noticed that they are holding H.A.R.P. and are killed by players using Scout, but when they review the game replay and check the kill information, they find that the player did not kill any enemies in the past 5 seconds. Yet, they still completely avoid H.A.R.P.

    In fact, many people have even noticed that players who have just spawned are completely invisible. They haven't killed any enemies recently, they just died and respawned.

    We are currently unclear what triggers this bug. But in short, Scout Combat Specialty seems to be constantly on, not just briefly off for 5 seconds after a kill. In my opinion, this may make the problem more serious and more widespread. Without this bug, we probably wouldn't see so many complaints about it.

    Final Thoughts

    Finally, we feel that this bug must be addressed first when discussing Scout Combat Specialty. Scout should function as described: after a kill, Scout ability should last for 5 seconds, and if no further kill is achieved within 5 seconds, Scout ability should immediately expire.

    Meanwhile, H.A.R.P. Scorestreak should also be taken seriously. Aside from something like Counter UAV that completely hides the minimap, I don't think anything should allow you to completely dodge H.A.R.P. attacks.

    Of course, these are just my personal opinions. Do you think the current Scout Combat Specialty setup is reasonable? Do you think Scout should allow you to completely dodge an enemy wielding H.A.R.P.? See you next time!

  • CoD Black Ops 7 Best Weapon Loadouts: Meta Guns And Recommended Attachment Builds

    Posted: Dec 03, 2025

    CoD: Black Ops 7, a first-person shooter, combines FPS shooting, tactics, story, and multiplayer PvP elements to create a thrilling and tense gaming atmosphere that has attracted many players.

    Since CoD BO7 is a shooter, different equipment and weapons are crucial for players. Currently, BO7 has released 30 weapons, with various types of guns being the most comfortable for most players to use.

    CoD Black Ops 7 Best Weapon Loadouts: Meta Guns And Recommended Attachment Builds

    Players can also improve weapon stability, aiming accuracy, and other attributes by equipping appropriate attachments, making them their most effective tools. Alternatively, you can upgrade your weapons using different levels of workbenches, especially Jailbreak Workbenches, but higher-level workbenches are located in dangerous areas with significant risks.

    Therefore, I highly recommend improving weapon performance by equipping attachments. However, with so many different weapons and attachments in the game, how do you choose to achieve the best results? Don't worry, I'll recommend the best loadouts for five guns to help you improve your combat effectiveness in the game.

    1. MXR-17

    MXR-17 is a fully automatic assault rifle in the game with excellent accuracy and range, and its firepower is also strong enough, but its relatively slow mobility and rate of fire affect its output. We can improve its shortcomings using various attachments. The following loadouts are recommended:

    • Optic: Lethal Tools ELO (easy to operate, suitable for all distances)
    • Muzzle: Redwell-90 Compensator (enhances Vertical Recoil)
    • Barrel: 20" Imperial Barrel
    • Under Barrel: Sentry Pro Handstop (improves Horizontal Recoil Control and various aiming shortcomings)
    • Magazine: Extended Mag (increases magazine capacity from 25 to 30)
    • Stock: VAS TH-09 Stock (improves aiming movement speed and recoil resistance)
    • Comb: Aria Assail Comb (improves aiming and firing speed)
    • Fire Mods: Recoil Sync Unit (improves Vertical, Horizontal and Recoil Control)

    With these eight attachments, we can achieve extremely high sprint firing rate, aiming speed, movement speed, and very easy-to-control recoil, while also making the rifle incredibly powerful.

    This loadout set is highly recommended, making MXR-17 one of the fastest-killing assault rifles in the game. You can use it to get a headshot kill in three shots.

    If you don't have the complete eight attachments, you can remove Optic, Recoil Sync Unit, and Stock, and use the remaining five loadout sets for equally excellent handling and recoil control.

    2. Peacekeeper Mk1

    This is an excellent fully automatic assault rifle with superb mobility and control, but it has high recoil and limited range. However, it has one advantage: if players want a more aggressive playstyle, they can also use it as a submachine gun. Recommended loadouts are as follows:

    • Optic: Lethal Tools ELO (Still the same one, suitable for any range)
    • Muzzle: K&S Stalker 57-X (Does not reveal your position on the mini-map after each shot)
    • Barrel: 23.5" Longbow Barrel
    • Under Barrel: Sentry Pro Handstop
    • Magazine: Vulcan Reach Extension (Increases magazine capacity to 40 rounds)
    • Rear Grip: DiveEdge-7 Grip (Improves close-range handling)
    • Stock: EAM Blitzfire Stock (Improves aiming movement speed and recoil resistance)
    • Fire Mods: Buffer Spring (Smoothers recoil control)

    Once you install these eight attachments, you'll see Firing Range, boasting extremely high rates of fire, aiming speed, and movement speed, as well as recoil control without a compensator, making you shine in long-range combat.

    However, the biggest characteristic of the fully equipped Mk1 is that you need to fire while moving, as its long-range damage isn't as high. Maps like Nuketown 2025 are more suitable for its use.

    If you don't want to equip so many, you can replace Silencer with K&S Compensator and remove Stock, Buffer Spring, and Magazine. You'll find that its handling is still excellent, and we can use Compensator to compensate for the lack of recoil control caused by the absence of Buffer Spring.

    In general, you'll find that in battles, Peacekeeper Mk1 paired with Compensator is not only powerful, but also shortens the time-to-kill (TTK).

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    3. Carbon 57

    As a fully automatic submachine gun, it has a very large ammo capacity, and its range and recoil are quite considerable, but its damage is below the average level for similar submachine guns.

    The recommended loadouts are as follows:

    • Optic: Lethal Tools ELO (compensates for Iron Sights' shortcomings)
    • Muzzle: K&S Compensator (eliminates Vertical Recoil)
    • Barrel: 14" Rockleigh Barrel (increases range)
    • Under Barrel: Vitalize Handstop (enhances overall gun handling)
    • Magazine: Compact-246 Fast Mag (reduces magazine capacity to 40 rounds, but improves aiming, firing, and reload speed)
    • Rear Grip: Bombus Quick Grip (improves close-quarters combat capability)
    • Stock: Bowen Resolute Pad (enhances recoil resistance and aiming speed while moving)
    • Fire Mods: Accelerated Recoil System

    Once you equip all these attachments, you'll find that the previously difficult-to-control submachine gun not only has improved aiming and firing speeds, but also becomes much easier to control.

    If you only want to use five attachments, you can remove Magazine, Stock, and Optic. However, be aware that removing Optic will require you to spend time familiarizing yourself with its original Iron Sights.

    This isn't a major problem; you can practice by playing against bots in CoD Black Ops 7 bot lobbies.

    In short, Carbon 57 is powerful enough, especially at medium range, making it very practical. Its firepower can even surpass some more accurate weapons, such as Dravec 45 and RK-9.

    4. M8A1

    M8A1 is a four-round burst rifle that unlocks at level 49. This gun becomes excellent if accuracy and range can be improved. Recommended loadouts are as follows:

    • Optic: Lethal Tools ELO
    • Muzzle: Redwell 5.56 Compensator
    • Barrel: 23" Barrier Barrel (increases damage range)
    • Under Barrel: Ironhold Angled Grip (improves overall gun stability)
    • Magazine: Sentinel Extended Mag (increases capacity to 40 rounds, allowing for continuous 1-round bursts)
    • Rear Grip: K&S Raze Grip (improves close-range handling)
    • Stock: Gridlock Stock (improves muzzle stability and aiming movement speed)
    • Fire Mods: Buffer Spring

    Once you load out all the above attachments, using this gun in combat will give you an unparalleled shooting experience with its continuous fire, incredibly fast aiming speed, and one-shot kills. It boasts powerful firepower and decent handling, making it highly recommended.

    If you only want to use five attachments, you'll need to remove Magazine, Stock, and Buffer Spring. This will require a slight adjustment to your shooting posture, as Buffer Spring will be missing. However, this won't affect its performance; it's effective at any range.

    5. Dravec 45

    Dravec 45 is a fully automatic submachine gun with very low recoil and decent range, but low damage, especially at long range. Therefore, we need to compensate for these weaknesses with appropriate attachments.

    These are the loadouts it requires:

    • Optic: Lethal Tools ELO
    • Muzzle: Bowen .45 Suppressor
    • Barrel: 19" EAM Horizon Barrel
    • Magazine: Gator Extended Mag
    • Rear Grip: Herald-Z1 Grip
    • Stock: Defiant-45 Skeletal Stock
    • Laser: LTI Swift Point Laser (increases aiming speed and rate of fire)
    • Fire Mods: Accelerated Recoil System

    Once fully equipped, Dravec 45 will boast extremely high rate of fire, aiming speed, movement speed, and controllable recoil, making it one of the strongest submachine guns in BO7. In mid-to-long-range combat, pulling out this gun will allow you to quickly outmaneuver your opponents.

    To equip this gun with five attachments, you need to remove Optic, Laser, and Fire Mods. However, even with Optic removed, the gun comes with Iron... Sights are still very useful, and I even prefer this loadout set to the full set.

    These are our five most recommended loadout sets for Black Ops 7. We hope they provide you with some good equipment ideas for the game. Thanks for reading!

  • CoD BO7 Best Permanent Unlock Token Usages | What To Prioritize After Prestige Reset?

    Posted: Dec 02, 2025

    CoD Black Ops 7 uses the prestige system as a marker and incentive to progress. You unlock rewards by advancing your prestige rank, resetting your progress at the maximum rank of 55.

    After 10 resets, you'll unlock Prestige Master rank, and your character level cap will increase to 1000. Until then, each reset rewards you with one Permanent Unlock Token.

    After a prestige reset, most unlocked items will be relocked and unusable until you reach the required unlock rank again. However, Permanent Unlock Tokens allow you to keep a desired gear for a new playthrough.

    Therefore, to ensure you maximize your gains from the previous adventure after each prestige reset, you should be more careful when permanently unlocking a gear. Below, we recommend several items worth prioritizing.

    CoD BO7 Best Permanent Unlock Token Usages | What To Prioritize After Prestige Reset?

    Recon Perk Ghost - Rank 32

    Generally, Rank 50 and above are better, but this perk is incredibly useful, especially when you become vulnerable again after a reset.

    It allows you to move, place, or control scorestreaks without being detected by enemy drones or radar devices like reconnaissance pulses, providing strong cover and making it suitable for advancing and maintaining your safety.

    Therefore, whether you frequently encounter drones due to playing objective-oriented modes, or the enemy has deployed numerous units in the air that can locate you, you can use Ghost to successfully bypass them and achieve your combat objectives.

    Assault Rifle Peacekeeper MK1 - Rank 52

    While this assault rifle's controls are somewhat unconventional, resembling a submachine gun, this is negligible compared to its reliable base damage. It boasts excellent rate of fire and mobility, and becomes even more powerful with proper loadouts.

    The only drawback of this weapon is its high unlock requirement, and its practicality in the early game is inferior to some regular perks. Therefore, we recommend unlocking Peacekeeper MK1 only after resetting multiple times.

    Recon Perk Ninja - Rank 53

    Although this perk requires a high rank, it's definitely worth unlocking as your first permanent buff after a single reset. As a Tier 1 perk, it completely silences your movement, making it impossible for enemies to track you by footsteps.

    Generally, Ninja perk is more advantageous when running on maps where concealment is difficult, or when used by more skilled players, but its special feature is that it provides reliable assistance even in the early stages after a reset.

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    Wildcard Perk Greed - Rank 33

    With so many perks in the game, you'll always wish you could equip them all, but unfortunately, the number you can equip is limited unless you have Wildcard Perk Greed.

    This Wildcard allows you to carry up to four perks. You can equip all of them with stealth perks like Ghost to maximize your concealment, or you can equip perks with different effects to become a well-rounded warrior.

    However, even if you acquire this Wildcard from the start using Permanent Unlock Tokens, it will only be truly effective in the mid-to-late game of your current prestige, because only then will you have enough perks to equip.

    Wildcard Specialist - Rank 53

    This Wildcard can also equip more perks, but only by sacrificing existing scorestreaks. However, if the perks you choose synergize well, it's definitely worth it, especially if you have Wildcard Perk Greed.

    Submachine Gun MPC-25 - Rank 55

    This submachine gun is definitely one weapon you should own and use in CoD Black Ops 7. Whether it's damage output, mobility, or rate of fire, MPC-25 offers an optimal experience.

    While there are superior weapons in the game, if you have Permanent Unlock Tokens, you should prioritize unlocking MPC-25 to maximize its value.

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    Item Type Unlock Priority

    Although our recommended gears cover various types, if you've only reset two or three times and your token count is very limited, we suggest prioritizing perks, then Wildcards, and finally weapons.

    This is because perks and Wildcards provide more comprehensive benefits than the direct damage output of weapons, ensuring your safety and improvement after resetting the game. After all, even the most powerful gun is useless if you can't even protect yourself.

    Why Do You Need To Reset?

    In fact, obtaining Permanent Unlock Tokens to unlock gear is just one benefit of resetting the prestige system, not the core purpose. Its main function is to allow you to explore more upgrade paths, enabling continuous effort throughout BO7 lifecycle.

    After resetting, you can start playing from the early stages, but with more combat experience, allowing you to experiment with different gear combinations or create new combat styles.

    Furthermore, each reset signifies completing a prestige level, unlocking corresponding prestige icons to showcase your dedication, skill, and time commitment to the game to other players, allowing you to enjoy the feeling of being envied!

    The items we've introduced are just for reference. With more tokens, you can unlock more items as needed to continue advancing your prestige progress! Good luck!


    Even if you permanently unlock multiple gears with tokens, you'll still face challenges like consuming time to level up and being attacked by other players after a reset.

    Therefore, if your budget allows, you can absolutely buy cheap Black Ops 7 products on IGGM based on your individual needs. We can help you progress faster through various means such as bot lobbies, redeem codes, and more! Give it a try now!

  • CoD Black Ops 7 Season 1 New Weapons & Attachments Guide | All Unlock Methods And Camo Optimization

    Posted: Dec 02, 2025

    CoD BO7 Season 1 will begin this Thursday, December 4th. This update is massive, featuring multiple new maps, new game modes, and new Battle Pass content.

    However, this discussion focuses on the new weapons and weapon attachments for Season 1. While CoD BO7 doesn't have the largest total number of weapons in the series' history, it's still considerable. New weapons for Season 1 will be released gradually throughout the season at a relatively even pace.

    CoD Black Ops 7 Season 1 New Weapons & Attachments Guide | All Unlock Methods And Prestige Upgrades

    Battle Pass Weapons

    These weapons can be obtained immediately upon Season 1 launch by unlocking and progressing through Battle Pass.

    KOGOT-7 Fully Automatic SMG

    • Acquisition Method: Battle Pass, Page 3 reward.

    KOGOT-7 boasts excellent mobility and a high fire rate, but a relatively short range and moderate recoil. It's suitable for close-quarters combat, handling both hip-fire and ADS situations effectively.

    Its clean Iron Sights facilitate tracking moving targets, inspired by MP7, making it suitable for players who enjoy mobile shooting. When the weapon reaches level 39 and Prestige Attachment is selected, Akimbo (dual-wielding) attachment is available. Dual-wielding slightly reduces the gun's damage, range, and hip-fire dispersion, but the doubled firepower compensates for this.

    Maddox RFB Automatic Assault Rifle

    • Acquisition Method: Battle Pass, Page 6 reward.

    Maddox RFB is a rifle that returns from Black Ops 4. It features a high rate of fire, large magazine capacity, and controllable recoil. Its performance is significantly improved with weapon upgrades and unlocking attachments such as the extended mag, making it suitable for long range precision shooting or mid-range rapid-fire engagements.

    Upon reaching weapon level 43 and completing Prestige reset, 13-inch Burst Barrel is available. This attachment increases the rate of fire of every second bullet, thus enhancing firepower, but at the expense of a slight loss of accuracy.

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    Weekly Challenges Weapons

    Weekly Challenge system returns in Call of Duty: Black Ops 7 Season 1. Players can unlock the weekly mastery reward by completing various challenges in Multiplayer, Zombies, and Warzone.

    Ballistic Knife

    Ballistic Knife is the mastery reward for the first week of Weekly Challenge. It is a spring-powered, launcher-style knife that combines high-damage melee attacks with a recoverable throwing knife. As a melee weapon, it has no attachments and does not offer Prestige Attachments.

    Season Events Weapons

    These weapons cannot be obtained on the first day of the season and must be unlocked through subsequent in-season events.

    Sokol 545

    Sokol 545 is a newly released fully automatic light machine gun. It can switch modes according to your needs, converting to low rate of fire with high accuracy and long-range, or high rate of fire with high damage and high recoil.

    After completing a Prestige reset, Sokol 545 gains MFS 48-Dread Bust Burst Mod Prestige Attachment. This attachment converts Sokol 545 into a 6-round burst weapon, significantly increasing the rate of fire but reducing damage and range, while improving recoil control and mobility.

    NX Ravager

    NX Ravager is a crossbow that fires high-damage bolts and can be configured to fire Explosive Bolts that detonate shortly after impact.

    After completing a Prestige reset, you gain Tribolt Prestige Attachment, allowing you to load three bolts at once, increasing the rate of fire and reducing reload time.

    Hawker HX

    Hawker HX is a new sniper rifle inspired by Ballista from Black Ops 2. This bolt-action rifle boasts good handling and mobility, as well as high recoil control and flinch resistance.

    The specific Prestige attachment has not been released. It is a classified barrel, reportedly supporting Tactical Stance sniping gameplay and providing enhanced mobility.

    Strumwolf 45

    Strumwolf 45 is a new fully automatic SMG with extremely low recoil. It has high headshot damage, but lower handling, mobility, and range.

    The specific name of Strumwolf 45 Prestige Attachment has also not been released, and it is a Magazine-type attachment that will increase recoil and damage.

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    New Weapon Attachments

    Similar to Black Ops 6 and Modern Warfare 3, Aftermarket Parts system will continue, with new content added in Season 1.

    Akita Shotgun Scorchlink Akimbo

    This attachment will be released as a Weekly Challenge reward. Since it wasn't included in the first week's rewards, it's speculated to be a second week's reward. It allows dual wielding two fully automatic shotguns with specific weapons.

    Redwell Shade-X Suppressor

    Redwell Shade-X Suppressor will also be released as a Weekly Challenge reward during the season. This is an suppressor attachment for all muzzle weapons, and it suppresses gunfire and improves both vertical and horizontal recoil control, at the expense of slightly reduced damage range and bullet velocity.

    Other Announced Attachments

    In addition to the attachments mentioned above, four new attachments have been announced, all of which will be available as weekly challenge rewards throughout the season. However, detailed information about these attachments has not yet been provided:

    • Coda 9 Adaptive Discharge Mod
    • AK-27 Battle Scar Conversion
    • M8A1 Full Auto Conversion
    • MPC-25 ContraBloom Laser

    Season 1 Camo Optimization

    Unlocking Singularity camo requires completing Shattered Gold camo, Arclight camo, and Tempest camo challenges for 30 weapons in sequence.

    Since the weapons added in Season 1 will count towards the total number of skin challenges, players can use them to replace weapon categories that were difficult to complete in the initial version of the game, such as Launchers or Melee.

    If you want to skip both launchers, you need to complete Arclight and Tempest skin challenges for at least one weapon in the new rifle and submachine gun categories respectively, replacing the two launchers with these two new weapons.

    By the end of Season 1, the game will have added a variety of new weapons, theoretically allowing you to completely skip the initial launcher and melee weapon categories.

    This concludes the general overview of the weapon section in CoD Black Ops 7 Season 1. The increased variety of weapons and attachments will undoubtedly enhance the multiplayer and zombie modes.


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  • CoD BO6 Vs BO7 Game Mode Details | Comparison, Differences And Recommendation

    Posted: Dec 02, 2025

    Just one year after the release of CoD BO6, Call of Duty Black Ops 7 appeared on the scene. This rapid succession inevitably led to comparisons between the two games.

    Especially given their remarkably similar game mode designs and their shared membership in the well-known Call of Duty franchise.

    CoD BO6 Vs BO7 Game Mode Details | Comparison, Differences And Recommendation

    Below, I will provide a detailed introduction and comparison of their game modes, hoping this article will help you understand the differences and choose the game that best suits your needs.

    Multiplayer Mode

    Currently, CoD BO6 boasts a richer design in terms of game setting and core gameplay. However, Call of Duty Black Ops 7 has gained popularity due to its engaging map designs and highly playable mechanics.

    Maps

    CoD BO6 currently features 45 multiplayer maps. And BO7 only has 19 maps, 17 of which are traditional maps. However, it will offer players the most new 6v6 maps in the series' history, allowing players to experience the game's rich design on these maps.

    Format

    Both games share the same basic gameplay in their Multiplayer Mode, requiring players to engage in 6v6 battles across various game modes to pursue ultimate victory. However, there are some special game modes that exist.

    Skirmish, introduced in CoD BO7, allows players to engage in 20v20 battles. With such a large-scale melee, players will experience a rather chaotic scene.

    Perks

    As players level up, they unlock perks in the game, choosing from three categories: Enforcer, Recon, and Strategist.

    In CoD BO6, selecting three perks of the same category activates Core Combat Specialty, granting additional buffs.

    Black Ops 7 introduces Hybrid Combat Specialty, allowing players to mix three perks from two different categories to activate this effect. The benefits it provides will satisfy players' development in different directions.

    Other

    Both games offer numerous design features that enhance gameplay. For example, players can unlock and upgrade Prestige system by fighting and resetting levels. When the corresponding level is reached, you will receive generous rewards.

    The difference lies in the rewards given to players. In BO6, players received a cosmetic set and a token to unlock any loadout item. In CoD Black Ops 7, not only can players reset their characters for rewards, but max-level weapons can also be upgraded to Prestige weapons, unlocking cosmetic items like weapon camos and charms.

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    Furthermore, the persistent lobbies, which players have strongly requested to return, are included in CoD BO7, providing an enhanced gameplay experience.

    Zombies Mode

    In this mode, players must fight against endless hordes of enemies. Over time, the number and difficulty of these opponents will increase.

    Maps

    While the current map content in CoD BO7's Zombies Mode is far less diverse than in BO6, it is expected that more turn-based and survival maps will be added in the future, potentially surpassing the number of maps in other games in the series.

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    This process is gradually being implemented. Call of Duty Black Ops 7 Season 1, launching on December 4th, will feature two survival maps and a turn-based map, Astra Malorum.

    Game Modes

    CoD BO7 Zombies Mode features a unique Cursed Mode, where players can experience more challenging scenarios, such as relying solely on their knowledge of the map and missions to navigate subsequent adventures. BO6's Grief Mode pits two squads against each other, with the player surviving the longest winning.

    Compared to the mixed reception of Grief Mode, Cursed Mode has received widespread praise since its release. If you're wondering why these two modes have such different reputations, try them out for yourself.

    Campaign Mode

    Campaign Mode is the most significant difference between CoD Black Ops 7 and BO6, offering players almost entirely different gameplay experiences.

    Format

    In CoD BO6, the campaign mode was entirely a solo adventure, while in CoD Black Ops 7 it became an optional four-player co-op campaign mode.

    Players new to the series will probably adapt to this mode more easily than those who wanted to try the sequel because of CoD BO6.

    Characters

    While both games draw inspiration from Black Ops series, there are specific differences. Characters from Black Ops or Black Ops Cold War return in CoD BO6, while those from BO2 appear in BO7.

    Setting

    CoD Black Ops 7 is set in the near future, allowing players to use weapons and other elements appropriate for the setting. BO6 is set during Gulf War in 1991.

    New Content

    Furthermore, CoD BO7 added an Endgame mode to Campaign Mode, increasing re-playability. Players must complete missions assigned by the game system through exploration of Avalon to level up their characters and ultimately engage in battles to defeat the final boss.

    If you're new to the series, we recommend trying CoD Black Ops 7. The cooperative gameplay will enhance your experience and allow you to meet like-minded friends.

    It's important to note that regardless of the game mode you choose in CoD Black Ops 7, the most crucial element is having proficient shooting skills and strong adventure abilities. This will allow you to unlock game features, upgrade your character and weapons, and more as you explore.

    If you don't want to be killed immediately upon entering the game, continuously improve your skills. Besides honing your abilities in various game modes, you can also buy CoD Black Ops 7 bot lobbies from IGGM to compete against equally skilled players and bots, identifying your strengths and weaknesses.

    In conclusion, while CoD BO6, having been released for a year, holds an advantage in terms of content richness, Black Ops 7 boasts more novel settings and innovations. Over time, CoD BO7 is expected to gradually increase its richness, providing players with even more gameplay content.

    Players with different preferences will likely make different choices between these two games. They offer different development paths and unique gameplay mechanics, and whichever you choose, you can expect a thrilling and exciting adventure.

  • Black Ops 7 Season 1 Carry Forward Update: What Items Return In Warzone, Multiplayer And Zombies?

    Posted: Dec 01, 2025

    As you probably already know, the Carry Forward feature returns in Black Ops 7, allowing you to carry over some unlocked content and acquired items from BO6 to BO7, which will launch in 2025. This feature will officially launch with the release of Season 1.

    So, here we'll discuss this Carry Forward mechanic and the new items - or rather, returning items - that will be updated in Call of Duty: Black Ops 7 Season 1. These items will not only appear in Warzone mode but also be available in Multiplayer and Zombies modes. Let's take a look!

    Black Ops 7 Season 1 Carry Forward Update: What Items Return In Warzone, Multiplayer, And Zombies?

    Carry Forward Explained

    First, let's explain this feature to new players. Carry Forward system allows weapons, Operators, Blueprints, camos, and cosmetic items to be carried over from the previous game to the new one. This feature was first introduced in Modern Warfare 3, released in 2023, carrying over content from Modern Warfare 2 to the new game. This meant that all weapons and operators from MW2 could be used in MW3's Multiplayer and Zombies.

    It's important to note that while this feature will also be introduced in Black Ops 7 Season 1, only some content will be carried over.

    The Initial Carry Forward Plan

    In fact, their initial plan was to port all content from COD BO6 to BO7, just as they ported all MW2 content to MW3, including all operators, weapon blueprints, camos, DLC weapons, and items, except for things like stats. This was the initial concept.

    However, because of competition from Battlefield 6, they ultimately changed their minds. The developers felt that porting all these operators to Multiplayer would ruin Black Ops 7 gameplay experience. Therefore, they ultimately adjusted Carry Forward feature, now only allowing players to carry over two items: all accumulated Double XP tokens and GobbleGums.

    However, they also stated that new items will be added in subsequent updates; for example, pre-ordered camos and Zombies Operators from Easter Egg quest will carry over to the new version. Now, they will be carrying over some other items as well.

    Warzone Update

    The first major update to Carry Forward feature will be applied to Warzone.

    Season 1 update will officially integrate Warzone, connecting it with Black Ops 7. This means player levels will be reset, and all data will start from level 1, including K/D ratio, win rate, and other stats. These are all the items that cannot be carried over.

    However, we believe it's a good thing to have your data cleared when Haven's Hollow restarts. Especially if your previous stats and K/D ratio weren't ideal, now you still have a chance to improve.

    Of course, there are many other items that can be carried over. First, all content from BO7 will be retained. All perks, scorestreaks, field upgrades, tactical items, weapons, and more will be available on day one of BO7 S1 update. There will be 30 new weapons to experience.

    In addition, Warzone mode will introduce the brand-new Mastery Camo Grind, which you can start playing immediately.

    Notably, all your previous content will be retained. Therefore, you will have access to your weapons, blueprints, and camos from Modern Warfare 2, as well as camos, blueprints, and operators from Modern Warfare 3, and all operators you unlocked in Black Ops 6.

    In short, all camos you acquired through events, rewards, or paid operator bundles can be used in Warzone mode without any issues. This is the biggest highlight of Warzone.

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    Multiplayer And Zombies Update

    Although the official statement indicates there will be no more content carryover, we still welcome a new update to Carry Forward in Multiplayer and Zombies.

    Multiplayer

    Many may not have noticed that the official patch notes for Season 1 actually mentioned some upcoming content.

    For example, they said, "Expand Your Arsenal: Returning Black Ops 6 Loadout Content (Mid-Season)." Therefore, this content won't be available at the start of Season 1; you'll need to wait for Reloaded update to experience it.

    Black Ops 6 Loadout content will arrive midway through Black Ops 7, including one Tactical item, two Lethals, two Field Upgrades, and eight Scorestreaks! These items will be added to your Loadout options, but they won't be able to use overclocking.

    • Tactical: Shock Charge officially returns as a tactical item.
    • Lethal: Includes Impact Grenade and Thermo Grenade.
    • Field Upgrade: Morphine Injector and Tactical Insertion.
    • Scorestreak: Archangel Launcher, Combat Bow, Death Machine, Dreadnought, Grim Reaper, SAM Turret, Strategic Bomber, and War Machine.

    They stated that all these returning items can be used to complete daily or weekly challenges in CoD Black Ops 7 bot lobbies, earning Medals that unlock trophies, more XP, and a wider weapon selection.

    Zombies

    They've now done the exact same for Zombies mode.

    • Chug Mule Kick
    • Shatter Blast Ammo Mods
    • Field Upgrade: Mister Peeks, Tesla Storm & Frost Blast

    As for other items returning in the mid-season update, these include craftable items like Shock Charge, Thermo Grenade, War Machine, and Grim Reaper.

    These are the returning items in Black Ops 7, updates made to retain items. Hopefully, these Carry Forward items will get you back to BO6 form and ready to battle on the battlefield!

  • CoD Black Ops 7 Zombies Mode Weapon Tier List | Top 10 Guns To Use Before Season 1

    Posted: Nov 28, 2025

    CoD Bo7 Zombies mode is the most exhilarating mode; all you need to do is figure out how to keep firing while outside the zombie horde.

    Before Season 1, let's look at the 10 best weapons in Zombies mode. While their feel differs, they all allow you to crush hordes of zombies.

    CoD Black Ops 7 Zombies Mode Weapon Tier List | Top 10 Guns To Use Before Season 1

    1. Shadow SK (Sniper)

    This weapon is almost always a one-shot kill throughout the game, and its greatest strength lies in its stability when killing zombies. To efficiently kill Zursa Bear, you need to shoot their beehives first, exposing their weak points for easy critical hits.

    You can use Tactical Stance for smoother movement, especially when paired with a scope, letting you switch between close-range tactical stance and long-range precision shooting. Adding Rapid Fire attachment makes this gun feel more like a precision rifle.

    Augments:

    • Stalker: Faster movement while aiming.
    • Critical Eye: Body shots have a chance to critically hit.
    • Double Impact: Consecutive hits on elite enemies deal massive damage.
    • Double Play: Ammo is refunded upon kill.

    2. XM325 (LMG)

    XM325 is one of the two LMGs in the game. It's one of the best weapons in Zombie Mode, as no one would refuse to unleash hundreds of rounds on zombies.

    You can choose to equip XM325 with 70-round or 85-round magazines, or opt for belt feed, which requires no reloading but can overheat.

    XM325 has an extremely high rate of fire, so Rapid Fire is not recommended. Instead, 5.56 Caseless FMJ is recommended, as its higher penetration allows it to cut through more zombies, making every bullet more effective.

    Augments:

    • Critical Eye: Perfect for XM325 due to its high rate of fire and large magazine capacity.
    • Guns Up: Allows you to fire while sprinting, effectively preventing you from being surrounded by zombies.
    • Classic Formula: Allows you to reload faster.
    • Double Impact: Helps you land consecutive hits, but it can also be used in Double Play.

    3. M10 Breacher (Shotgun)

    Every shotgun in Call of Duty series is extremely powerful, and M10 Breacher is one of the three initial shotguns in Black Ops 7. It's a pump-action shotgun with extremely high damage per bullet.

    Holding down the fire button charges the shot, concentrating the bullet into a smaller area, similar to a slug shotgun. Using this method can quickly eliminate zombies like Zursa Bear.

    After being Pack-a-Punched, it can achieve charged automatic fire, making it nearly fully automatic and capable of rapid, continuous, and accurate shots.

    Its drawback is its slow rate of fire, but its single-shot damage is extremely high, making it the best choice in certain situations. Furthermore, you can equip it with dragon's breath attachment rounds to deal even more damage to Zursa Bears, making it a powerful crowd control weapon.

    4. MPC-25 (SMG)

    MPC-25 is the best SMG in the game. Its prototype is MSMC, boasting excellent damage and mobility. However, its default magazine capacity is small, requiring frequent reloading before equipping an extended magazine, which impacts output. It also lacks damage against body shots and relies heavily on headshots.

    Augments:

    • Critical Eye: Increases MPC-25's damage.
    • Double Jeopardy: Has a chance to instantly kill low-health zombies.
    • Dead Point: Deals extra damage to enemies at close range.
    • Dead Heat: Increases movement speed after a point-blank kill.

    5. DS20 Mirage (AR)

    DS20 Mirage is an excellent all-around assault rifle. It has a high rate of fire, low recoil, and its headshot bonus is said to be higher than other assault rifles. You can equip 17.1" Abdicator Barrel to further increase the headshot multiplier.

    It comes with an underbarrel grenade launcher by default. While seemingly ordinary, it's effective at shooting Zursa Bear's hives, allowing you to quickly eliminate them with main fire. However, this prevents the use of other underbarrel attachments, such as the smoke launcher which might be useful for unlocking Easter eggs in co-op mode. Furthermore, it currently has a firing delay bug, which affects handling.

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    6. Jäger 45 (Pistol)

    Jäger 45 is a very unique dual-wielding pistol, which can also be switched back to single-wielding for greater accuracy. When Pack-a-Punched, it becomes a slug shotgun, serving as an alternative to Mustang and Sally in this game. With its prestige attachment, the gun's range and headshot multiplier will be significantly increased.

    Jäger 45 can be considered a top-tier anti-Zursa Bear weapon. Due to its overwhelming strength in testing, it was nerfed before its official release. Jäger 45 has a small magazine capacity and consumes ammo quickly, but this can be compensated for with Deadshot and Mule Kick.

    7. M34 Novaline (Marksman)

    M34 Novaline is a marksman rifle. Before being Pack-a-Punched, it fires in short bursts, and after Pack-a-Punched, it becomes fully automatic while retaining the high damage of a marksman rifle.

    This gun is effective at both close and long range, capable of unleashing a barrage of bullets at close range and dealing precise damage to elite enemies like Zersa Bear at long range. It is incredibly powerful without requiring specific attachments.

    8. Ray Gun Mark II

    Ray Gun Mark II is a wonder weapon, extremely effective against Zursa Bear and Boss Veytharion. It is very strong with Double Tap and, unlike the original Ray Gun, does not rely on PhD perk to prevent self-damage, making it more versatile in gameplay.

    However, Ray Gun Mark II's splash damage is poor, making it less effective than Ray Gun when clearing mobs from cover.

    9. Ray Gun

    Ray Gun is a classic wonder weapon, even better than in Black Ops 6, partly due to its double-tap rate of fire from the start and the ease of obtaining PhD perk.

    Ray Gun's splash damage is excellent for using cover and is also good against Zursa Bears. Without perk limits, it's more versatile than Mark II.

    However, if there's a four-perk limit and you plan to play for a long time, you might need to choose Jug, Quick Revive, and Stamina for survival. Choosing PhD means you can't choose Double Tap and Speed Cola, and Ray Gun desperately needs the latter two to compensate for its slow reload speed, while in this case, Mark II is a better choice.

    Also Read: Black Ops 7 November 25 Endgame Mode Update | Adds Disconnect Protection And Fixes Progress Loss Issues

    10. Akita (Shotgun)

    In cursed mode, Akita grants 10 points for each bullet that hits a zombie. This makes it very easy to earn points with this gun, easily reaching 200,000 to 300,000 points in low waves.

    When paired with Dead Point Augment and Dragon's Breath attachment, Akita also offers decent crowd control and elite-killing capabilities.

    Akita is similar to Maelstrom in Black Ops 6, an excellent crowd control weapon, but not suitable for boss fights or long-range combat.

    Even after the Season 1 update, these weapons shouldn't be significantly affected. Some might be replaced by newer weapons, but this doesn't mean they'll become useless in Zombie Mode.

  • CoD BO7 Proving Grounds Event Guide: Fastest Score Method, Date & Rewards

    Posted: Nov 27, 2025

    Recently, we welcomed the first event since the release of CoD: Black Ops 7, Proving Grounds Event. Proving Grounds is a standalone leaderboard system in the game where players can compete for better cosmetic rewards by continuously chasing points in matches.

    BO7 Proving Grounds Event started at 12:00 PM on November 25, 2025, and will continue until 11:59 AM on December 1, 2025.

    Here, we'll show you the fastest way to complete this event, climb to the top of the leaderboard, and win all the limited-time rewards. Let's take a look!

    CoD BO7 Proving Grounds Event Guide: Fastest Score Method, Date & Rewards

    Event Rules

    First, the rules of Proving Grounds are simple: earn scores.

    Earn scores in all multiplayer games and modes to earn leaderboard points, even eliminations count. So, anything you do in Black Ops 7 - eliminations, assists, or capturing objectives - will earn you points.

    However, please remember, this is not related to XP. In other words, even if you use double XP tokens in CoD Black Ops 7 bot lobbies to quickly earn tens of thousands of XP, or complete all daily challenges, these will not affect your actual score. This means you don't have to worry about those with hundreds of XP tokens using them to beat you.

    Climbing The Leaderboard

    Your leaderboard score determines your position on the top 30 players' leaderboard; the more points you have, the higher your ranking. Finally, after the event ends, you will receive rewards based on your final leaderboard ranking, including two camo rewards. Furthermore, completing Score Challenge will earn you additional rewards.

    Before you participate in or enter your first game, a countdown will appear, telling you how much time is left until the event ends.

    Then it will display the rewards for 1st, top 5, top 10, top 15, and top 30.

    • Top 1 - Proving Grounds: Champion Animated Calling Card
    • Top 5 - Proving Grounds: Top 5 Calling Card and Reverence Weapon Camo
    • Top 10 - Proving Grounds: Top 10 Calling Card
    • Top 15 - Loading Screen and Burial Grounds Weapon Camo
    • Top 30 - Proving Grounds Calling Card

    In addition, there's another set of rewards available, as mentioned before, based on Score Challenge. So even if you don't care about rankings, you can still earn rewards by playing the game and getting scores.

    • Earn 10,000 Score: One Hour Double XP Token
    • Earn 20,000 Score: Mad Peace Weapon Charm
    • Earn 40,000 Score: One Hour Double Weapon XP Token
    • Earn 80,000 Score: Drop ‘Em M15 Mod 0 Weapon Blueprint

    So, if you just want to finish the game without aiming for first place, simply aim for 80,000 points within a week.

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    Gear Setup

    Next, before you start running, you'll need to ensure you have a suitable set of gear. You can refer to our gear setup, but it's up to you.

    For Wildcards, I recommend Perk Greed. It allows you to equip an extra perk, effectively giving you a fourth perk in your gear setup. This allows you to combine perks that wouldn't normally be usable simultaneously.

    As for your secondary weapon, bring an A.R.C. M1 Launcher, which can be used to destroy equipment, vehicles, or other airborne Scorestreaks flying across the map. Furthermore, they can also serve as an alternative to eliminating enemies on foot, offering great flexibility.

    For melee weapons, the choice is yours. However, you can prioritize weapons with higher base movement speed and utilize Lightweight Perk to maximize your ability to close the distance to enemies and increase your kill efficiency.

    For Field Upgrades, we recommend Squad Link. If you don't have it, use equipment like Scrambler, which can also help you gain some points and disrupt enemy equipment within its area of ​​effect. However, we still highly recommend Squad Link because it provides an additional bonus to all teammates within the circle, helping your squad coordinate better.

    For Tactical, we used EMP Grenade throughout the match. It's a handheld throwable grenade that fires an electromagnetic pulse, disabling all electronic devices within its blast radius for a short time. Therefore, it's a very useful tool in Proving Grounds.

    For Lethal, the best choice is Point Turret because it's automatic. You simply need to place it, and anyone who gets close will fire. Even if you only hit the target without killing them, you'll still get points.

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    Perks

    Now let's talk about perks. Here are a few important ones:

    • Gearhead (Tier 2): Doubles the speed at which you gain Field Upgrades.
    • Scavenger (Tier 2): Allows players to see and pick up ammo pouches left by dead players.
    • Bankroll (Tier 3): This perk is crucial because it reduces your scorestreaks consumption, which is a core part of the game.
    • Looper (Tier 3): Gives you the ability to regain Scorestreaks in the same life. However, this extra skill is unlocked only if you previously selected Greed Wildcard perk.

    How To Score Quickly?

    Finally, we'll share a super-fast scoring method that ultimately led us to 24,000 points.

    The first thing we need to do is equip Scout Pulse, UAV Recon, and Counter-UAV. The key here is equipping Overclock ability, which reduces their cost. This way, you only need to kill one person to get Scout Pulse, then kill one and a half to get UAV Recon, and immediately get Counter-UAV.

    The brilliance of this strategy is that you don't need to kill to get them; you can simply utilize everything else in your inventory.

    For example, throwing a Pinpoint Grenade grants 5 to 10 XP per hit, and your grenades can also earn you assists or kills. Squad Link gives bonus points every time a teammate enters the linked area and performs an action against your team. There's also Launcher; if someone calls for scorestreaks against the enemy, you simply look up, destroy them, and you'll get Counter-UAV.

    Once you have Counter-UAV, every kill your teammates get earns you 5 points. You just need to stand there and protect yourself. As your teammates kill enemies, your score increases. So, this will definitely help you complete this event smoothly.

    Even if you die, if your UAV Recon and Counter-UAV are still active, they will accumulate enough points for you to get the next batch of UAV Recon and Counter-UAV. This snowballs the process, allowing you to continuously gain the target points.

    That concludes the details of this BO7 Proving Grounds event. Have you claimed all the rewards yet? With the event nearing its halfway point, it's time to speed things up and leave your mark at the top of the leaderboard!

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