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News Tag: FFXIV Gil

  • FFXIV Patch 7.35 New Content Overview And Mount & Minion Rewards

    Posted: Oct 20, 2025

    Final Fantasy XIV's latest patch, 7.35, released on October 7th, following 7.31. The most compelling feature of this patch is likely the crossover event with Monster Hunter Wilds and the various rewards that come with it.

    As such, some of the new minion and mount rewards offered by all the events and challenges available in Patch 7.35 are related to the crossover event. Of course, other standard minions and mounts are also worth acquiring.

    Below, we'll provide an overview of the new content in Patch 7.35, followed by a guide to obtaining all the minion and mount rewards in the patch.

    FFXIV Patch 7.35 New Content Overview And Mount & Minion Rewards

    Patch 7.35 New Content Overview

    This patch's new content primarily includes a new dungeon, a Monster Hunter Wilds crossover, and chapter updates for some questlines. Completing these will earn you quest-specific rewards and more FFXIV Gil.

    Pilgrim's Traverse Dungeon

    As the fourth deep dungeon in Final Fantasy XIV, Pilgrim's Traverse still begins at level 91, allowing players to progress up to level 100.

    Unlike previous dungeons, this dungeon features several innovations while retaining the hallmarks of FFXIV. For example, you can now match with a party through Duty Finder within the dungeon, rather than having to assemble a party in advance.

    Additionally, checkpoints allow you to save your progress on floors 1, 21, 31, 51, and 71 (of the 100 floors). This reduces the need to invest a large amount of time in a single quest, making dungeon exploration less stressful for your party.

    Note that in addition to the character level requirements, to access Pilgrim's Traverse, you must have completed Endwalker main scenario quest and cleared at least 50 floors in Palace of the Dead.

    Quantum Mode

    This mode allows you to unlock the special quest, The Final Verse, after completing the main dungeon, and experience the ultimate challenge by battling the 99th floor boss.

    This mode allows up to four players to form a party at once. Before the battle begins, players can submit up to 40 offerings to enhance the boss's stats, and a new penalty mechanic has been introduced.

    Windward Wilds Trial

    This trial is a crossover event between Final Fantasy XIV and Monster Hunter Wilds. It has no time limit and will remain a permanent feature in Final Fantasy XIV.

    To participate in this trial, you must be at character level 100, have an item level of 725 (Normal) or 740 (Extreme), and have completed Dawntrail questline. You'll need an eight-player party to fight Guardian Arkveld from Monster Hunter World.

    New Quests

    The first quest update is Yok Huy Allied Society quest, which requires you to investigate the cause of the snow elves' viciousness in ancient ruins with members of the society. You can also complete crafting jobs by repairing the ruins.

    Another update is the latest chapter in Hildibrand series, The Case of the Fiendish Fugitives. Join the Inspector in investigating new cases.

    All Patch 7.35 Mounts

    This update offers seven mount rewards, each with different ways to obtain them, but some can be redeemed directly through the market board.

    Chandelier Of First Light

    This mount can only be obtained after unlocking Faerie Favours achievement. The steps to complete it are as follows:

    • 1. Complete the final level of the new dungeon, Pilgrim's Traverse, to obtain two Illumed Invocations.
    • 2. Visit Ose Wyd at Il Mheg (X:29.9 Y:5.9) and exchange Illumed Invocations for four accessories of First Light.
    • 3. Bring the accessories to Aenc Daen and speak with him.

    Felyne Support Team Cart

    This mount can be obtained by completing Windward Wilds Trial on Extreme difficulty, earning 99 Guardian Arkveld Certificates, then redeeming them from Smithy in Tuliyollal.

    Forgiven Mimicry

    Complete Pilgrim's Traverse dungeon to obtain Pieces of the Blessed Hoard, then visit Tyr Marn at Il Mheg (X:29.9 Y:5.9) to examine them and obtain First Light relics, which can then be redeemed.

    Ornamental Shrublet

    Completing Pilgrim's Traverse dungeon will grant you a Sack of Silvered Light. Find Tyr Marn in Il Mheg, identify it, and redeem it.

    Pilgrim's Protector

    This mount requires 99 First Light Relics to Ose Wyd. For details, refer to Forgiven Mimicry acquisition instructions.

    Seikret

    Completing the side quest The White Wanderer unlocks this mount, which also leads to The Windward Wilds trial. Therefore, this is a guaranteed mount to receive in Patch 7.35.

    Vurgar The Loyal

    Completing tasks related toYok Huy Allied Society quest grants you a chance to redeem this mount by consuming 18 Yok Huy Wards.

    Of the mounts listed above, those that can be redeemed directly from the market board include:

    • Felyne Support Team Cart
    • Forgiven Mimicry
    • Ornamental Shrublet
    • Pilgrim's Protector

    All Patch 7.35 Minions

    There are five minion rewards available in this patch, and like mounts, some can be obtained through the market board, including Sin Beaver and Wind-up Feo Ul. Here's how to obtain all the minions:

    • Seikret Fledgling and Vigorwasp: After completing The Windward Wilds, remove the scales from Guardian Arkveld. Using 3 scales at Smithy in Tuliyollal can redeem this minion.
    • Sin Beaver: Complete Pilgrim's Traverse objective to obtain Luminous Oil. Getting this minion need consume 5 Guardian Arkveld scales at Ose Wyd.
    • Wind-up Feo Ul: Complete Pilgrim's Traverse to obtain a Sack of Gilded Light. This minion can be obtained after identification by Tyr Marn.
    • Wind-up Yok Huy: Use 8 Yok Huy at Yok Huy Allied Society.

    That's all for this introduction. We hope it helps you experience Patch 7.35! Thank you for reading.


    As you can see, some mounts and minions require completing new dungeons or trials. Therefore, it's essential to get safe FF14 Gil trading at IGGM to buy better weapons to fight enemies in-game.

  • FFXIV Top 10 Scions Of The Seventh Dawn Members: What Kind Of Characters Are They?

    Posted: Jul 25, 2025

    Since its launch, FFXIV has launched several expansions, and in order to keep up with the development of the plot, various organizations and related characters from Eorzea are always updated.

    As one of the more important organizations in the game plot, although Scions of the Seventh Dawn disbanded at the end of Endwalker story, each member still has different responsibilities in the subsequent DLCs.

    If you are a player who has only joined Final Fantasy 14 in the past two years, in order to avoid encountering these members while playing the game without knowing their background stories, the following will introduce you to the top 10 members of the organization.

    FFXIV Top 10 Scions Of The Seventh Dawn Members: What Kind Of Characters Are They?

    Basics Of Scions Of The Seventh Dawn

    Originally, the organization was formed by the remaining members of Circle of Knowing and Path of the Twelve after The Calamity in accordance with the wishes of Louisoix.

    As a secret organization dedicated to serving the country, Scions of the Seventh Dawn usually provides advice to the leaders of Eorzea through informal channels. After a desperate battle with XIVth Imperial Legion, the organization was made public.

    The purpose of the formation of Scions of the Seventh Dawn is to protect Eorzea from various threats and the invasion of Garlean Empire. The organization was originally headquartered in The Waking Sands in Vesper Bay, and later moved to The Rising Stones in Mor Dhona.

    In the previous expansions of FF14, you can join the faction as The Warrior of Light, explore Eorzea with members, and earn FFXIV Gil by completing quests in order to obtain more gear and resources to make yourself bigger.

    1. G’raha Tia

    This character is also known as Crystal Exarch. Since Shadowbringers, he has served as your main scenario ally. This reassuring sense of companionship is also the main reason why he deserves to be top 1.

    In addition, G’raha Tia is also an excellent mage. Not only is he charming, but he is also very good at leading large-scale operations. He is a bold and calm character.

    2. Y’shtola Rhul

    Y’shtola is a reliable mage like G’raha, but prefers to study esoteric methods. She has white hair and light brown skin, and is a very attractive character in appearance.

    In terms of personality, Y’shtola not only has leadership ability, but also likes academic debates and enjoys the feeling of being the focus of everyone.

    3. Tataru Taru

    As a lovely Lalafell, Tataru takes on the duties of receptionist at the headquarters of Scions of the Seventh Dawn. If you plan to join the organization, she will be responsible for guiding you first.

    Although Tataru is not good at fighting or crafting, no member can match her in business and trading, so she is also the secretary and coin keeper of the organization. It can be said that without her, Scions of the Seventh Dawn cannot function properly.

    4. Urianger Augurelt

    Due to his childhood experience, Urianger is obsessed with prophecy books and various related materials. As a result, his words and deeds always have a sense of ridiculous pretentiousness.

    But the reason he is an indispensable member of the organization is that he actually has reliable emotional intelligence, can coordinate the relationship between people well, and speaks out what you think for you who are not good at expressing yourself.

    5. Alphinaud Leveilleur

    This cute boy has a twin sister named Alisaie. Because they look alike, they are often confused by people who know them. Alphinaud has an extraordinary artistic talent and therefore has good popularity in Studium.

    Perhaps because of his younger age, Alphinaud sometimes reveals a sense of pretending to be mature, but as the plot deepens, he is also growing up and eventually becomes a qualified guide.

    6. Thancred Waters

    Thancred was originally a talkative person who liked to chat up women, but after The Calamity and learning that Minfilia had become Word of the Mother, he became cold and tough.

    However, due to his friendliness and reliability, Thancred is always the most trusted patriarch of the other Scions of the Seventh Dawn.

    7. Alisaie Leveilleur

    As Alphinaud’s sister, Alisaie seems to be calmer and more mature. She is strong-willed, and although she is sometimes emotional because of her cynicism, she is still a compassionate girl at heart.

    In Dawntrail, you can choose her as a partner in the dungeons Worqor Zormor, The Skydeep Cenote, Vanguard and Origenics, or other trials to provide you with treatment.

    8. Krile Maya Baldesion

    Krile is a lovely Lalafell like Tataru, but the difference is that although she is kind and intelligent, and knowledgeable in many fields, she is also good at seeing through people’s hearts, and she always likes to make fun of others.

    But honestly, who can blame a cute child for a prank that does not cause any actual mistakes? Besides, Krile actually cares deeply about her friends and will apologize immediately when others feel offended.

    9. Estinien Varlineau

    Because of hatred, Estinien was tough and rude at first. He not only expressed contempt for what he thought was weakness, but also hated those fake and pretentious social interactions.

    But after entering the organization and becoming your companion, Estinien was gradually impressed by his companions and became a comrade-in-arms worth relying on with his reliable fighting ability.

    10. Riol Forrest

    Compared with other members, perhaps because there is less relevant information, Riol always seems to complete his work quietly in the organization, so that you sometimes ignore him.

    However, as an intelligence officer who collects information, Riol is indeed an indispensable member of Scions of the Seventh Dawn. In addition, he is trustworthy because of his plainness.

    In addition to the above ten members, there are actually other scions, but these ten may appear more frequently and deserve extra attention, so we introduce them to you. Thank you for reading.

  • FFXIV Available PC Platform Update And Patch 7.3 New Gear: Why Do They Annoy Players?

    Posted: Jul 19, 2025

    Summer and the holidays that come with it should be a time when the participation of various games has increased. The rising temperature makes playing games at home your best entertainment, but the recent FF14 has annoyed players.

    To be honest, player dissatisfaction is almost the norm in every gaming community, because there are few game content or activities that can satisfy everyone (except for the special existence of Stardew Valley).

    The main reason for the public outrage of FFXIV this time is not the old-fashioned problems such as the lack of creativity or frequent bugs in the new patch, but it involves social history and whether you can play games on the PC as you wish.

    Next, we will introduce you to the relevant situation based on actual performance.

    FFXIV Available PC Platform Update And Patch 7.3 New Gear: Why Do They Annoy Players?

    PC Platform Updates Will Be Mainly Based On Win 11

    According to the latest news, Final Fantasy 14 development team has decided to stop the mainstream update of the game on Windows 10 from October 14, 2025, and shift the focus of the comprehensive PC update system to Win 11.

    I have to say that this is unfortunate news for most FFXIV players, because although the game is available on multiple platforms, PC players are the mainstream, and Win 10 users should be many of them.

    Although technically you can still play FF14 on Windows 10 after October 14, if any problems occur and cause losses, such as lag when settling dungeon rewards and losing some FFXIV Gil, the official may not perform maintenance and compensation, as in the past.

    In addition, although the development team also stated that it will continue to provide some technical support for Windows 10 users based on specific circumstances, it is informal and not guaranteed, so it is best not to count on it.

    Why Make This Change?

    First of all, in terms of the newness of the version, Windows 11 is the latest and occupies the largest market share of relevant users. Although Win 10 is close behind, the system will no longer receive mainstream feature updates starting around the fourth quarter of 2025.

    From this perspective, Final Fantasy XIV’s platform focus shift is in sync with Windows officials, which is understandable. After all, no matter how the game develops, it cannot be separated from the support of devices.

    Based on this, the minimum CPU requirement for FFXIV will also change from Intel Core i7-7700 or higher to Intel Core i5-8400 or higher. It is expected that you will eventually need at least a six-core CPU to continue playing on Windows 11.

    How To Deal With This Change?

    To be honest, if you still plan to play FF14, the sooner you update your Windows system, the better to minimize your in-game losses. And all extended security update programs are free, you only need to wait for the update time.

    If you don’t want to upgrade your Windows system for the time being but want to play FF14, you can also transfer your gaming progress to macOS, PlayStation or Xbox consoles through cross-play and cross-progression functionality.

    What’s Wrong With Patch 7.3 New Gear?

    If the changes in Windows system only bring you a little trouble, then the problems caused by the new gear seem to be a bit offensive, especially for those players who pay attention to the history of American continent colonization.

    The New Gear Conflicts With The Style Of Tural

    Final Fantasy will release Patch 7.3 in August, and it is likely to be the last patch of the current DLC Dawntrail, so it has also attracted much attention.

    Among all the known new content of Patch 7.3, you will find a well-made set of gear belonging to the new dungeon Meso Terminal, and the design seems to be inspired by Spanish conquistador era in the 16th century.

    FFXIV Patch 7.3 New Gear

    There is nothing wrong with this style itself, but the embarrassing thing is that Tural, the background continent of Dawntrail, has a clear Central and South American style. The combination of the two makes it difficult for you not to think of that bloody colonial history.

    Even if you are an Asian player, after learning the story behind it, it is difficult not to feel disgusted with this set of gear and doubt the intentions of the design team.

    Soon after the release of the information and preview of this set of gear, many FF14 players publicly expressed dissatisfaction and even anger, claiming that if this set of gear is put into the game without changes, they will cancel the game subscription.

    “Dark History” Related To Outfits

    If you are a new player, you may not know that this is not the first time that FFXIV has angered the public over issues with countries or regions. Next, we will introduce you to the relevant “dark history” according to the timeline.

    Far Northern Attire

    In 2023, Far Northern Attire launched by FFXIV was condemned by the relevant non-governmental organization Saami Council because of its obvious Sámi cultural style.

    The council stated that this special style is part of Sámi cultural property, and the design of the game infringes on their intellectual property rights, and asked the game to remove the outfit. But in the end, nothing happened.

    A Costume Of Stormblood

    In 2019, Final Fantasy 14 also launched a costume in East Asia-style DLC Stormblood, which is close to the costumes that were required to be worn during Japanese occupation of Korea from 1910 to 1945.

    Although this costume is no less offensive than the new gear introduced this time, it was only available in China at the time, so it was less criticized.

    To be honest, we really don’t understand why FFXIV always “plays a marginal ball” on such serious issues and arouses public anger. But no matter what the purpose is, it will definitely make more players abandon it in the long run.

    The above are the two main manifestations of Final Fantasy 14 that have caused dissatisfaction among players recently. And among them, mainly hoping that the development team can solve the problem of the new gear before the launch of Patch 7.3.

  • FFXIV Occult Crescent And Job Adjustments In Patch 7.25: What You Should Know?

    Posted: May 28, 2025

    It has been more than two months since the release of patch 7.2. Just when you thought FF14 would have to wait until the summer to have new operations, patch 7.25 suddenly landed in the game on May 27!

    Compared with large updates, 7.25 does not add a lot of new content, but it still provides you with a fresher gaming experience, and also adds a new chapter to the previously popular Hildibrand Adventures quest chain. In addition, various jobs in different modes have been adjusted.

    Based on this, we will mainly introduce you to the job adjustments and how to complete the most important field operation Occult Crescent.

    FFXIV Occult Crescent And Job Adjustments In Patch 7.25: What You Should Know?

    What Is Occult Crescent?

    As the latest added field operation, you can think of Occult Crescent as an independent new copy. It has its own map, mechanism, and built-in tasks. It not only helps you find relic weapons, but also provides the new ways to obtain FFXIV Gil.

    How To Unlock It?

    First you must complete all the main quests of Dawntrail expansion and get at least one combat job that reaches level 100. Then go to Tuliyollal to find Expedition Messenger, start and gradually advance the quest One Last Hurrah, and you can enter Occult Crescent.

    How To Play?

    The special thing about this operation is that when you fight in it, your strength depends on the new knowledge level, not the original character job level. In addition, Occult Crescent allows you to get Occult Crescent-limited jobs (some of which can be unlocked directly) through local shops or combat drops to utilize additional skills.

    Based on this, you need to first complete ordinary tasks with the help of special jobs such as Phantom Bard or Phantom Knight, or find survey points, to get your knowledge level to 20, and then form a team to enter the ultimate 48-player dungeon The Forked Tower.

    The above is the main gameplay idea, but in fact there are many more specific details that you need to understand during the entire adventure, such as:

    • When you die in battle and choose to revive at the base, you will lose knowledge XP or level. But if other players resurrect you, you can avoid this loss.
    • Occult Crescent map does not allow you to fly, but you can ride a mount.
    • Sometimes critical encounters will appear on the map, which will bring powerful enemies and difficult battles.

    In general, you need to complete FATEs and critical encounters before entering The Forked Tower to increase your knowledge level as much as possible and earn more limited currency to redeem other special rewards.

    FFXIV Occult Crescent

    Reliable Game Tips

    After understanding how Occult Crescent works, in order to fully utilize it, you also need to know more tips that can improve the efficiency of completing this field operation:

    • Occult Crescent is different from previous field operations. It allows you to unlock Ethernet teleport points freely without being restricted by your task progress or level. In this way, you can enter critical encounters faster through teleport points.
    • The opening of critical encounters requires you to go to the area marked with a blue FATE challenge icon in time and wait in the huge circle or square on the ground, otherwise the battle cannot start normally.
    • The efficiency of teamwork is higher than fighting alone. If you don’t have a suitable teammate, send “lfg” in the chat room to receive an invitation.
    • If you encounter a high-level enemy at a low level, try to hide yourself out of their field of vision to avoid being discovered and causing a fight.
    • Learn to utilize your Phantom job and other useful exclusive tools.
    • Most battles have similar patterns, so try to memorize them as you level up.

    What Changes Have Been Made To Each Job?

    Patch 7.25 makes different changes to each job based on PVE and PVP modes. In PVE, the damage output of some jobs has been increased, and the negative effects that some enemies can apply to have been reduced or eliminated, mainly based on the difficulty of AAC Cruiserweight M2 (Savage) phase.

    In PVP mode, the following adjustments are mainly made to enhance the playability of team battles and try to make unpopular jobs have a chance to play.

    • Warrior: Make PVP performance of this job more stable by adjusting Fell Cleave and Thrill of Battle.
    • Dark Knight: Enhanced Eventide.
    • Gunbreaker: Reduced Fated Brand’s power to maintain balance.
    • Monk: A series of incremental adjustments.
    • Samurai: Increased barrier strength for Ogi Namikiri and Kaeshi: Namikiri.
    • Reaper: Improved Communio and Perfectio.
    • Viper: Made it easier for Uncoiled Fury to kill enemies.
    • Bard: Improved Warden’s Paean and Harmonic Arrow, and reduced the cooldown of Repelling Shot.
    • Machinist: Increased the duration of Bioblaster and the power of Aether Mortar.
    • Dancer: Improved Starfall Dance, Saber Dance, and Dance of the Dawn.
    • Black Mage: Increased the number of stackable Soul Resonances, and improved Flare Star and Frost Star.
    • Summoner: Improved the barrier effect of Radiant Aegis.
    • Pictomancer: Reduced the recast time of each action and enhanced Mog of the Ages and Retribution of the Madeen.
    • White Mage: Reduced the amount of damage absorbed by Seraph Strike Protect to maintain the balance between healing jobs.
    • Sage: Increased DOT effect of Lype.

    The above is part of the patch 7.25 content introduced to you this time. It would be great if it can help your FFXIV experience!

  • FFXIV Cosmic Exploration Rewards: How Many Rewards Are There?

    Posted: Apr 25, 2025

    With the release of Final Fantasy 14’s Patch 7.21, a new event has been added to the game - Cosmic Exploration, which not only brings players a lot of very interesting space exploration activities, but also allows players to obtain rich Cosmic rewards through exploration objectives.

    FFXIV Cosmic Exploration Rewards: How Many Rewards Are There?

    Most importantly, the developers have announced that as Cosmic Exploration project is further expanded in subsequent patches, the generous rewards contained in it will continue to increase. In order for you to receive all the rewards offered in this event more quickly, this guide will provide you with a detailed introduction to the ways to unlock rewards in Cosmic Exploration.

    Ways To Unlock Rewards In Cosmic Exploration Event

    In order to encourage all players in FFXIV to be keen on pursuing all the content and new features provided by this event, there are multiple ways to obtain rewards in Cosmic Exploration, the most important of which is to exchange them for Cosmic Exploration-exclusive currency you earn from completing tasks.

    Completing various missions in Cosmic Exploration will earn you different amounts of Cosmocredits and Lunar Credits, which you can redeem at Mesouaidonque in Credit Exchange (X:21.8, Y:21.8) for FF14 Items you want, such as mounts, glamour, and some cosmetics.

    Other ways to get rewards are more dependent on your luck and patience. For example, Cosmic Fortunes can provide you with some exclusive rewards, including the extremely valuable Vacuum Suit mount and the very common material and cordials, but it requires you to gamble by spending Lunar Credits.

    In addition, you can also fight for the opportunity to drive a mech in Mech Ops mission, because when you are selected and successfully complete the mission, you also have a certain chance to get the corresponding mount reward. There are also some rewards based on your achievements in the mission, such as some titles and Vacuum Suit mounts, which require you to spend a lot of time and effort.

    Cosmic Exploration Rewards List

    This Cosmic Exploration provides many players with very generous rewards during the lunar exploration process. The following is a specific list. It is worth reminding you that if you don’t need some of the rewards, you can place them in the market or auction house to earn some FFXIV Gil for yourself, which may be the best source of your wealth.

    • Vacuum Suit (Mount) - From Cosmic Fortunes Or Mech Ops Mission
    • High-Mobility Vacuum Suit (Mount) - From Out of This World Achievement
    • Micro Rover (Mount) - From Cosmic Fortunes
    • Rage (Emote) - Spend 9,600 Cosmocredits In Credit Exchange
    • Visage Capture (Emote) - From Cosmic Fortunes In Credit Exchange
    • Star Crew Jacket (Glamour) - Spend 8,400 Cosmocredits In Credit Exchange
    • Star Crew Gloves (Glamour) - Spend 4,800 Cosmocredits In Credit Exchange
    • Star Crew Trousers (Glamour) - Spend 7,200 Cosmocredits In Credit Exchange
    • Star Crew Boots (Glamour) - Spend 4,800 Cosmocredits In Credit Exchange
    • Cosmosuit Coffer (Glamour) - From Cosmic Fortunes
    • Loparasol (Fashion Accessory) - From Cosmic Fortunes
    • Tinted Sunglasses (Facewear) - From Cosmic Fortunes
    • Reading Glasses (Facewear) - Spend 6,000 Cosmocredits In Credit Exchange
    • Stellar Lamppost (Outdoor Furnishing) - Spend 3,000 Cosmocredits In Credit Exchange
    • Cosmochair (Furnishing) - Spend 3,000 Cosmocredits In Credit Exchange
    • Cosmic Exploration Framer’s Kit (Adventurer Plate) - Spend 6,000 Cosmocredits In Credit Exchange
    • Hey, Cid! Orchestrion Roll (Orchestrion Roll) - Spend 6,000 Cosmocredits In Credit Exchange
    • The Airship Orchestrion Roll (Orchestrion Roll) - Spend 6,000 Cosmocredits In Credit Exchange
    • Stargazers Orchestrion Roll (Orchestrion Roll) - From Cosmic Fortunes
    • Close in the Distance (Orchestrion Roll) - From Cosmic Fortunes
    • Echoes in the Distance (Orchestrion Roll) - From Cosmic Fortunes
    • Ruby Red Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Metallic Ruby Red Dye (Dye Color Pot) - From Cosmic Fortunes
    • Cherry Pink Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Carmine Red Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Neon Pink Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Bright Orange Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Canary Yellow Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Vanilla Yellow Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Neon Yellow Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Neon Green Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Dragoon Blue Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Turquoise Blue Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Azure Blue Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Violet Purple Dye (Dye Color Pot) - Spend 600 Cosmocredits In Credit Exchange
    • Gunmetal Black Dye (Dye Color Pot) - Spend 1,500 Cosmocredits In Credit Exchange
    • Pearl White Dye (Dye Color Pot) - Spend 1,500 Cosmocredits In Credit Exchange
    • Metallic Brass Dye (Dye Color Pot) - Spend 1,500 Cosmocredits In Credit Exchange

    The above are all the rewards offered by Cosmic Exploration event in FFXIV. I hope you can collect a lot of event-exclusive currency through many tasks and then use it to redeem all the rewards, and use them to show your personality in the game. I wish you a happy game!

  • FFXIV Custom Deliveries Quests: How To Complete Them?

    Posted: Apr 10, 2025

    As you explore Final Fantasy XIV, you can fully experience the fun of crafting materials or tools and gathering in a variety of different ways, and the most important thing is that these labors can bring you very rich rewards.

    As FF14 adds more content to all the crafters in the explorable Eorzea in the game, some quest lines with their own characteristics stand out. The most representative of these is Custom Deliveries, and it is also one of the most popular leveling quests in the current game, because players don’t have to struggle for hours on farming and grinding systems.

    FFXIV Custom Deliveries Quests: How To Complete Them?

    However, it is worth mentioning that these Custom Deliveries quests in FFXIV are not easy to find, and the methods of completing them are not very simple. So you may need this guide to provide you with an introduction to the current Custom Deliveries quests in FF14 and some precautions in the process of completing the challenges.

    What Are Custom Deliveries Quests?

    Custom Deliveries are special quest lines led by specific NPCs in each expansion of the Final Fantasy series of games. In them, you mainly focus on crafting and gathering, and ultimately bring yourself a lot of benefits.

    Not only will you get a lot of leveling experience and crafting or gathering Scrips for your chosen craftsman or gatherer, you will also be rewarded with a variety of tempting material rewards for your hard work, including a lot of FFXIV Gil, some rare mounts, and glamours.

    These quest lines generally require you to collect enough different collectibles requested by NPC customers within a week, so as long as you choose any eligible Job and meet the minimum level requirements of each task, you can complete these crafting or gathering tasks.

    The collectibles you have to collect here are a unique type of item in the game. It has its own set of procurement systems, so you may use some special abilities that can only be unlocked by specific tasks during the search process to improve the quality of the items as much as possible. The higher the quality, the richer the reward you will get in the end.

    This special ability to improve the quality of items requires you to complete a Level 50 quest called Inscrutable Tastes, which you can get from Morgayne in Ishgard's Foundation (X:10.1, Y:10.4). This NPC will also guide you through other quests, some of which will allow you to unlock Scrip Exchange points in later expansions.

    FFXIV Scrip Exchange points

    In addition, you will need to complete these quests to unlock access to these Custom Deliveries in the current Dawntrail, provided that you have unlocked the special collectible inventory in the game. Below are the names of the quests you need to complete and these NPCs who deliver them to you and their locations.

    • Inscrutable Tastes: Morgayne (X:10.1, Y:10.4)
    • No Longer a Collectable: Lydirlona (X:22.3, Y:6.8)
    • Go West, Craftsman: Lydirlona (X:22.3, Y:6.8)
    • Reach Long and Prosper: Galiena (X:9.8, Y:12.5)
    • The Boutique Always Winds: Mowen (X:11.4, Y:10.7)
    • Expanding House of Splendors: Ofpilona (X:11.7, Y:9.6)
    • Dawn of a New Deal: Rhodina (X:9.2, Y:13.4)

    Note that the items these NPC clients ask for are different every week, and the specific types will also change depending on Job. But the more items you bring them, the more your reputation with them will increase through the Satisfaction Gauge. When this gauge reaches a certain level, your trust in them will go up a level, and there will be more opportunities for them to provide you with better rewards.

    When your satisfaction gauge reaches the top, you will usually get some generous rewards, such as a mount or a complete set of gorgeous clothes, which will increase your character’s charm in FFXIV and make you stand out from the crowd of players because it means that you have received super high praise.

    Custom Deliveries Clients

    After the release of Patch 7.2 for FFXIV Dawntrail at the end of March, there are currently 11 different Custom Deliveries clients available for you to unlock and use, covering most of the game’s current expansions from Heavensward to Dawntrail.

    So before you complete these quests, make sure your character is at the corresponding level and all gear has a lot of FFXIV Gil invested in it to ensure that you can complete all the quests well.

    In addition, these quests differ from Allied Society questlines that cover all job types in the game. They are only available to crafters and gatherers. Below are the names of all Custom Deliveries clients you will encounter and the tasks they exist for.

    • Zhloe Aliapoh: You will receive Arms Wide Open quest with a minimum level requirement of 55 from Idyllshire (X:5.8, Y:7.0).
    • M’naago: You will receive None Forgotten, None Forsaken quest with a minimum level requirement of 60 from Rhalgr’s Reach (X:9.8, Y:12.5).
    • Kurenai: You will receive The Seaweed is Always Greener quest with a minimum level requirement of 62 from Kugane (X:10.1, Y:9.9).
    • Adkiragh: You will receive Between a Rock and the Hard Place quest with a minimum level requirement of 66 from Idyllshire (X:5.8, Y:7.0).
    • Kai-Shirr: You will receive Oh, Beehive Yourself quest with a minimum level requirement of 70 from Eulmore (X:11.7, Y:11.7).
    • Ehll Tou: You will receive O Crafter, My Crafter quest from The Firmament (X:14.2, Y:12.7) with a minimum level requirement of 70.
    • Charlemend: You will receive You Can Count On It quest from The Firmament (X:8.9, Y:8.5) with a minimum level requirement of 70.
    • Ameliance: You will receive Of Mothers and Merchants quest from Old Sharlayan (X:12.6, Y:9.7) with a minimum level requirement of 80.
    • Anden: You will receive That’s So Anden quest from The Crystarium (X:9.3, Y:11.3) with a minimum level requirement of 80.
    • Margrat: You will receive A Request of One’s Own quest from Old Sharlayan (X:13.8, Y:15.0) with a minimum level requirement of 80.
    • Nitowikwe: You will receive Laying New Tracks quest with a minimum level requirement of 90 from Tuliyollal (X:14.1, Y:12.1).

    The above is an overview of the current Custom Deliveries missions in Final Fantasy XIV and a guide to the locations of the customers. Hopefully, with the help of this guide, you can find these Custom Deliveries customers more quickly and help them complete the crafting or collection of specified items, so that you can get a lot of valuable rewards from them as soon as possible. I wish you a happy game!

  • FFXIV Howling Blade Of AAC Cruiserweight M4: How To Complete This Final Raid?

    Posted: Apr 02, 2025

    Not long ago, Final Fantasy 14 released the latest patch 7.2 on March 25, bringing a series of new content, such as New raid, dungeon, trials, & PVP updates. Among them, the most attractive and rewarding one should be the level 100 raid AAC Cruiserweight M4.

    AAC Cruiserweight M4 will first be launched in normal difficulty, and will open Savage difficulty for you to experience a week after the release. If you want to take this opportunity to earn more FFXIV Gil and your character is strong enough, don’t miss this opportunity!

    More specifically, AAC Cruiserweight M4 is actually a raid series, which contains 4 specific bosses, namely Dancing Green, Sugar Riot, Brute Abominator, and Howling Blade. In this order, later the boss, the higher the difficulty, and the final challenge, Howling Blade, is obviously the most difficult. So ensuring you can complete the entire AAC Cruiserweight M4 successfully, we will bring you a guide to Howling Blade raid.FFXIV Howling Blade Of AAC Cruiserweight M4: How To Complete This Final Raid?

    Howling Blade Overview

    This raid consists of 3 phases: phase 1 phase 2 and the additional phases in between. When the fight begins, the boss will cover the right edge of the arena with an AOE effect, and if you step into it, you will suffer bleeding damage. Therefore, you must try to avoid this area while avoiding the boss’s attacks throughout the fight.

    Boss Skills In Phase 1

    To successfully avoid or deal with the boss’s skills, you need to know what skills he has and how they work. Here are the specific functions of each boss skill in phase 1:

    1. Extraplanar Pursuit

    As a full coverage AOE skill, Extraplanar Pursuit will damage your entire raid team, and can only be healed by your healing skills that also have the AOE effect.

    2. Great Divide

    This skill allows the boss to target one of your team’s tanks with a line stacking marker and output damage, so it is recommended that the two tanks in your team are as close as possible to share the damage, or use defensive cooldowns to reduce the damage. In addition, non-tank teammates should avoid getting close to or hiding behind tanks when facing Great Divide.

    3. Wolves’ Reign

    This skill causes the boss Howling Blade to release an AOE combo after completing the cast. First, four circular AOEs will appear around the arena, and the boss will rush to one of them, then continue to rush across the arena to the other side, causing linear AOE damage to you, and then release a cone AOE from the new position. To avoid this attack, you need to first move to the other end of the boss’s sprint direction, and then move slightly to the side to avoid the upcoming linear AOE and cone AOE.

    4. Heavensearth

    This is a boss skill that deals with damage by stacking markers that target random players in your group. You and your teammates just need to gather together to spread the damage.

    5. Beckon Moonlight

    After using this skill, the boss will summon four Moonlit Shadow clones that appear in sequence around the arena. They will then rush across the arena and damage half of the arena according to the direction of their swords and the order in which they appear. To avoid them, you must examine their order and the direction of their swords.

    6. Shadowchase

    Summon five clones near the center of the arena. Each clone will move forward and cast a straight line AOE. Fortunately, there is a corresponding safe area behind each clone. Move there to avoid their attacks.

    7. Bare Fangs

    After casting this skill, Howling Blade will summon its glowing fang fragments in the arena, and they will attack you in a straight line AOE in pairs. To avoid them, be sure to carefully observe the timing and order of each fang.

    8. Terrastrial Rage

    While using Bare Fangs, Howling Blade will continue to perform Terrastrial Rage to create a circular AOE around the arena, after which the boss will use Heavensearth again and summon Wolf of Stone and Wolf of Wind via Tactical Pack.

    Add Phase

    During this phase, the boss will become invincible, and his Saber Intensity gauge will increase over time, and during this phase, the previously summoned Wolf of Stone and Wolf of Wind will cast Weal of Stone and Weal of Wind on you, damaging you and your party in a straight line in front of them.

    Once the wolf is defeated, the boss will continue to cast Ravenous Saber, dealing varying amounts of damage to you based on Saber Intensity gauge. To avoid fatal damage, it is recommended that you defeat the wolf before this gauge reaches maximum, and the battle will then enter the second phase.

    Phase 2

    Once this phase begins, a notification will be posted indicating that the boss’s attacks will appear more frequently, hit harder, and will also have some new abilities added, including:

    • Wolves’ Reign
    • Terrastrial Titans
    • Shadowchase
    • Tracking Tremors
    • Beckon Moonlight

    In addition, the barrier that previously protected you from falling from the arena has disappeared, so you must not only be careful to avoid the enemy’s AOE attacks, but also be careful not to fall out of the arena. Howling Blade will then repeat these attacks and mechanics until defeated, and then you can get various loot, including FF14 Gil.

    The above are some precautions for dealing with Howling Blade. I hope it can help you complete all AAC Cruiserweight M4 raids as soon as possible! Good luck!

  • FFXIV New Patch 7.2: What New Content Will You Experience In This Large Patch? - In-Game & Quality Of Life Changes

    Posted: Mar 20, 2025

    Since Final Fantasy 14 launched its own Dawntrail expansion last summer, players’ opinions and comments on it have been in an unstable state: at first, the content in the new expansion brought a lot of freshness to the players, but since late July, players have begun to be dissatisfied with the speed of introducing new content, and feel that it can’t keep up with the speed of players’ exploration.

    But in the spring of 2025, this situation will improve, because on March 25th FFXIV will launch its own Patch 7.2, called Seekers of Eternity, which will bring a lot of new content and game improvements to players, such as new dungeons, trials, major updates to PVP, and large-scale new exploration content.

    FFXIV New Patch 7.2: What New Content Will You Experience In This Large Patch? - In-Game & Quality Of Life Changes

    From a lot of information leaked so far, it can be seen that Seekers of Eternity strives to provide some new playable content for players with different play styles. This guide will introduce you to what new game content you will experience in the upcoming Patch 7.2 based on some information released by Square Enix and leaked by the player community.

    In-Game

    Like previous major patches for FF14, Patch 7.2 will continue the game’s main story quests and expand on some of the events introduced in the previous Dawntrail. The most exciting thing for players may be the addition of a new dungeon, The Underkeep, and some new mechanics and challenges will also be added to the game with the addition of this new dungeon.

    In addition, the new Trial Recollection will provide players with two difficulties, Normal and Extreme, giving high-level players another opportunity to test their characters’ abilities against powerful enemies. Similarly, the most proud raid content in Final Fantasy 14 has also received a major expansion: The Arcadion - Cruiserweight has been added.

    FFXIV The Arcadion - Cruiserweight

    This new raid series will be launched first in Normal difficulty and is expected to be opened to Savage difficulty for players with higher abilities a week later. You can expect to experience very complex combat mechanics and some high-intensity combat in it, as the setting of this raid is one of the most difficult content in the game so far.

    It is also worth noting that Hells’ Kier (Suzaku) will return to the game as Unreal Trial, which may bring a nostalgic but very fresh gaming experience and challenge to some old players.

    The Occult Crescent, a new wild exploration area expected to be added in Patch 7.25 on May 27, has aroused great interest from players. The design of this large multiplayer game mode is actually very similar to Eureka and Bozja in Dawntrail. It will take players to a mysterious island in the Shades Triangle and provide some large-scale boss stations, a raid content with up to 48 players to explore in a group, and a progression system that encourages exploration.

    Players will increase their Knowledge Level in The Occult Crescent so that they can challenge more difficult content. However, it must be mentioned that this operation is somewhat risky, because at higher Knowledge Levels, once you experience death in it and are not resurrected by other players in time, the experience points and FFXIV Gil you earn in it will be lost.

    If you use Phantom Job system, you will use exclusive and unique job abilities in this explorable area. At the beginning of exploration, only Freelancer jobs are available, but as you explore in it, you can unlock more Phantom Jobs, such as Geomancer, Ranger, Time Mage, Berserker, and Cannoneer.

    Compared to The Occult Crescent, Cosmic Exploration may be launched earlier, expected in Patch 7.21 on April 22, and it introduces a new mode designed for in-game crafters and gatherers. This new cooperative activity will allow players to develop new planets over time: you need to start by building a base, and then expand the entire planet under the progress of tasks and time.

    Note that the progress of each server is unique and also provides players with single-player and team activities. At the same time, some special rewards, Star Contributor system, and a large amount of FFXIV Gil will also be added to increase your interest in this new mode. This is very beneficial for players who like to craft in the game and strive to get all the collectibles.

    Quality Of Life Changes

    Not only has Patch 7.2 changed the content available to players, but the quality of life provided to players has also undergone some changes, such as the ability to sort food, potions, and sprints by players, so as to facilitate a more seamless and smooth gaming experience.

    A new fuel color, Metallic Cobalt Green, has also been added, as well as a new set of crafting gear to facilitate the smooth implementation of Cosmic Exploration. In addition, Duty Support system will also include The Sunken Temple of Qarn, making it easier for single players to experience this interesting dungeon with NPC allies.

    In terms of combat, some melee DPS jobs will receive some damage buffs, but Dawntrail’s newly introduced Job Pictomancer will receive some nerfs to ensure the balance of the entire game. For PVP, Series 8 will take over from the soon-to-be-ended Series 7, so players may need to claim any remaining rewards in Series 7 before the official release of the patch on March 25.

    FFXIV Pictomancer

    With the current release of Final Fantasy 14’s Patch 7.2 and subsequent minor patches, Square Enix has begun to listen to players and maintain a steady update cadence in order to rekindle player interest in the game.

    But whether these new additions can maintain player engagement is still worth thinking about. Regardless, with the next chapter of Dawntrail and this new patch, players will have a lot to look forward to. I wish you a happy gaming!

  • FFXIV Prishe Battle Guide: How To Deal With This Retro-Style Enemy In Jeuno: The First Walk Alliance Raid?

    Posted: Feb 05, 2025

    Final Fantasy 14’s Dawntrail expansion, released last year, is known for its new combat, with encounters that are a big step up from previous expansions. Players say they’ve had a completely unique experience since the first dungeon, with more bosses with more gimmicky attacks and tougher bosses.

    Jeuno: The First Walk is a great example of this, as it’s a new Alliance Raid in the expansion, and each enemy has its own rules, giving you a variety of gameplay. On top of that, many elements of the raid are themed after the series’ first MMO, Final Fantasy 11, so die-hard fans of the series may be surprised.

    FFXIV Prishe Battle Guide: How To Deal With This Retro-Style Enemy In Jeuno: The First Walk Alliance Raid?

    However, since Prishe of the Distant Chains in this raid are the first enemies you encounter, and their moves and mechanisms are very difficult, you may need the methods introduced in this guide to unlock this raid and the strategies to fight this enemy, which will ensure that you can complete more tasks or battles in a limited time and speed up the overall exploration process.

    How To Unlock The Raid?

    First of all, we need to understand that Jeuno: The First Walk Alliance Raid is located in Echoes of Vana’diel Alliance Raid series, and this series requires you to complete Dawntrail Main Scenario Quest to unlock it.

    After unlocking the series of raids, you can talk to Hoobigo Messager in Tuliyollal (X:13.0, Y:11.6) to obtain An Otherworldly Encounter quest. After you watch a few cutscenes, you will be sent by NPCs to investigate Yak T’el, and Jeuno: The First Walk raid will be unlocked during this process.

    According to the developer, Jeuno: The First Walk is a level 100 raid that you and 23 other players will have to team up to explore. These players will be divided into three Alliances (or Full Parties), each of which will have 8 players. Like most raids, each party will have one Tank, two Healers, and 5 DPS, but it should be noted that you and all other players must be at item level 695 or higher.

    Strategy For Fighting Prishe Of The Distant Chains

    The Jeuno: The First Walk raid will be divided into four different boss battles and some small encounters. You will encounter the first enemies when you first enter. They are not very powerful, so you don’t have to worry too much, but you should still avoid standing between them for too long, otherwise you will suffer very high area damage over time.

    Also, use your 1 minute cooldown as soon as possible, because they should come back for the real boss battle. Next up, the first challenge you’ll encounter in the raid - Prishe of the Distant Chains, is also well-known character from FF11, so hardcore fans will probably be familiar with her.

    But unlike in previous games, her attacks have been overhauled, but they’re still very interesting. Here are some moves you’ll face and some strategies to deal with them.

    Banishga

    This is an area of ​​effect damage to your entire team, and it can’t be dodged. So all party members should spend as much FFXIV Gil as possible to increase their health regeneration speed to deal with this area of ​​effect damage.

    Knuckle Sandwich

    Prishe will draw three circles of different sizes on the ground, the smaller circle inside the larger one, and prepare to hit them. You can tell which circle she’s going to hit by how many times she says Wait for it...: if she says it once, she’ll hit the first circle inside; twice, she’ll hit the second circle; three times, she’ll hit the larger third circle.

    During this move, besides paying attention to her voice, you also need to try to stay next to the circle under attack so that you can get to a safe area as soon as possible before the attack. If you are hit, the bleeding debuff will be applied. Generally, this move will be repeated twice throughout the battle, so you may want to pay special attention.

    Nullifying Dropkick

    At this time, Prishe will turn into a Tank Buster and stack all her damage capabilities on a random tank, so the tanks in this squad may suffer tremendous damage, so all tanks of the three alliances must be stacked to keep it alive.

    Banish Storm

    Normally, Banish Storm will appear immediately after Nullifying Dropkick, and Prishe will summon two scepters with arrows around the arena, and the direction pointed by the arrows will be attacked in a straight line. You and your teammates should find a safe place between all the scepters to avoid being hit by that scepter, or use FFXIV Gil to upgrade or improve your defense capabilities appropriately.

    Holy

    In Holy, the boss will attack random players with the diffusion debuff. If you are targeted, move away from other players who are affected by the same debuff, or you will both take unbearable debuff damage. Meanwhile, the healer on your FFXIV team needs to be nearby to restore your health and mana.

    Crystalline Thorns

    During Crystalline Thorns, you will see a lot of spikes around the arena, with only a few small safe areas. You will also see three ropes on all players’ backs pointing in different directions, the same color as the circles that appear in Knuckle Sandwich. At this point, she will begin to cast Auroral Uppercut.

    Auroral Uppercut

    As mentioned above, you will find ropes on your back, which are the connectors that the boss uses to attack you. As with Knuckle Sandwich, you can also tell which rope it will attack by how many times she says Wait for it...: once, it will hit the first rope; twice, it will hit the second rope; three times, it will hit the longer third rope.

    But be careful, with saying twice, please point the middle tether to a place without spikes, otherwise you will take double damage. And be careful not to fall off the arena or fall on the spikes, which will add bleeding debuffs or even death to you.

    Banishga IV

    This is also another AOE damage that Prishe targets your entire team, and it will also form various spheres around the arena, which will damage you after they expand and explode. So what you can do is to find a safe position, or wait for the nearby spheres to explode and stand still to avoid your FFXIV character from contacting the damage.

    Asuran Fists

    After Prishe uses the attack combination of Crystalline Thorns and Auroral Uppercut again, it will target a tower and use it to cause large-scale AOE damage to you. In this case, all players must stack to share the damage, and add some gear that can increase damage reduction to your FFXIV character build to make it easier to get through this difficult time.

    After Prishe falls, you and Bakool Ja Ja will encounter a forest with more normal enemies that can be defeated by just normal attacks. But leave some cooldown time so you can prepare for the subsequent boss encounter. That’s it for the current strategy for fighting Prishe, a very important enemy in Jeuno: The First Walk Alliance Raid in FFXIV Dawntrail. Hopefully, this guide will allow you to complete all the challenges in this boss encounter faster and more smoothly, and move on to the next encounter with a lot of rewards and loot. Have fun!

  • FFXIV Castrum Meridianum Dungeon: How To Safely Complete This Dungeon With Three Bosses? - Full Guide

    Posted: Jan 23, 2025

    As you progress through your character level in Final Fantasy 14, you’ll encounter a special dungeon at level 50 called Castrum Meridianum, which is also the penultimate dungeon to explore in Patch 2.0’s A Realm Reborn MSQ. Only by completing this dungeon can you advance to the final dungeon run.

    While the quest to explore this dungeon isn’t too difficult, you may need some combat strategies to help you complete this Castrum Meridianum dungeon run more quickly, because it contains three boss encounters. Plus, this dungeon has long cutscenes before each encounter, so if you’re limited on time, having the strategies for unlocking and defeating the bosses covered in this guide may allow you to complete all the quests without rushing.

    FFXIV Castrum Meridianum Dungeon: How To Safely Complete This Dungeon With Three Bosses? - Full Guide

    Unlock Castrum Meridianum

    As mentioned above, you can unlock this dungeon by completing the penultimate Rock the Castrum main quest in A Realm Reborn MSQ. After you complete the quest, you can enter it using Duty Finder. Alternatively, you can move to the entrance of Northern Thanalan, which also leads to Castrum Meridianum dungeon you need to explore next.

    Once inside, you can complete the exploration of this huge dungeon one by one, according to the quest log on the screen. You will encounter three bosses in turn: Black Eft, Magitek Vanguard F-1, and Livia Sas Junius. The other little monsters are pretty simple, and as long as your item level is high enough, you can rely on them in this dungeon to farm FFXIV Gil as well as other loot that can be used to enhance your build.

    Three Bosses

    Of course, before challenging these three bosses, you need to first understand their attack moves and mechanisms so that you can effectively deal with and avoid them. Next, we will introduce the specific information of these three bosses one by one. Please prepare your powerful characters and start fighting!

    Black Eft

    The first boss you need to fight is Black Eft, and some 8th Cohort soldiers. They mainly use auto attacks to cause small amounts of damage to you or cast continuous fire damage on you. You only need to improve your own defense ability, and Black Eft has the following attack moves that you need to pay attention to.

    • High-powered Magitek Ray: The boss will cause untelegraphed area damage to the front of itself. During this skill, you will see that it is gathering power in the cannon in front of it. This is a sign. You need to move to its sides or back to avoid this attack.
    • Incendiary Support: This skill will cause four unavoidable damage to your entire team, so during this period, the healer in the team needs to exert force to restore the health of all players quickly.
    • Request Assistance: Like many bosses, Black Eft will also spawn more enemies during the battle to help it cause more damage to you, including more 8th Cohort soldiers and Magitek Colossi. At this time, any skills that can cause group damage come in handy, and you can gather them together to knock them all down.
    • Magitek Cannon: The boss will deal damage in a circular area around random players, just avoid it.

    It is important to note that Black Eft will repeat these attacks. So be careful at all times to avoid taking a lot of damage. After you defeat Black Eft, you can go to east through Disposal Chute and continue your exploration.

    Magitek Vanguard F-1

    The second boss to appear in Castrum Meridianum dungeon is Magitek Vanguard F-1. It has no other helpers, so you only need to focus on the following attacks it uses.

    • Thermobaric Strike: The boss will first mark a corner of the arena with an AOE. The closer you are to the mark, the more damage you will take. So before it shoots the mark, try to predict the general direction and leap to the other end.
    • Hypercharge: It will create a circular and ring-shaped area of ​​damage ​​to itself. You will see a small ring of safety between the two areas, so you need to keep moving to avoid those areas of damage.
    • Cermet Drill: The boss will deal high damage to Tanks in the group. Even if the tank has strong health, try to reduce the cooldown of defensive skills to reduce the damage caused by this move.
    • Overcharge: It will damage a wide cone in front of itself, and will cause Paralysis to you if you are in it, and can periodically disable you. You can only move out of the damage range to avoid further damage.
    • Targeted Support: You will see a circular damage range running towards you, so you only need to move out of the telegraph to avoid damage.

    You will see that Magitek Vanguard F-1 here deals mostly area damage, so please spend some FFXIV Gil before challenging it to make your build more flexible so that you can quickly avoid most damage.

    Livia Sas Junius

    The final boss you’ll face in Castrum Meridianum is Livia Sas Junius, and it has more attacks than the first two, so be prepared. Here are all the attacks it can throw at you.

    • Artificial Plasma: First, it will deal unavoidable damage to all members of your party. Healers should use area heals to recover quickly.
    • Roundhouse: Livia will deal damage to a large area around her, and Discharge will work in tandem.
    • Discharge: Multiple circular areas of damage will appear around the arena. So when these attacks are in effect, you need to move quickly to a safe area to avoid all the damage areas.
    • Aglaea Climb: Livia will also deal high damage to the tanks in your team with this move. The tank’s own defensive skill cooldown reduction may not be very effective at this time, so healers may need to help.
    • Infinite Reach: The boss will dash through the center of the arena several times in a row, damaging your party in a straight line. At the same time, there will be a continuous barrage of Discharge AOEs. You may need to watch the order in which they appear to avoid them.
    • Angry Salamander: After the last move, Livia will stand in the center of the arena and shoot several straight lines outward to deal area damage. You can only continue to move to a safe area to avoid the damage.
    • Thermobaric Strike: Livia will create two Proximity AOEs on opposite sides of the arena. Again, the closer you are to them, the more damage you will take. You also need to pay attention to the appearance of Stunning Sweep at this time.
    • Stunning Sweep: The boss will cause damage to the surrounding area, and you will also suffer Paralysis effect if you are in this area. At the same time, several Discharge AOEs will explode. To avoid all three attacks, you first need to stand near one of the two Proximity AOEs until Stunning Sweep and Discharge stop. Then quickly move to the other two unmarked corners.

    Note that when Livia uses Thermobaric Strike for the second time, you will also see that this will be combined with Angry Salamander and create four Discharge AOEs. You may need to move to the center of the arena quickly and strengthen your defenses so that you can withstand the damage caused by Thermobaric Strike. After you defeat it, you can enter the final The Ultimate Weapon quest.

    These are the three bosses you will encounter when exploring Castrum Meridianum in FFXIV, as well as their attack moves and countermeasures. I hope this guide can make your exploration of this dungeon smoother and easier, and get more high-value loot from it to face the final challenge. I wish you a happy game!

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