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Helldivers 2 Top 10 Boosters Ranked | Best Options To Maximize Your Team's Power

Posted: Oct 28, 2025 Views: 243

Posted: Oct 28, 2025

Source:  IGGM

Views: 243

When fighting in a shooter like Helldivers 2, besides the essential weapons, you'll also need items like boosters to provide extra attention. More importantly, boosters aren't disposable; once acquired, they can be used throughout all missions.

While each player can only equip one booster, if you enter battle as a team, the effects of each player's equipped booster apply to everyone else, unless one player quits or dies.

Different boosters focus on different functions. Some increase health, others enhance mobility, while others can combine with other players to create surprising synergies.

Boosters are primarily earned as Warbond rewards, which require unlocking Warbond progression through medals. For even rarer boosters, you'll need to buy Helldivers 2 Super Credits to unlock premium and legendary Warbonds additionally.

To save medals and Super Credits while maximizing the effectiveness of your squad's boosters, we've listed the top 10 boosters in the game, ranked from lowest to highest in value.

Helldivers 2 Top 10 Boosters Ranked | Best Options To Maximize Your Team's Power

10. Firebomb Hellpods - Freedom's Flame Warbond

This booster allows Hellpods to create an additional explosion upon landing, dealing incidental damage to nearby enemies in a small area. While Hellpod's primary function is to transport resources, this booster grants it a suicide attack effect.

However, while gaining incidental damage, this booster also reduces the physical damage dealt by Hellpod upon landing, potentially underperforming the intended damage output. This is why Firebomb Hellpods are only ranked tenth.

9. Increased Reinforcement Budget - Helldivers Mobilize Warbond

This booster allows you to reinforce your teammates more often than usual, but only if you don't die more than 20 times, otherwise it will be useless.

Note that this booster only adds one initial reinforcement to each teammate, but it also takes up an entire reinforcement slot. So if you only want reinforcement boosters, this isn't the best option.

8. Expert Extraction Pilot - Democratic Detonation Warbond

This booster can help you get more leeway in your extraction schedule by reducing the time it takes for Pelican-1 to reach the extraction beacon.

While Expert Extraction Pilot is useful, it's important to note that its design suffers from a significant inconsistency that negates the effectiveness of the booster.

This booster can save you approximately 18 to 37 seconds on a 2-to-4-minute extraction timer. However, if your team can hold out for nearly 2 minutes, it's not impossible to extend the time in 18 seconds by yourself.

7. Flexible Reinforcement Budget - Steeled Veterans Warbond

This booster reduces the number of reinforcements you need to respawn on higher difficulties, allowing you to receive reinforcements faster - approximately 12 seconds earlier.

Honestly, this booster might be better suited for early-game use due to its short duration, but it requires a higher difficulty level to be effective. However, compared to Increased version, it performs quite well.

6. Localization Confusion - Cutting Edge Warbond

This booster essentially lengthens the time between waves of enemy attacks, giving you extra time to recover, such as allowing an Automaton Dropship to arrive later. However, it doesn't reduce the number of enemies in the next wave.

This characteristic means that the effectiveness of Localization Confusion depends on the enemy and the type of encounter. If you're facing a single enemy, it's great, but if you're facing a swarm of bugs, the extra time won't make a big difference.

5. Motivational Shocks - Polar Patriots Warbond

This booster helps you recover faster from acid attacks, earthquakes, and dense foliage by reducing the slow debuff you receive. While useful, the limited environment means it's only useful in a few situations.

In contrast, another booster, Muscle Enhancement, not only offers similar buffs but, more importantly, has wider application scopes, allowing you to more flexibly improve your mobility at any time.

Of course, Motivational Shocks are still useful if you use them in the right scenario, but they're not as universally applicable as Muscle Enhancement, and the latter is also more difficult to obtain.

4. Armed Resupply Pods - Urban Legends Warbond

Think of this booster as a replacement for the advanced sentinel. It attaches a Liberator Penetrator rifle to each of your supply pods, which automatically fires at any enemy within 30 meters, providing additional firepower for your flanks.

3. UAV Recon Booster - Helldivers Mobilize Warbond

The original mini-map only displays a very limited range and number of nearby enemies, but equipping this booster increases radar detection range by 50%, allowing you to more swiftly evade enemies and eliminate them through stealth.

Sadly, such a reliable booster isn't compatible with standard mechanics - it can't be applied to the entire squad during team fights.

Therefore, if you or your teammates possess it, we recommend enabling team chat and sharing the range and number of enemies you see in real-time to maximize UAV Recon Booster's value.

2. Muscle Enhancement - Helldivers Mobilize Warbond

We already mentioned this booster when introducing Motivational Shocks. It reduces the slowdown effect you receive in various terrain conditions. Of course, it requires more medals to unlock.

1. Experimental Infusion - Viper Commandos Warbond

This is like a legal, all-purpose stimulant in Helldivers 2. Using it grants you a massive amount of healing in a matter of seconds, while also increasing your movement speed, reducing damage taken, and even instantly restoring all your health.

It's easy to see how this booster will make you invincible in most battles, especially when you're trailing, as it offers a high chance of instantly turning the tide.

Such a powerful effect means that unlocking Experimental Infusion is a lengthy process, requiring you to accumulate sufficient medals. Therefore, it's not recommended to use it right at the start of a battle unless you're truly wealthy in boosters.

Obviously, to balance the game's combat environment, the strengths and weaknesses of most boosters all stand out. Therefore, in team fights, you can coordinate with your teammates to bring the boosters that maximize the team's benefit.

That's all for this introduction. I hope it provides a reliable guide for your Helldivers 2 booster selection. Have fun!

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