Diablo 4 Season 11 Paladin Endgame Build Tier List | Top Setups And Performance Overview
Posted: Dec 18, 2025 Views: 38
The new Paladin class in Diablo 4 Season 11 offers a completely different experience compared to other classes, mainly due to its wider range of skill upgrades, thus providing more possibilities.
This has resulted in numerous Paladin builds, many of which have performed exceptionally well in Season 11, with most Paladin builds ranking in Tier S.

Tier S
Judgement Paladin
Judgement Paladin is currently the best Paladin endgame build. It excels in leveling, farming, boss fights, and The Pit.
The player community has also discovered new playstyle variations of this build, focusing on keeping the conviction effect of Judgement on enemies until it expires, then triggering an explosion for massive damage. This aims to maximize single-hit damage.
For fast farming Diablo 4 gold or leveling, Arbiter of Justice skill can be used to efficiently apply Judgement to a large number of enemies. Judgement effects will then passively clear the entire screen of enemies, making it highly efficient.
Wing Strikes Paladin
Wing Strikes Paladin is a speed-farming build in endgame characterized by fast movement and relaxation. It relies entirely on Arbiter of Justice and uses Falling Star for movement.
Wing Strikes skills automatically trigger when you move and blink, often killing enemies as you rush towards them, somewhat similar to Evade Spiritborn build.
Fist Of The Heavens Paladin
This is a relatively new build, and not many players may have tried it yet. It requires Argent Veil unique ring, which allows you to randomly trigger core skills while dodging.
You also need to convert Spear of the Heavens into a core skill through Fist of the Heavens skill, thus synergizing with Argent Veil. Combined with Arbiter Disciple, it achieves a near-permanent Arbiter state. As long as you use Evade while in Arbiter state, Fist of the Heavens will be automatically released to clear all monsters.
Blessed Hammer Paladin
Blessed Hammer Paladin possesses immense AoE clearing capabilities. It also combines Argent Veil and Evade, casting Blast Hammer through Evade.
Its core feature is that the released hammer rotates around the character for a long time, dealing damage to any enemies it touches. Furthermore, when you use Falling Star to jump into a new monster group, you don't need to immediately recast the hammer, as the previous hammer is still rotating and dealing damage. While its farming speed may not be as fast as Fist of the Heavens Paladin, it is much safer.
Shield Of Retribution Paladin
Shield of Retribution Paladin is a build based on Thorns damage reflection mechanism. Your Shield of Retribution moves slowly, transferring thorn damage to enemies within range. It's relatively slow and not the easiest to control, but it's safe and reliable in the endgame.
Brandish Paladin
Brandish Paladin is a Supplication-dependent build. It allows Brandish to fire in all directions, greatly increasing its range. Returning Light allows Brandish attacks to return to the character after being fired, making this combination sufficient to harvest most monsters.
Shield Bash Paladin
Shield Bash Paladin has two variations. You can use the common Argent Veil and Evade combo to manually cast Shield Bash for automatic farming.
If you want to challenge The Pit, you need to replace the shield with Gate of the Red Daw. Its effect is that when your Juggernaut core skill hits an enemy for the first time, it stores the damage in Fortress, up to 10 stacks.
When you cast Fortress again, all stored damage is unleashed at once within the fortress's area of effect, dealing devastating damage.
Advance Paladin
Advance Paladin is a build that relies on the basic skill, Advance. It transforms the basic skill Advance into the Juggernaut skill using Wave Dash, and then builds a damage rotation around the generation and consumption of Resolve.
Auradin Paladin
Auradin Paladin is an AFK build that many players enjoy using. You simply stand still, and Holy Light Aura automatically eliminates all enemies.
This requires the unique Dawnfire gloves, which allow Holy Light Aura to passively burn enemies, and the damage increases with each enemy that dies. It can even be used to AFK complete Infernal Hordes; you only need to occasionally come back and click it.
Tier A
Divine Lance Paladin
Divine Lance Paladin has a strong ability to clear monsters. You need to transform the original Discrete skill, Divine Lance, into a Zealot skill through the skill tree.
After the transformation, it can generate Fervor stacks. Utilize Aspect of Jacques' Fervor and Aspect of the Zealot's Covenant to increase its damage. If you want to experience Zealot playstyle, it's a good choice.
Zeal Paladin
Zeal Paladin is a pure Zealot skill build. It has a fast attack speed and a direct feel. Its core skill is Zealot's Zeal Frenzy. It synergizes with all Zealot Aspects that increase Fervor stacks, attack speed, critical hit chance, and critical hit damage.
Shield Charge Paladin
Unlike the evade concept of Shield Bash, Shield Charge Paladin build requires you to hold down the skill button to continuously charge.
Shield Charge can be upgraded through Relentless Charge, turning it into a Core skill. It has an initial Faith cost and continuously consumes Faith while the button is held down.
The gameplay involves simply holding down Shield Charge, smashing your way through hordes of monsters, and destroying everything in your path. While the damage isn't top-tier, the gameplay is incredibly fun.
Blessed Shield Paladin
Blessed Shield Paladin is the weakest of all Paladin builds, but still ranks in Tier A. It also uses Arbiter, Argent Veil, and Evade combination to automatically trigger Blessed Shield.
However, there's a difference compared to Blessed Hammer Paladin build. Blessed Hammer can be upgraded to a Disciple skill, perfectly enjoying the massive bonuses of Arbiter and Disciple combination. Blessed Shield lacks this conversion option, preventing it from gaining the same benefits from Arbiter system, thus lagging behind in strength.
These are the rankings of the mainstream Paladin builds for Season 11. Almost all Paladin builds are strong this season, even the Tier A builds are worth trying.
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