CoD Black Ops 7 Bot Lobbies Giveaways
Posted: Nov 25, 2025 Views: 1636
To thank our loyal IGGM CoD BO7 users, we're hosting a fantastic giveaway! This giveaway is genuine and valid, so grab your chance to win free rewards!
The specific rewards for this giveaway are as follows:
- 60x (Random Bot Lobby + Nuketown Bot Lobby)
Total Winners: 20
We will randomly select 20 lucky winners in a few days to share all these rewards, meaning each winner will receive 3x (Random Bot Lobby + Nuketown Bot Lobby).
To Enter: Leave Reaction Emoji Love To Win
If you notice this giveaway has ended, don't be disappointed. We will be offering various generous giveaways in the official IGGM Discord cod-giveaway group from time to time. Please pay attention and participate in the next event! Good luck!
Event Link On Discord: https://discord.gg/iggm
Products Links:
- CoD Black Ops 7 Bot Lobbies: https://www.iggm.com/cod-bo7/bot-lobbies
- CoD Black Ops 7 Redeem Codes: https://www.iggm.com/cod-bo7/redeem-codes
- CoD Black Ops 7 Accounts: https://www.iggm.com/cod-bo7/accounts
- CoD Black Ops 7 Boosting: https://www.iggm.com/cod-bo7/boosting
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CoD BO7 Infestation Mastery Camo Guide | Fast Unlock Strategies, Perks, And Challenge Tips
In Call of Duty: Black Ops 7, the most telling sign of a veteran player isn't their rank, but their weapon camouflage. The annoying thing is that unlocking camouflage in this game is quite tedious, and you have to unlock one camouflage before you can unlock the next.
Let's take a look at Black Ops 7's coolest and most troublesome camouflage, Infestation Mastery Camo, and how to unlock it as quickly as possible.

Base Camo Challenges
Most weapons' basic camouflage challenges are relatively straightforward, but with the right techniques, you can unlock Infestation Mastery Camo within a day. The most time-consuming part is completing 1000 Critical Kills for each weapon. Weapons like shotguns, melee weapons, and launchers might be faster, while pistols and sniper rifles are very slow.
Deadshot Daiquiri is the most important skill in the entire game. It automatically locks onto zombie heads, somewhat like aimbot, allowing you to easily complete challenges. Double Tap Perk speeds up challenges with relatively difficult weapons like sniper rifles and pistols.
To complete challenges quickly, focus on Survival and Directed modes. The recommended map for Survival is Diner. You can camp at the entrance and kill zombies, and enabling Rampage Inducer will speed up zombie spawning, further improving efficiency.
Directed mode is easy, because the zombies are weaker, move slower, and have round caps, making it more relaxed but monotonous. It's best suited for completing some challenging tasks.
You need always participate in T.E.D.D. Tasks, and even if you don't complete the task, the infinite spawning of extra zombies will speed up camouflage unlocking. Completing tasks also rewards Perks, Aether Tools, Salvage, and points needed to upgrade weapons.
The basic challenges for launchers and melee weapons only require killing enemies, making them quite simple in zombie mode. Of course, you can also farm these tasks in multiplayer and Warzone.
The basic camouflage challenges for shotguns require close-range kills. Deadshot Daiquiri has enhancements that increase close-range damage. You can stand on objects that zombies need to climb or jump onto, causing them to swarm towards you, making close-range kills easier.
Special Camo Challenges
Fireworks Ammo Mod
Fireworks Ammo Mod, when activated, kills all nearby zombies, and each kill adds to your camouflage progress, except for headshot challenges. This method works with all weapons and is the simplest way to complete camouflage challenges in the game.
Combined with Elemental Pop skill, even melee weapons become incredibly easy; you simply need to guide the zombies through the fireworks' blast radius. Note that when using the launcher, always equip PhD Flopper perks to prevent self-inflicted damage.
How To Complete Special Camo Challenges?
Some Special Camo Challenges are the most time-consuming, requiring you to equip different elemental ammo mods to complete them.
You need to gather zombies into hordes and intermittently fire at them. Your goal isn't to kill them, but simply to trigger the ammo mod's effect to gain kill progress. Elemental Pop increases the trigger frequency. Lower weapon power reduces the likelihood of accidentally killing zombies, making it easier to trigger the mod.
Additionally, equipping Vulture Aid skill and Suppressor Muzzle Attachment will cause zombies to drop more Salvage, allowing for faster unlocking and upgrading of ammo modules. Completing T.E.D.D. Tasks also yields a large number of parts.
Decoy Grenades are the best choice for completing "Kills Affected by Tactical Gear" challenges, as they attract zombies to cluster together. If you have Vulture Aid skill, zombies will also drop additional tactical gear you currently possess.
For challenges involving "Kills Affected by Field Upgrades," Tesla Storm is recommended. It immobilizes and weakens zombies, charges quickly, and lasts a long time. If unavailable, Frenzy Guard is a better choice. Speed Cola has an Augment that increases the charging speed of Field Upgrade.
Mastery Camo Challenges
Gold Dragon Camo
Unlocking this camouflage requires completing 10 quick kills, which is very easy in zombie mode and almost impossible to complete. The only potentially slightly difficult situations are when there are insufficient zombies in early rounds or in very high rounds.
Bloodstone Camouflage
This challenge requires unlocking Gold Dragon camouflage on all weapons in a category and achieving 200 kills without taking damage.
Currently, this challenge has a benign bug where you can complete it by getting 200 kills with each weapon, even while taking damage. Once fixed, it will require truly achieving kills without taking damage, which is easier to complete in Directed mode. You can use Fireworks Ammo mod to speed this up, as long as you don't take damage while holding the weapon.
Doom Steel Camouflage
You need to unlock Bloodstone camouflage on 30 weapons first. The challenge is to kill 10 elite zombies with each weapon; this is the final and most tedious part.
The fastest way to unlock this camouflage is by being in Ashes of the Damned in Single Player Directed mode. You need to follow the prompts until you turn on the power, reach the 7th round limit, and receive the quest to retrieve items from Uber Klaus.
When Uber Klaus first spawns, you can kill him, and this counts as one elite kill. After he dies, a special zombie will spawn. Do not kill it, and you can save and quit.
Then, reload the game. Uber Klaus will revive, but you cannot save and quit now. You need to clear all the zombies to reset round 7. When you can save and exit again, only kill Uber Klaus, then save and quit again.
Repeat this process until your weapon achieves 10 elite enemy kills. After completing one weapon, you can continue by using a mystery box or exchanging for a new weapon with a Wall Weapon. Make sure to pack-a-punching your weapon for faster kills. For weaker weapons, you can use other weapons to weaken Uber Klaus first, then switch to the weaker weapon to finish him off and gain progress.
Unlocking camouflage from scratch is a huge waste of time, and since it's in the early stages of the game, there's not much of an effective way to do it right now. You can use Double XP Tokens to speed things up a bit.
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Black Ops 7 Cursed Mode All Tier 1 Relics Guide | How To Unlock Them?
While Call of Duty Black Ops 7 hasn't received overwhelmingly positive reviews, it must be acknowledged that it does bring some appealing new gameplay features compared to its predecessors, such as Cursed Mode.
This mode is part of the entire Zombies mode, and its novelty and challenge lie in the fact that you only have a Jager 45 pistol as your weapon at the start.
You then need to complete various trials to find hidden relics that serve as new gear or buffs, helping you complete the remaining trials to unlock the final reward.
Below, we will introduce the entire relic system and provide a detailed guide on how to unlock all Tier 1 relics.

How To Unlock The Relic System?
First, you need to know that the entire Cursed mode includes three tiers, from lowest to highest: Tier 1 Grim, Tier 2 Sinister, and Tier 3 Wicked. Each tier has three relics waiting to be found.
Next, you need to complete Ashes of the Damned main quest at least once in standard mode to begin unlocking and using the relics. Here are all the relics and their tiers:
- Tier 1: Lawyer's Pen
- Tier 1: Dragon Wings
- Tier 1: Teddy Bear
- Tier 2: Vril Sphere
- Tier 2: Pending
- Tier 2: Focusing Stone
- Tier 3: Bus
- Tier 3: Dragon
- Tier 3: Blood Vials
You must unlock all Tier 1 relics and at least two Tier 2 relics to start unlocking Tier 3 relics. To obtain Zombies mode camo, you need to unlock and use the corresponding relic to complete a Zombies mode game.
How To Find Lawyer's Pen?
After completing 20 rounds in Zombies mode in any way, you can begin searching for Tier 1 relic, Lawyer's Pen. Before you start, remember to obtain a napalm grenade or Molotov cocktail and equip it to your weapon; you will need it for the following steps.
- Step 1: Travel from Ashwood to Blackwater Lake. Lost Cabins will appear on the left side of the road.
- Step 2: Throw any item to attract the attention of nearby zombies, then enter the cabin and find the first candle on the dressing table.
- Step 3: Return to Ashwood and find the second candle behind Jugger-nog vending machine on the first floor of Rusty Rabbit bar on the west side of town.
- Step 4: Travel to Vandorn Farm and find the third candle on the nightstand in the upstairs bedroom.
- Step 5: Light all the candles, then go downstairs at Vandorn Farm to redeem a Brain Rot upgrade.
- Step 6: Find a green portal on the west side of the farm and interact with it to enter another dimension.
- Step 7: Defeat all enemies and survive four waves of attacks in Grim Trial in this dimension to unlock Lawyer's Pen.
Carrying items like Molotov cocktails is necessary because only they can hit and light the candles in this trial, while Brain Rot upgrade causes Shock Mimic zombies in Grim Trial to attack each other, reducing your combat pressure.
How To Find Dragon Wings?
The only prerequisite for unlocking this relic is to complete 20 rounds of Zombies mode, then return to Vandorn Farm, turn on the power, and from the farm, hit the following three portals in one time to travel to Janus Towers Plaza:
- 1. The central power line tower on the left side of the plaza
- 2. The center of the Janus Towers building
- 3. Near the wreckage on the right side of the plaza
Afterward, you will successfully land on the plaza. Then return to the north of Vandorn Farm to find the green portal belonging to Dragon Wings, enter it, and complete the trial to obtain the relic.
How To Find Teddy Bear?
The prerequisite for finding this relic is to complete 20 rounds of combat and unlock Aether Shroud Field Upgrade and Necrofluid Gauntlet.
Then you need to activate Aether Shroud Field Upgrade to make attacking teddy bears appear throughout the map. Equip Necrofluid Gauntlet and kill all 10 of them. You can determine their locations by their names:
- Janus Towers Teddy Bear
- Blackwater Lake Teddy Bear
- Lost Cabins Teddy Bear
- Ashwood Church Teddy Bear
- Ashwood Rabbit Alley Teddy Bear
- Grounded Ship Teddy Bear
- Vandorn Farm Teddy Bear
- Zarya Cosmodrome Teddy Bear
- Zarya Cosmodrome Support Systems Teddy Bear
- Exit 115 Teddy Bear
After completing this part of the challenge, return to Vandorn Farm again, find and enter the new green portal on the wall to the left outside the garage to unlock this trial.
This challenge also has four rounds of combat, with the first and third rounds featuring regular zombies, and the second and fourth rounds featuring respawning special enemies.
After defeating all enemies and completing the battle, you will unlock the third Tier 1 relic, Teddy Bear.
During combat, the two weapons you unlocked earlier will prioritize consuming essence when firing, before using bullets. Essence can also be used to exchange armor or ammunition.
After unlocking all three Tier 1 relics, you can activate them to begin farming for Tier 2 relics and utilize their effects to more easily handle subsequent battles.
This concludes the introduction to the relic system and how to unlock Tier 1 relics. If you haven't started collecting them yet, this guide will be helpful!
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CoD BO7 Scout Combat Specialty Overpowered Analysis: Has It Really Broken Game Balance?
Recently, Scout Combat Specialty in Call of Duty: Black Ops 7 has sparked heated discussion, with many players believing it's currently too powerful. Here, we'd like to share our personal opinions and explain this specialty in detail. Let's get straight to the point.
How Does It Work?
First, let's start with the basics and mechanics. Scout Combat Specialty requires a combination of the red (Offense) perk and the blue (Stealth) perk; its description is a combination of offense and stealth. When you kill an enemy with a bullet, you will completely disappear from the enemy mini-map for 5 seconds. Killing another enemy during this time resets the timer.
It's actually quite simple. Even if you're using an unsuppressed weapon, once you kill an enemy, for the next 5 seconds, even if you continue firing with that unsuppressed gun, you will completely disappear from the enemy mini-map.
In most cases, this seems perfectly fine, and it's not particularly powerful. This is because it theoretically only works when the enemy doesn't have reconnaissance aircraft like UAVs; you can equip your gun with a suppressor to hide your position on radar.
However, if there are UAVs in the air, you can use Ghost Perk, which allows you to remain radar-invisible except in specific areas. This is one of the reasons why Scout Combat Specialty is controversial.

Does Scout Completely Suppress H.A.R.P. Scorestreak?
It's worth noting that Scout, when activated, can completely suppress H.A.R.P. Scorestreak.
Specifically, if you have Ghost Perk activated, and an enemy uses H.A.R.P. Scorestreak, it won't appear as a real-time directional arrow on the minimap; instead, it will appear as a frequently updating dot. In other words, even with Ghost activated, the enemy can still see them on the minimap.
This is quite normal in Call of Duty games for Scorestreaks like H.A.R.P. or SR-71 Blackbird. However, what's unusual is that if enemies have both Scout Combat Specialty and Ghost Perk activated, yet they don't appear on the minimap at all, it simply won't work.
Is The Existence Of Scout Justified?
We believe opinions on the validity of this question will obviously vary depending on how frequently H.A.R.P. is used.
This is completely understandable, because at least in my opinion, Scorestreaks have always been sacrosanct in Black Ops series. Its key feature, and the reason it's more expensive than UAVs, is that it guarantees you can see all enemies on the minimap, which always allows you to easily control the battle.
Now, Scout Combat Specialty completely prevents you from seeing enemies, meaning that even if you activate H.A.R.P. Scorestreak, you can no longer be completely certain you can see all enemies; there will always be some doubt in your mind.
Therefore, I believe the key reason Scout is so controversial is that its design largely contradicts the original intent of high-tier scorestreaks. Not to mention it's the third most expensive scorestreak in the entire BO7 series, and I believe most players wouldn't want to waste their money on a questionable mechanic.
Initially, the only way to counter H.A.R.P. was to call them in games with counter UAVs or EMPs. However, in recent years, they've started allowing players to directly shoot down HARP.
Over time, the difficulty of H.A.R.P. has been gradually reduced, but most players aren't even entirely opposed to this approach, because as long as it's not too easy to shoot down, it's acceptable for the enemy to at least have the potential to shoot it down. This is fair, because players should always have some way to counter high-difficulty scorestreaks, not just sweep everything away in CoD Black Ops 7 bot lobbies. Otherwise, you're just cannon fodder.
That said, this doesn't mean that Scout Combat Specialty completely hiding your location is supported by players. As we mentioned before, this completely contradicts the meaning of H.A.R.P.
When using H.A.R.P., you'll feel a mix of doubt and false confidence, believing you have the location of all enemies, given you've summoned the third-highest number of streaks in the game. However, due to Scout's presence, you don't actually know the location of every single enemy. This false confidence often leads to your demise.
Some players argue that Scout itself isn't deadly; it can't directly kill enemies because you still need to eliminate them yourself. It simply allows you to confidently face anything because you know you can see all enemies on the minimap.
If enemies try to shoot down your Scout, or if they happen to have a counter-UAV ready, that's okay too; you still have countermeasures and can take some action. They consider this a fair and reasonable balance. Moreover, this state only lasts for 5 seconds after a kill, and to completely suppress H.A.R.P., you must continuously kill enemies. This is undesirable in the perilous Zombie Mode.
Scout Bug
However, Scout Combat Specialty does seem to have some bugs, which is likely the main reason why many people frequently encounter this problem and have begun to hate it so much.
Many players have noticed that they are holding H.A.R.P. and are killed by players using Scout, but when they review the game replay and check the kill information, they find that the player did not kill any enemies in the past 5 seconds. Yet, they still completely avoid H.A.R.P.
In fact, many people have even noticed that players who have just spawned are completely invisible. They haven't killed any enemies recently, they just died and respawned.
We are currently unclear what triggers this bug. But in short, Scout Combat Specialty seems to be constantly on, not just briefly off for 5 seconds after a kill. In my opinion, this may make the problem more serious and more widespread. Without this bug, we probably wouldn't see so many complaints about it.
Final Thoughts
Finally, we feel that this bug must be addressed first when discussing Scout Combat Specialty. Scout should function as described: after a kill, Scout ability should last for 5 seconds, and if no further kill is achieved within 5 seconds, Scout ability should immediately expire.
Meanwhile, H.A.R.P. Scorestreak should also be taken seriously. Aside from something like Counter UAV that completely hides the minimap, I don't think anything should allow you to completely dodge H.A.R.P. attacks.
Of course, these are just my personal opinions. Do you think the current Scout Combat Specialty setup is reasonable? Do you think Scout should allow you to completely dodge an enemy wielding H.A.R.P.? See you next time!
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CoD Black Ops 7 Best Weapon Loadouts: Meta Guns And Recommended Attachment Builds
CoD: Black Ops 7, a first-person shooter, combines FPS shooting, tactics, story, and multiplayer PvP elements to create a thrilling and tense gaming atmosphere that has attracted many players.
Since CoD BO7 is a shooter, different equipment and weapons are crucial for players. Currently, BO7 has released 30 weapons, with various types of guns being the most comfortable for most players to use.

Players can also improve weapon stability, aiming accuracy, and other attributes by equipping appropriate attachments, making them their most effective tools. Alternatively, you can upgrade your weapons using different levels of workbenches, especially Jailbreak Workbenches, but higher-level workbenches are located in dangerous areas with significant risks.
Therefore, I highly recommend improving weapon performance by equipping attachments. However, with so many different weapons and attachments in the game, how do you choose to achieve the best results? Don't worry, I'll recommend the best loadouts for five guns to help you improve your combat effectiveness in the game.
1. MXR-17
MXR-17 is a fully automatic assault rifle in the game with excellent accuracy and range, and its firepower is also strong enough, but its relatively slow mobility and rate of fire affect its output. We can improve its shortcomings using various attachments. The following loadouts are recommended:
- Optic: Lethal Tools ELO (easy to operate, suitable for all distances)
- Muzzle: Redwell-90 Compensator (enhances Vertical Recoil)
- Barrel: 20" Imperial Barrel
- Under Barrel: Sentry Pro Handstop (improves Horizontal Recoil Control and various aiming shortcomings)
- Magazine: Extended Mag (increases magazine capacity from 25 to 30)
- Stock: VAS TH-09 Stock (improves aiming movement speed and recoil resistance)
- Comb: Aria Assail Comb (improves aiming and firing speed)
- Fire Mods: Recoil Sync Unit (improves Vertical, Horizontal and Recoil Control)
With these eight attachments, we can achieve extremely high sprint firing rate, aiming speed, movement speed, and very easy-to-control recoil, while also making the rifle incredibly powerful.
This loadout set is highly recommended, making MXR-17 one of the fastest-killing assault rifles in the game. You can use it to get a headshot kill in three shots.
If you don't have the complete eight attachments, you can remove Optic, Recoil Sync Unit, and Stock, and use the remaining five loadout sets for equally excellent handling and recoil control.
2. Peacekeeper Mk1
This is an excellent fully automatic assault rifle with superb mobility and control, but it has high recoil and limited range. However, it has one advantage: if players want a more aggressive playstyle, they can also use it as a submachine gun. Recommended loadouts are as follows:
- Optic: Lethal Tools ELO (Still the same one, suitable for any range)
- Muzzle: K&S Stalker 57-X (Does not reveal your position on the mini-map after each shot)
- Barrel: 23.5" Longbow Barrel
- Under Barrel: Sentry Pro Handstop
- Magazine: Vulcan Reach Extension (Increases magazine capacity to 40 rounds)
- Rear Grip: DiveEdge-7 Grip (Improves close-range handling)
- Stock: EAM Blitzfire Stock (Improves aiming movement speed and recoil resistance)
- Fire Mods: Buffer Spring (Smoothers recoil control)
Once you install these eight attachments, you'll see Firing Range, boasting extremely high rates of fire, aiming speed, and movement speed, as well as recoil control without a compensator, making you shine in long-range combat.
However, the biggest characteristic of the fully equipped Mk1 is that you need to fire while moving, as its long-range damage isn't as high. Maps like Nuketown 2025 are more suitable for its use.
If you don't want to equip so many, you can replace Silencer with K&S Compensator and remove Stock, Buffer Spring, and Magazine. You'll find that its handling is still excellent, and we can use Compensator to compensate for the lack of recoil control caused by the absence of Buffer Spring.
In general, you'll find that in battles, Peacekeeper Mk1 paired with Compensator is not only powerful, but also shortens the time-to-kill (TTK).
3. Carbon 57
As a fully automatic submachine gun, it has a very large ammo capacity, and its range and recoil are quite considerable, but its damage is below the average level for similar submachine guns.
The recommended loadouts are as follows:
- Optic: Lethal Tools ELO (compensates for Iron Sights' shortcomings)
- Muzzle: K&S Compensator (eliminates Vertical Recoil)
- Barrel: 14" Rockleigh Barrel (increases range)
- Under Barrel: Vitalize Handstop (enhances overall gun handling)
- Magazine: Compact-246 Fast Mag (reduces magazine capacity to 40 rounds, but improves aiming, firing, and reload speed)
- Rear Grip: Bombus Quick Grip (improves close-quarters combat capability)
- Stock: Bowen Resolute Pad (enhances recoil resistance and aiming speed while moving)
- Fire Mods: Accelerated Recoil System
Once you equip all these attachments, you'll find that the previously difficult-to-control submachine gun not only has improved aiming and firing speeds, but also becomes much easier to control.
If you only want to use five attachments, you can remove Magazine, Stock, and Optic. However, be aware that removing Optic will require you to spend time familiarizing yourself with its original Iron Sights.
This isn't a major problem; you can practice by playing against bots in CoD Black Ops 7 bot lobbies.
In short, Carbon 57 is powerful enough, especially at medium range, making it very practical. Its firepower can even surpass some more accurate weapons, such as Dravec 45 and RK-9.
4. M8A1
M8A1 is a four-round burst rifle that unlocks at level 49. This gun becomes excellent if accuracy and range can be improved. Recommended loadouts are as follows:
- Optic: Lethal Tools ELO
- Muzzle: Redwell 5.56 Compensator
- Barrel: 23" Barrier Barrel (increases damage range)
- Under Barrel: Ironhold Angled Grip (improves overall gun stability)
- Magazine: Sentinel Extended Mag (increases capacity to 40 rounds, allowing for continuous 1-round bursts)
- Rear Grip: K&S Raze Grip (improves close-range handling)
- Stock: Gridlock Stock (improves muzzle stability and aiming movement speed)
- Fire Mods: Buffer Spring
Once you load out all the above attachments, using this gun in combat will give you an unparalleled shooting experience with its continuous fire, incredibly fast aiming speed, and one-shot kills. It boasts powerful firepower and decent handling, making it highly recommended.
If you only want to use five attachments, you'll need to remove Magazine, Stock, and Buffer Spring. This will require a slight adjustment to your shooting posture, as Buffer Spring will be missing. However, this won't affect its performance; it's effective at any range.
5. Dravec 45
Dravec 45 is a fully automatic submachine gun with very low recoil and decent range, but low damage, especially at long range. Therefore, we need to compensate for these weaknesses with appropriate attachments.
These are the loadouts it requires:
- Optic: Lethal Tools ELO
- Muzzle: Bowen .45 Suppressor
- Barrel: 19" EAM Horizon Barrel
- Magazine: Gator Extended Mag
- Rear Grip: Herald-Z1 Grip
- Stock: Defiant-45 Skeletal Stock
- Laser: LTI Swift Point Laser (increases aiming speed and rate of fire)
- Fire Mods: Accelerated Recoil System
Once fully equipped, Dravec 45 will boast extremely high rate of fire, aiming speed, movement speed, and controllable recoil, making it one of the strongest submachine guns in BO7. In mid-to-long-range combat, pulling out this gun will allow you to quickly outmaneuver your opponents.
To equip this gun with five attachments, you need to remove Optic, Laser, and Fire Mods. However, even with Optic removed, the gun comes with Iron... Sights are still very useful, and I even prefer this loadout set to the full set.
These are our five most recommended loadout sets for Black Ops 7. We hope they provide you with some good equipment ideas for the game. Thanks for reading!
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CoD BO7 Best Permanent Unlock Token Usages | What To Prioritize After Prestige Reset?
CoD Black Ops 7 uses the prestige system as a marker and incentive to progress. You unlock rewards by advancing your prestige rank, resetting your progress at the maximum rank of 55.
After 10 resets, you'll unlock Prestige Master rank, and your character level cap will increase to 1000. Until then, each reset rewards you with one Permanent Unlock Token.
After a prestige reset, most unlocked items will be relocked and unusable until you reach the required unlock rank again. However, Permanent Unlock Tokens allow you to keep a desired gear for a new playthrough.
Therefore, to ensure you maximize your gains from the previous adventure after each prestige reset, you should be more careful when permanently unlocking a gear. Below, we recommend several items worth prioritizing.

Recon Perk Ghost - Rank 32
Generally, Rank 50 and above are better, but this perk is incredibly useful, especially when you become vulnerable again after a reset.
It allows you to move, place, or control scorestreaks without being detected by enemy drones or radar devices like reconnaissance pulses, providing strong cover and making it suitable for advancing and maintaining your safety.
Therefore, whether you frequently encounter drones due to playing objective-oriented modes, or the enemy has deployed numerous units in the air that can locate you, you can use Ghost to successfully bypass them and achieve your combat objectives.
Assault Rifle Peacekeeper MK1 - Rank 52
While this assault rifle's controls are somewhat unconventional, resembling a submachine gun, this is negligible compared to its reliable base damage. It boasts excellent rate of fire and mobility, and becomes even more powerful with proper loadouts.
The only drawback of this weapon is its high unlock requirement, and its practicality in the early game is inferior to some regular perks. Therefore, we recommend unlocking Peacekeeper MK1 only after resetting multiple times.
Recon Perk Ninja - Rank 53
Although this perk requires a high rank, it's definitely worth unlocking as your first permanent buff after a single reset. As a Tier 1 perk, it completely silences your movement, making it impossible for enemies to track you by footsteps.
Generally, Ninja perk is more advantageous when running on maps where concealment is difficult, or when used by more skilled players, but its special feature is that it provides reliable assistance even in the early stages after a reset.
Wildcard Perk Greed - Rank 33
With so many perks in the game, you'll always wish you could equip them all, but unfortunately, the number you can equip is limited unless you have Wildcard Perk Greed.
This Wildcard allows you to carry up to four perks. You can equip all of them with stealth perks like Ghost to maximize your concealment, or you can equip perks with different effects to become a well-rounded warrior.
However, even if you acquire this Wildcard from the start using Permanent Unlock Tokens, it will only be truly effective in the mid-to-late game of your current prestige, because only then will you have enough perks to equip.
Wildcard Specialist - Rank 53
This Wildcard can also equip more perks, but only by sacrificing existing scorestreaks. However, if the perks you choose synergize well, it's definitely worth it, especially if you have Wildcard Perk Greed.
Submachine Gun MPC-25 - Rank 55
This submachine gun is definitely one weapon you should own and use in CoD Black Ops 7. Whether it's damage output, mobility, or rate of fire, MPC-25 offers an optimal experience.
While there are superior weapons in the game, if you have Permanent Unlock Tokens, you should prioritize unlocking MPC-25 to maximize its value.
Item Type Unlock Priority
Although our recommended gears cover various types, if you've only reset two or three times and your token count is very limited, we suggest prioritizing perks, then Wildcards, and finally weapons.
This is because perks and Wildcards provide more comprehensive benefits than the direct damage output of weapons, ensuring your safety and improvement after resetting the game. After all, even the most powerful gun is useless if you can't even protect yourself.
Why Do You Need To Reset?
In fact, obtaining Permanent Unlock Tokens to unlock gear is just one benefit of resetting the prestige system, not the core purpose. Its main function is to allow you to explore more upgrade paths, enabling continuous effort throughout BO7 lifecycle.
After resetting, you can start playing from the early stages, but with more combat experience, allowing you to experiment with different gear combinations or create new combat styles.
Furthermore, each reset signifies completing a prestige level, unlocking corresponding prestige icons to showcase your dedication, skill, and time commitment to the game to other players, allowing you to enjoy the feeling of being envied!
The items we've introduced are just for reference. With more tokens, you can unlock more items as needed to continue advancing your prestige progress! Good luck!
Even if you permanently unlock multiple gears with tokens, you'll still face challenges like consuming time to level up and being attacked by other players after a reset.
Therefore, if your budget allows, you can absolutely buy cheap Black Ops 7 products on IGGM based on your individual needs. We can help you progress faster through various means such as bot lobbies, redeem codes, and more! Give it a try now!
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CoD Black Ops 7 Season 1 New Weapons & Attachments Guide | All Unlock Methods And Camo Optimization
CoD BO7 Season 1 will begin this Thursday, December 4th. This update is massive, featuring multiple new maps, new game modes, and new Battle Pass content.
However, this discussion focuses on the new weapons and weapon attachments for Season 1. While CoD BO7 doesn't have the largest total number of weapons in the series' history, it's still considerable. New weapons for Season 1 will be released gradually throughout the season at a relatively even pace.

Battle Pass Weapons
These weapons can be obtained immediately upon Season 1 launch by unlocking and progressing through Battle Pass.
KOGOT-7 Fully Automatic SMG
- Acquisition Method: Battle Pass, Page 3 reward.
KOGOT-7 boasts excellent mobility and a high fire rate, but a relatively short range and moderate recoil. It's suitable for close-quarters combat, handling both hip-fire and ADS situations effectively.
Its clean Iron Sights facilitate tracking moving targets, inspired by MP7, making it suitable for players who enjoy mobile shooting. When the weapon reaches level 39 and Prestige Attachment is selected, Akimbo (dual-wielding) attachment is available. Dual-wielding slightly reduces the gun's damage, range, and hip-fire dispersion, but the doubled firepower compensates for this.
Maddox RFB Automatic Assault Rifle
- Acquisition Method: Battle Pass, Page 6 reward.
Maddox RFB is a rifle that returns from Black Ops 4. It features a high rate of fire, large magazine capacity, and controllable recoil. Its performance is significantly improved with weapon upgrades and unlocking attachments such as the extended mag, making it suitable for long range precision shooting or mid-range rapid-fire engagements.
Upon reaching weapon level 43 and completing Prestige reset, 13-inch Burst Barrel is available. This attachment increases the rate of fire of every second bullet, thus enhancing firepower, but at the expense of a slight loss of accuracy.
Weekly Challenges Weapons
Weekly Challenge system returns in Call of Duty: Black Ops 7 Season 1. Players can unlock the weekly mastery reward by completing various challenges in Multiplayer, Zombies, and Warzone.
Ballistic Knife
Ballistic Knife is the mastery reward for the first week of Weekly Challenge. It is a spring-powered, launcher-style knife that combines high-damage melee attacks with a recoverable throwing knife. As a melee weapon, it has no attachments and does not offer Prestige Attachments.
Season Events Weapons
These weapons cannot be obtained on the first day of the season and must be unlocked through subsequent in-season events.
Sokol 545
Sokol 545 is a newly released fully automatic light machine gun. It can switch modes according to your needs, converting to low rate of fire with high accuracy and long-range, or high rate of fire with high damage and high recoil.
After completing a Prestige reset, Sokol 545 gains MFS 48-Dread Bust Burst Mod Prestige Attachment. This attachment converts Sokol 545 into a 6-round burst weapon, significantly increasing the rate of fire but reducing damage and range, while improving recoil control and mobility.
NX Ravager
NX Ravager is a crossbow that fires high-damage bolts and can be configured to fire Explosive Bolts that detonate shortly after impact.
After completing a Prestige reset, you gain Tribolt Prestige Attachment, allowing you to load three bolts at once, increasing the rate of fire and reducing reload time.
Hawker HX
Hawker HX is a new sniper rifle inspired by Ballista from Black Ops 2. This bolt-action rifle boasts good handling and mobility, as well as high recoil control and flinch resistance.
The specific Prestige attachment has not been released. It is a classified barrel, reportedly supporting Tactical Stance sniping gameplay and providing enhanced mobility.
Strumwolf 45
Strumwolf 45 is a new fully automatic SMG with extremely low recoil. It has high headshot damage, but lower handling, mobility, and range.
The specific name of Strumwolf 45 Prestige Attachment has also not been released, and it is a Magazine-type attachment that will increase recoil and damage.
New Weapon Attachments
Similar to Black Ops 6 and Modern Warfare 3, Aftermarket Parts system will continue, with new content added in Season 1.
Akita Shotgun Scorchlink Akimbo
This attachment will be released as a Weekly Challenge reward. Since it wasn't included in the first week's rewards, it's speculated to be a second week's reward. It allows dual wielding two fully automatic shotguns with specific weapons.
Redwell Shade-X Suppressor
Redwell Shade-X Suppressor will also be released as a Weekly Challenge reward during the season. This is an suppressor attachment for all muzzle weapons, and it suppresses gunfire and improves both vertical and horizontal recoil control, at the expense of slightly reduced damage range and bullet velocity.
Other Announced Attachments
In addition to the attachments mentioned above, four new attachments have been announced, all of which will be available as weekly challenge rewards throughout the season. However, detailed information about these attachments has not yet been provided:
- Coda 9 Adaptive Discharge Mod
- AK-27 Battle Scar Conversion
- M8A1 Full Auto Conversion
- MPC-25 ContraBloom Laser
Season 1 Camo Optimization
Unlocking Singularity camo requires completing Shattered Gold camo, Arclight camo, and Tempest camo challenges for 30 weapons in sequence.
Since the weapons added in Season 1 will count towards the total number of skin challenges, players can use them to replace weapon categories that were difficult to complete in the initial version of the game, such as Launchers or Melee.
If you want to skip both launchers, you need to complete Arclight and Tempest skin challenges for at least one weapon in the new rifle and submachine gun categories respectively, replacing the two launchers with these two new weapons.
By the end of Season 1, the game will have added a variety of new weapons, theoretically allowing you to completely skip the initial launcher and melee weapon categories.
This concludes the general overview of the weapon section in CoD Black Ops 7 Season 1. The increased variety of weapons and attachments will undoubtedly enhance the multiplayer and zombie modes.
The new weapons mean you'll need to spend more time upgrading them and unlocking camouflage, but you can buy reliable CoD Black Ops 7 service from IGGM store to speed up the unlocking process and free up more time to enjoy the game.













